中文
相关论文

相关论文: StableGS: A Floater-Free Framework for 3D Gaussian…

200 篇论文

Opaque objects reconstructed by 3DGS often exhibit a falsely transparent surface, leading to inconsistent background and internal patterns under camera motion in interactive viewing. This issue stems from the ill-posed optimization in 3DGS.…

图形学 · 计算机科学 2025-10-20 Aly El Hakie , Yiren Lu , Yu Yin , Michael Jenkins , Yehe Liu

Underwater 3D reconstruction and appearance restoration are hindered by the complex optical properties of water, such as wavelength-dependent attenuation and scattering. Existing Neural Radiance Fields (NeRF)-based methods struggle with…

计算机视觉与模式识别 · 计算机科学 2026-01-28 Xinrui Zhang , Yufeng Wang , Shuangkang Fang , Zesheng Wang , Dacheng Qi , Wenrui Ding

Underwater image degradation poses significant challenges for 3D reconstruction, where simplified physical models often fail in complex scenes. We propose \textbf{R-Splatting}, a unified framework that bridges underwater image restoration…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Guoxi Huang , Haoran Wang , Zipeng Qi , Wenjun Lu , David Bull , Nantheera Anantrasirichai

Recent advancements in 3D Gaussian Splatting (3DGS) have greatly influenced neural fields, as it enables high-fidelity rendering with impressive visual quality. However, 3DGS has difficulty accurately representing surfaces. In contrast,…

计算机视觉与模式识别 · 计算机科学 2025-10-21 Haofan Ren , Qingsong Yan , Ming Lu , Rongfeng Lu , Zunjie Zhu

While 3D Gaussian Splatting (3DGS) enables high-quality, real-time rendering for bounded scenes, its extension to large-scale urban environments gives rise to critical challenges in terms of geometric consistency, memory efficiency, and…

计算机视觉与模式识别 · 计算机科学 2026-02-23 Changbai Li , Haodong Zhu , Hanlin Chen , Xiuping Liang , Tongfei Chen , Shuwei Shao , Linlin Yang , Huobin Tan , Baochang Zhang

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

Recent advances in 3D Gaussian Splatting (3DGS) have focused on accelerating optimization while preserving reconstruction quality. However, many proposed methods entangle implementation-level improvements with fundamental algorithmic…

计算机视觉与模式识别 · 计算机科学 2026-02-11 Florian Hahlbohm , Linus Franke , Martin Eisemann , Marcus Magnor

3D Gaussian Splatting (3DGS) has emerged as a powerful approach for 3D scene reconstruction using 3D Gaussians. However, neither the centers nor surfaces of the Gaussians are accurately aligned to the object surface, complicating their…

计算机视觉与模式识别 · 计算机科学 2026-03-09 Miriam Jäger , Markus Hillemann , Boris Jutzi

A converged 3D Gaussian Splatting (3DGS) model may approximate the target scene while remaining poorly parameterized for further optimization. We identify this failure mode as \emph{parameterization degeneration}: high-opacity floaters…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Luchao Wang , Kaimin Liao , Qian Ren , Hua Wang , Zhi Chen , Yaohua Tang

3D Gaussian Splatting (3DGS) has recently enabled real-time photorealistic rendering in compact scenes, but scaling to large urban environments introduces severe aliasing artifacts and optimization instability, especially under…

计算机视觉与模式识别 · 计算机科学 2025-10-10 Houqiang Zhong , Zhenglong Wu , Sihua Fu , Zihan Zheng , Xin Jin , Xiaoyun Zhang , Li Song , Qiang Hu

3D Gaussian Splatting (3DGS) is a powerful and computationally efficient representation for 3D reconstruction. Despite its strengths, 3DGS often produces floating artifacts, which are erroneous structures detached from the actual geometry…

计算机视觉与模式识别 · 计算机科学 2025-10-20 Jianchao Wang , Peng Zhou , Cen Li , Rong Quan , Jie Qin

3D Gaussian Splatting (3DGS) is a technique to create high-quality, real-time 3D scenes from images. This method often produces visual artifacts known as floaters--nearly transparent, disconnected elements that drift in space away from the…

图形学 · 计算机科学 2026-01-21 Sooyeun Yang , Cheyul Im , Jee Won Lee , Jongseong Brad Choi

3D Gaussian Splatting (3DGS) has recently enabled real-time rendering of unbounded 3D scenes for novel view synthesis. However, this technique requires dense training views to accurately reconstruct 3D geometry. A limited number of input…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Haolin Xiong , Sairisheek Muttukuru , Rishi Upadhyay , Pradyumna Chari , Achuta Kadambi

Recently, 3D Gaussian Splatting and its derivatives have achieved significant breakthroughs in large-scale scene reconstruction. However, how to efficiently and stably achieve high-quality geometric fidelity remains a core challenge. To…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Kehua Chen , Tianlu Mao , Xinzhu Ma , Hao Jiang , Zehao Li , Zihan Liu , Shuqin Gao , Honglong Zhao , Feng Dai , Yucheng Zhang , Zhaoqi Wang

Recent advances in 3D Gaussian Splatting (3DGS) have enabled real-time, photorealistic scene reconstruction. However, conventional 3DGS frameworks typically rely on sparse point clouds derived from Structure-from-Motion (SfM), which…

图形学 · 计算机科学 2026-03-25 Yan Fang , Jianfei Ge , Jiangjian Xiao

Reconstructing transparent surfaces is essential for tasks such as robotic manipulation in labs, yet it poses a significant challenge for 3D reconstruction techniques like 3D Gaussian Splatting (3DGS). These methods often encounter a…

计算机视觉与模式识别 · 计算机科学 2025-08-05 Mingwei Li , Pu Pang , Hehe Fan , Hua Huang , Yi Yang

Gaussian splatting has achieved impressive improvements for both novel-view synthesis and surface reconstruction from multi-view images. However, current methods still struggle to reconstruct high-quality surfaces from only sparse view…

计算机视觉与模式识别 · 计算机科学 2024-12-23 Zhuowen Shen , Yuan Liu , Zhang Chen , Zhong Li , Jiepeng Wang , Yongqing Liang , Zhengming Yu , Jingdong Zhang , Yi Xu , Scott Schaefer , Xin Li , Wenping Wang

3D Gaussian Splatting (3DGS) has shown impressive results in real-time novel view synthesis. However, it often struggles under sparse-view settings, producing undesirable artifacts such as floaters, inaccurate geometry, and overfitting due…

图形学 · 计算机科学 2025-09-23 Gurutva Patle , Nilay Girgaonkar , Nagabhushan Somraj , Rajiv Soundararajan

Dynamic scene reconstruction has garnered significant attention in recent years due to its capabilities in high-quality and real-time rendering. Among various methodologies, constructing a 4D spatial-temporal representation, such as 4D-GS,…

计算机视觉与模式识别 · 计算机科学 2024-08-27 Weiwei Cai , Weicai Ye , Peng Ye , Tong He , Tao Chen

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

计算机视觉与模式识别 · 计算机科学 2024-09-06 Shen Chen , Jiale Zhou , Lei Li
‹ 上一页 1 2 3 10 下一页 ›