中文
相关论文

相关论文: PRIMAL: Physically Reactive and Interactive Motor …

200 篇论文

Photo-realistic and controllable 3D avatars are crucial for various applications such as virtual and mixed reality (VR/MR), telepresence, gaming, and film production. Traditional methods for avatar creation often involve time-consuming…

Traditional control and planning for robotic manipulation heavily rely on precise physical models and predefined action sequences. While effective in structured environments, such approaches often fail in real-world scenarios due to…

机器人学 · 计算机科学 2025-08-08 Jin Wang , Weijie Wang , Boyuan Deng , Heng Zhang , Rui Dai , Nikos Tsagarakis

Adaptive control for real-time manipulation requires quick estimation and prediction of object properties. While robot learning in this area primarily focuses on using vision, many tasks cannot rely on vision due to object occlusion. Here,…

机器人学 · 计算机科学 2021-10-12 Ahalya Prabhakar , Stanislas Furrer , Lorenzo Panchetti , Maxence Perret , Aude Billard

In this paper, we rethink text-to-avatar generative models by proposing TeRA, a more efficient and effective framework than the previous SDS-based models and general large 3D generative models. Our approach employs a two-stage training…

计算机视觉与模式识别 · 计算机科学 2025-09-04 Yanwen Wang , Yiyu Zhuang , Jiawei Zhang , Li Wang , Yifei Zeng , Xun Cao , Xinxin Zuo , Hao Zhu

Hierarchical reinforcement learning (HRL) has the potential to solve complex long horizon tasks using temporal abstraction and increased exploration. However, hierarchical agents are difficult to train due to inherent non-stationarity. We…

机器学习 · 计算机科学 2025-02-11 Utsav Singh , Vinay P. Namboodiri

Understanding and modeling human driver behavior is crucial for advanced vehicle development. However, unique driving styles, inconsistent behavior, and complex decision processes render it a challenging task, and existing approaches often…

机器人学 · 计算机科学 2020-02-18 Stefan Löckel , Jan Peters , Peter van Vliet

We propose a new method for learning a generalized animatable neural human representation from a sparse set of multi-view imagery of multiple persons. The learned representation can be used to synthesize novel view images of an arbitrary…

计算机视觉与模式识别 · 计算机科学 2023-05-24 Yiming Wang , Qingzhe Gao , Libin Liu , Lingjie Liu , Christian Theobalt , Baoquan Chen

Controllable 3D human avatars have found widespread applications in 3D games, the metaverse, and AR/VR scenarios. The conventional approach to creating such a 3D avatar requires a lengthy, intricate pipeline encompassing appearance…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Jiahe Zhu , Xinyao Wang , Yiyu Zhuang , Yanwen Wang , Jing Tian , Yao Yao , Hao Zhu

Vision-Language-Action (VLA) models offer a promising paradigm for generalist robotic policies, yet their adaptation is hindered by data inefficiency and poor generalization. We argue that these bottlenecks stem from the prevailing Direct…

机器人学 · 计算机科学 2026-05-28 Yutai Li , Shaohui Peng , Jiaming Guo , Di Huang , Zihao Zhang , Yuxuan Guo , Yunkai Gao , Siming Lan , Ling Li , Xing Hu , Yunji Chen

This paper considers learning robot locomotion and manipulation tasks from expert demonstrations. Generative adversarial imitation learning (GAIL) trains a discriminator that distinguishes expert from agent transitions, and in turn use a…

机器学习 · 计算机科学 2022-06-24 Tianyu Wang , Nikhil Karnwal , Nikolay Atanasov

Prevailing Vision-Language-Action Models (VLAs) for robotic manipulation are built upon vision-language backbones pretrained on large-scale, but disconnected static web data. As a result, despite improved semantic generalization, the policy…

机器人学 · 计算机科学 2025-12-22 Jonas Pai , Liam Achenbach , Victoriano Montesinos , Benedek Forrai , Oier Mees , Elvis Nava

Our goal is to efficiently learn personalized animatable 3D head avatars from videos that are geometrically accurate, realistic, relightable, and compatible with current rendering systems. While 3D meshes enable efficient processing and are…

计算机视觉与模式识别 · 计算机科学 2023-10-30 Shrisha Bharadwaj , Yufeng Zheng , Otmar Hilliges , Michael J. Black , Victoria Fernandez-Abrevaya

The unsupervised Pretraining method has been widely used in aiding human action recognition. However, existing methods focus on reconstructing the already present frames rather than generating frames which happen in future.In this paper, We…

计算机视觉与模式识别 · 计算机科学 2017-12-13 Yu Runsheng , Shi Zhenyu , Ma Qiongxiong , Qing Laiyun

Synthesizing natural human motions that enable a 3D human avatar to walk and reach for arbitrary goals in 3D space remains an unsolved problem with many applications. Existing methods (data-driven or using reinforcement learning) are…

计算机视觉与模式识别 · 计算机科学 2024-04-25 Markos Diomataris , Nikos Athanasiou , Omid Taheri , Xi Wang , Otmar Hilliges , Michael J. Black

We present the ADaptive Adversarial Imitation Learning (ADAIL) algorithm for learning adaptive policies that can be transferred between environments of varying dynamics, by imitating a small number of demonstrations collected from a single…

机器学习 · 计算机科学 2020-08-31 Yiren Lu , Jonathan Tompson

Real-time computation of optimal control is a challenging problem and, to solve this difficulty, many frameworks proposed to use learning techniques to learn (possibly sub-optimal) controllers and enable their usage in an online fashion.…

机器人学 · 计算机科学 2024-07-18 Hugo T. M. Kussaba , Abdalla Swikir , Fan Wu , Anastasija Demerdjieva , Gitta Kutyniok , Sami Haddadin

Autonomous mobile robots increasingly rely on LiDAR-IMU odometry for navigation and mapping, yet horizontally mounted LiDARs such as the MID360 capture few near-ground returns, limiting terrain awareness and degrading performance in…

机器人学 · 计算机科学 2025-09-19 Shenghai Yuan , Jason Wai Hao Yee , Weixiang Guo , Zhongyuan Liu , Thien-Minh Nguyen , Lihua Xie

Motion-controllable image animation is a fundamental task with a wide range of potential applications. Recent works have made progress in controlling camera or object motion via various motion representations, while they still struggle to…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Yingjie Chen , Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

Real-time animation of virtual characters has traditionally been accomplished by playing short sequences of animations structured in the form of a graph. These methods are time-consuming to set up and scale poorly with the number of motions…

图形学 · 计算机科学 2023-10-10 Jose Luis Ponton

The vast majority of visual animals actively control their eyes, heads, and/or bodies to direct their gaze toward different parts of their environment. In contrast, recent applications of reinforcement learning in robotic manipulation…

计算机视觉与模式识别 · 计算机科学 2020-03-17 Youssef Zaky , Gaurav Paruthi , Bryan Tripp , James Bergstra