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相关论文: EvolvingGS: High-Fidelity Streamable Volumetric Vi…

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The advent of 3D Gaussian Splatting (3D-GS) techniques and their dynamic scene modeling variants, 4D-GS, offers promising prospects for real-time rendering of dynamic surgical scenarios. However, the prerequisite for modeling dynamic scenes…

计算机视觉与模式识别 · 计算机科学 2024-06-25 Hengyu Liu , Yifan Liu , Chenxin Li , Wuyang Li , Yixuan Yuan

Reconstructing dynamic humans together with static scenes from monocular videos remains difficult, especially under fast motion, where RGB frames suffer from motion blur. Event cameras exhibit distinct advantages, e.g., microsecond temporal…

计算机视觉与模式识别 · 计算机科学 2025-09-24 Xiaoting Yin , Hao Shi , Kailun Yang , Jiajun Zhai , Shangwei Guo , Lin Wang , Kaiwei Wang

The visualization of volumetric medical data is crucial for enhancing diagnostic accuracy and improving surgical planning and education. Cinematic rendering techniques significantly enrich this process by providing high-quality…

计算机视觉与模式识别 · 计算机科学 2025-07-10 Chengkun Li , Yuqi Tong , Kai Chen , Zhenya Yang , Ruiyang Li , Shi Qiu , Jason Ying-Kuen Chan , Pheng-Ann Heng , Qi Dou

3D Gaussian Splatting (3DGS) has gained significant attention for its real-time, photo-realistic rendering in novel-view synthesis and 3D modeling. However, existing methods struggle with accurately modeling scenes affected by transient…

计算机视觉与模式识别 · 计算机科学 2025-07-30 Chuanyu Fu , Yuqi Zhang , Kunbin Yao , Guanying Chen , Yuan Xiong , Chuan Huang , Shuguang Cui , Xiaochun Cao

Dynamic extensions of 3D Gaussian Splatting (3DGS) achieve high-quality reconstructions through neural motion fields, but per-Gaussian neural inference makes these models computationally expensive. Building on DeformableGS, we introduce…

图形学 · 计算机科学 2026-03-31 Allen Tu , Haiyang Ying , Alex Hanson , Yonghan Lee , Tom Goldstein , Matthias Zwicker

We present MOSAIC-GS, a novel, fully explicit, and computationally efficient approach for high-fidelity dynamic scene reconstruction from monocular videos using Gaussian Splatting. Monocular reconstruction is inherently ill-posed due to the…

计算机视觉与模式识别 · 计算机科学 2026-01-12 Svitlana Morkva , Maximum Wilder-Smith , Michael Oechsle , Alessio Tonioni , Marco Hutter , Vaishakh Patil

In this study, we present an end-to-end pipeline capable of converting drone-captured video streams into high-fidelity 3D reconstructions with minimal latency. Unmanned aerial vehicles (UAVs) are extensively used in aerial real-time…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Christos Maikos , Georgios Angelidis , Georgios Th. Papadopoulos

3D Gaussian Splatting (3DGS) enables the reconstruction of intricate digital 3D assets from multi-view images by leveraging a set of 3D Gaussian primitives for rendering. Its explicit and discrete representation facilitates the seamless…

图形学 · 计算机科学 2025-05-13 Xijie Yang , Linning Xu , Lihan Jiang , Dahua Lin , Bo Dai

Neural scene representations, such as 3D Gaussian Splatting (3DGS), have enabled high-quality neural rendering; however, their large storage and transmission costs hinder deployment in resource-constrained environments. Existing compression…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Jiaqi Chen , Xinhao Ji , Yuanyuan Gao , Hao Li , Yuning Gong , Yifei Liu , Dan Xu , Zhihang Zhong , Dingwen Zhang , Xiao Sun

3D Gaussian Splatting is a powerful visual representation, providing high-quality and efficient 3D scene reconstruction, but it is crucially dependent on accurate camera poses typically obtained from computationally intensive processes like…

机器人学 · 计算机科学 2026-04-15 Daniel Yang , Jungseok Hong , John J. Leonard , Yogesh Girdhar

2D Gaussian Splatting (2DGS) has recently become a promising paradigm for high-quality video representation. However, existing methods employ content-agnostic or spatio-temporal feature overlapping embeddings to predict canonical Gaussian…

计算机视觉与模式识别 · 计算机科学 2026-04-15 Jierun Lin , Jiacong Chen , Qingyu Mao , Shuai Liu , Xiandong Meng , Fanyang Meng , Yongsheng Liang

We introduce GeoGS3D, a novel two-stage framework for reconstructing detailed 3D objects from single-view images. Inspired by the success of pre-trained 2D diffusion models, our method incorporates an orthogonal plane decomposition…

计算机视觉与模式识别 · 计算机科学 2024-11-01 Qijun Feng , Zhen Xing , Zuxuan Wu , Yu-Gang Jiang

Free-Viewpoint Video (FVV) reconstruction enables photorealistic and interactive 3D scene visualization; however, real-time streaming is often bottlenecked by sparse-view inputs, prohibitive training costs, and bandwidth constraints. While…

图形学 · 计算机科学 2026-01-27 Xinhui Liu , Can Wang , Lei Liu , Zhenghao Chen , Wei Jiang , Wei Wang , Dong Xu

3D Gaussian Splatting is a recognized method for 3D scene representation, known for its high rendering quality and speed. However, its substantial data requirements present challenges for practical applications. In this paper, we introduce…

计算机视觉与模式识别 · 计算机科学 2025-01-08 Soonbin Lee , Fangwen Shu , Yago Sanchez , Thomas Schierl , Cornelius Hellge

Image representation is a fundamental task in computer vision. Recently, Gaussian Splatting has emerged as an efficient representation framework, and its extension to 2D image representation enables lightweight, yet expressive modeling of…

计算机视觉与模式识别 · 计算机科学 2025-12-30 Masaya Takabe , Hiroshi Watanabe , Sujun Hong , Tomohiro Ikai , Zheming Fan , Ryo Ishimoto , Kakeru Sugimoto , Ruri Imichi

Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails considerable storage requirements, highlighting a pressing need…

计算机视觉与模式识别 · 计算机科学 2024-11-12 Minye Wu , Tinne Tuytelaars

Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…

计算机视觉与模式识别 · 计算机科学 2024-07-18 Yaniv Wolf , Amit Bracha , Ron Kimmel

Dynamic 3D scene representation and novel view synthesis are crucial for enabling immersive experiences required by AR/VR and metaverse applications. It is a challenging task due to the complexity of unconstrained real-world scenes and…

计算机视觉与模式识别 · 计算机科学 2025-08-07 Zeyu Yang , Zijie Pan , Xiatian Zhu , Li Zhang , Jianfeng Feng , Yu-Gang Jiang , Philip H. S. Torr

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

3D reconstruction and simulation, although interrelated, have distinct objectives: reconstruction requires a flexible 3D representation that can adapt to diverse scenes, while simulation needs a structured representation to model motion…

计算机视觉与模式识别 · 计算机科学 2024-11-25 Shaojie Ma , Yawei Luo , Wei Yang , Yi Yang