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相关论文: OpenGS-SLAM: Open-Set Dense Semantic SLAM with 3D …

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In this paper, we propose a novel semantic splatting approach based on Gaussian Splatting to achieve efficient and low-latency. Our method projects the RGB attributes and semantic features of point clouds onto the image plane,…

计算机视觉与模式识别 · 计算机科学 2024-12-13 Zipeng Qi , Hao Chen , Haotian Zhang , Zhengxia Zou , Zhenwei Shi

3D Gaussian Splatting (3D-GS) enables real-time 3D scene reconstruction but lacks robust segmentation for editing tasks such as object removal, extraction, and recoloring. Existing approaches that lift 2D segmentations to the 3D domain…

计算机视觉与模式识别 · 计算机科学 2026-05-18 Raushan Joshi , Jean-Yves Guillemaut

Combining 3D Gaussian splatting with Simultaneous Localization and Mapping (SLAM) has gained popularity as it enables continuous 3D environment reconstruction during motion. However, existing methods struggle in dynamic environments,…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Yangfan Zhao , Hanwei Zhang , Ke Huang , Qiufeng Wang , Zhenzhou Shao , Dengyu Wu

Recent advances in Gaussian Splatting based 3D scene representation have shown two major trends: semantics-oriented approaches that focus on high-level understanding but lack explicit 3D geometry modeling, and structure-oriented approaches…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Yuhang Ming , Chenxin Fang , Xingyuan Yu , Fan Zhang , Weichen Dai , Wanzeng Kong , Guofeng Zhang

Bridging natural language and 3D geometry is a crucial step toward flexible, language-driven scene understanding. While recent advances in 3D Gaussian Splatting (3DGS) have enabled fast and high-quality scene reconstruction, research has…

计算机视觉与模式识别 · 计算机科学 2025-04-18 Shaohui Dai , Yansong Qu , Zheyan Li , Xinyang Li , Shengchuan Zhang , Liujuan Cao

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

图像与视频处理 · 电气工程与系统科学 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

Dynamic scene rendering opens new avenues in autonomous driving by enabling closed-loop simulations with photorealistic data, which is crucial for validating end-to-end algorithms. However, the complex and highly dynamic nature of traffic…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Rui Song , Chenwei Liang , Yan Xia , Walter Zimmer , Hu Cao , Holger Caesar , Andreas Festag , Alois Knoll

We present SceneVGGT, a spatio-temporal 3D scene understanding framework that combines SLAM with semantic mapping for autonomous and assistive navigation. Built on VGGT, our method scales to long video streams via a sliding-window pipeline.…

3D Gaussian Splatting has emerged as a promising technique for high-quality 3D rendering, leading to increasing interest in integrating 3DGS into realism SLAM systems. However, existing methods face challenges such as Gaussian primitives…

机器人学 · 计算机科学 2024-12-16 Lizhi Bai , Chunqi Tian , Jun Yang , Siyu Zhang , Masanori Suganuma , Takayuki Okatani

Recent advances in 3D Gaussian Splatting (3DGS) have enabled RGB-only SLAM systems to achieve high-fidelity scene representation. However, the heavy reliance of existing systems on photometric rendering loss for camera tracking undermines…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Zhen Tan , Xieyuanli Chen , Lei Feng , Yangbing Ge , Shuaifeng Zhi , Jiaxiong Liu , Dewen Hu

Current Simultaneous Localization and Mapping (SLAM) methods based on Neural Radiance Fields (NeRF) or 3D Gaussian Splatting excel in reconstructing static 3D scenes but struggle with tracking and reconstruction in dynamic environments,…

计算机视觉与模式识别 · 计算机科学 2025-06-09 Mingrui Li , Yiming Zhou , Hongxing Zhou , Xinggang Hu , Florian Roemer , Hongyu Wang , Ahmad Osman

Language-guided 3D scene understanding is important for advancing applications in robotics, AR/VR, and human-computer interaction, enabling models to comprehend and interact with 3D environments through natural language. While 2D…

计算机视觉与模式识别 · 计算机科学 2025-08-05 Anh Thai , Songyou Peng , Kyle Genova , Leonidas Guibas , Thomas Funkhouser

Achieving unified 3D perception and reasoning across tasks such as segmentation, retrieval, and relation understanding remains challenging, as existing methods are either object-centric or rely on costly training for inter-object reasoning.…

计算机视觉与模式识别 · 计算机科学 2026-03-19 Yaxu Xie , Abdalla Arafa , Alireza Javanmardi , Christen Millerdurai , Jia Cheng Hu , Shaoxiang Wang , Alain Pagani , Didier Stricker

The reliability of Simultaneous Localization and Mapping (SLAM) is severely constrained in environments where visual inputs suffer from noise and low illumination. Although recent 3D Gaussian Splatting (3DGS) based SLAM frameworks achieve…

机器人学 · 计算机科学 2025-10-28 Huilin Yin , Zhaolin Yang , Linchuan Zhang , Gerhard Rigoll , Johannes Betz

Achieving high-fidelity 3D reconstruction from monocular video remains challenging due to the inherent limitations of traditional methods like Structure-from-Motion (SfM) and monocular SLAM in accurately capturing scene details. While…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Yue Hu , Rong Liu , Meida Chen , Peter Beerel , Andrew Feng

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

We present FAST-Splat for fast, ambiguity-free semantic Gaussian Splatting, which seeks to address the main limitations of existing semantic Gaussian Splatting methods, namely: slow training and rendering speeds; high memory usage; and…

计算机视觉与模式识别 · 计算机科学 2025-03-13 Ola Shorinwa , Jiankai Sun , Mac Schwager

In recent years, there has been a growing demand to stylize a given 3D scene to align with the artistic style of reference images for creative purposes. While 3D Gaussian Splatting(GS) has emerged as a promising and efficient method for…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Yangkai Lin , Jiabao Lei , Kui jia

Over the past year, 3D Gaussian Splatting (3DGS) has received significant attention for its ability to represent 3D scenes in a perceptually accurate manner. However, it can require a substantial amount of storage since each splat's…

计算机视觉与模式识别 · 计算机科学 2025-04-11 Brent Zoomers , Maarten Wijnants , Ivan Molenaers , Joni Vanherck , Jeroen Put , Lode Jorissen , Nick Michiels

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated remarkable capabilities in real-time and photorealistic novel view synthesis. However, traditional 3DGS representations often struggle with large-scale scene management and…

图形学 · 计算机科学 2025-08-08 Zijian Wang , Beizhen Zhao , Hao Wang