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相关论文: LHM: Large Animatable Human Reconstruction Model f…

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We present a novel paradigm of building an animatable 3D human representation from a monocular video input, such that it can be rendered in any unseen poses and views. Our method is based on a dynamic Neural Radiance Field (NeRF) rigged by…

计算机视觉与模式识别 · 计算机科学 2022-08-19 Gusi Te , Xiu Li , Xiao Li , Jinglu Wang , Wei Hu , Yan Lu

We present Monocular Neural Parametric Head Models (MonoNPHM) for dynamic 3D head reconstructions from monocular RGB videos. To this end, we propose a latent appearance space that parameterizes a texture field on top of a neural parametric…

计算机视觉与模式识别 · 计算机科学 2024-05-31 Simon Giebenhain , Tobias Kirschstein , Markos Georgopoulos , Martin Rünz , Lourdes Agapito , Matthias Nießner

Reconstructing 3D human heads in low-view settings presents technical challenges, mainly due to the pronounced risk of overfitting with limited views and high-frequency signals. To address this, we propose geometry decomposition and adopt a…

计算机视觉与模式识别 · 计算机科学 2023-08-21 Baixin Xu , Jiarui Zhang , Kwan-Yee Lin , Chen Qian , Ying He

We have recently seen tremendous progress in the neural advances for photo-real human modeling and rendering. However, it's still challenging to integrate them into an existing mesh-based pipeline for downstream applications. In this paper,…

In this paper, we propose Generalizable and Animatable Gaussian head Avatar (GAGAvatar) for one-shot animatable head avatar reconstruction. Existing methods rely on neural radiance fields, leading to heavy rendering consumption and low…

计算机视觉与模式识别 · 计算机科学 2024-10-11 Xuangeng Chu , Tatsuya Harada

Three-dimensional Morphable Models (3DMMs) are powerful statistical tools for representing the 3D shapes and textures of an object class. Here we present the most complete 3DMM of the human head to date that includes face, cranium, ears,…

We present a generalizable feed-forward Gaussian splatting framework for human 3D reconstruction and real-time animation that operates directly on multi-view RGB images and their associated SMPL-X poses. Unlike prior methods that rely on…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Devdoot Chatterjee , Zakaria Laskar , C. V. Jawahar

Recovering the geometry of a human head from a single image, while factorizing the materials and illumination is a severely ill-posed problem that requires prior information to be solved. Methods based on 3D Morphable Models (3DMM), and…

计算机视觉与模式识别 · 计算机科学 2022-09-08 Pol Caselles , Eduard Ramon , Jaime Garcia , Xavier Giro-i-Nieto , Francesc Moreno-Noguer , Gil Triginer

High-fidelity reconstruction of head avatars from monocular videos is highly desirable for virtual human applications, but it remains a challenge in the fields of computer graphics and computer vision. In this paper, we propose a two-phase…

图形学 · 计算机科学 2025-03-31 Pilseo Park , Ze Zhang , Michel Sarkis , Ning Bi , Xiaoming Liu , Yiying Tong

We present HAHA - a novel approach for animatable human avatar generation from monocular input videos. The proposed method relies on learning the trade-off between the use of Gaussian splatting and a textured mesh for efficient and high…

计算机视觉与模式识别 · 计算机科学 2024-10-10 David Svitov , Pietro Morerio , Lourdes Agapito , Alessio Del Bue

Reconstructing 3D humans from images captured at multiple perspectives typically requires pre-calibration, like using checkerboards or MVS algorithms, which limits scalability and applicability in diverse real-world scenarios. In this work,…

计算机视觉与模式识别 · 计算机科学 2026-03-16 Xiaozhen Qiao , Wenjia Wang , Zhiyuan Zhao , Jiacheng Sun , Ping Luo , Hongyuan Zhang , Xuelong Li

Nowadays as convolution neural networks demonstrate its powerful problem-solving ability in the area of image processing, efforts have been made to reconstruct detailed face shapes from 2D face images or videos. However, to make the full…

计算机视觉与模式识别 · 计算机科学 2026-05-06 Zhangnan Jiang , Zichen Yang

We propose DeepHuman, an image-guided volume-to-volume translation CNN for 3D human reconstruction from a single RGB image. To reduce the ambiguities associated with the surface geometry reconstruction, even for the reconstruction of…

计算机视觉与模式识别 · 计算机科学 2019-03-29 Zerong Zheng , Tao Yu , Yixuan Wei , Qionghai Dai , Yebin Liu

Despite significant progress in 3D avatar reconstruction, it still faces challenges such as high time complexity, sensitivity to data quality, and low data utilization. We propose FastAvatar, a feedforward 3D avatar framework capable of…

计算机视觉与模式识别 · 计算机科学 2026-03-03 Yue Wu , Xuanhong Chen , Yufan Wu , Wen Li , Yuxi Lu , Kairui Feng

Generating lifelike 3D humans from a single RGB image remains a challenging task in computer vision, as it requires accurate modeling of geometry, high-quality texture, and plausible unseen parts. Existing methods typically use multi-view…

计算机视觉与模式识别 · 计算机科学 2025-10-13 Zhibin Liu , Haoye Dong , Aviral Chharia , Hefeng Wu

The default strategy for training single-view Large Reconstruction Models (LRMs) follows the fully supervised route using large-scale datasets of synthetic 3D assets or multi-view captures. Although these resources simplify the training…

计算机视觉与模式识别 · 计算机科学 2024-06-13 Hanwen Jiang , Qixing Huang , Georgios Pavlakos

In this paper, we introduce a method for reconstructing 3D humans from a single image using a biomechanically accurate skeleton model. To achieve this, we train a transformer that takes an image as input and estimates the parameters of the…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Yan Xia , Xiaowei Zhou , Etienne Vouga , Qixing Huang , Georgios Pavlakos

In this paper, we present an end-to-end pipeline for the creation of high-quality animatable volumetric video content of human performances. Going beyond the application of free-viewpoint volumetric video, we allow re-animation and…

计算机视觉与模式识别 · 计算机科学 2020-09-03 Anna Hilsmann , Philipp Fechteler , Wieland Morgenstern , Wolfgang Paier , Ingo Feldmann , Oliver Schreer , Peter Eisert

Hand-drawn character animation is a vibrant field in computer graphics, presenting challenges in achieving geometric consistency while conveying expressive motion. Traditional skeletal animation methods maintain geometric consistency but…

图形学 · 计算机科学 2025-09-09 Jie Zhou , Linzi Qu , Miu-Ling Lam , Hongbo Fu

Combining human body models with differentiable rendering has recently enabled animatable avatars of clothed humans from sparse sets of multi-view RGB videos. While state-of-the-art approaches achieve realistic appearance with neural…

计算机视觉与模式识别 · 计算机科学 2022-10-19 Shaofei Wang , Katja Schwarz , Andreas Geiger , Siyu Tang