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Efficient multi-agent 3D mapping is essential for robotic teams operating in unknown environments, but dense representations hinder real-time exchange over constrained communication links. In multi-agent Simultaneous Localization and…

机器人学 · 计算机科学 2026-04-02 Monica M. Q. Li , Pierre-Yves Lajoie , Jialiang Liu , Giovanni Beltrame

In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

计算机视觉与模式识别 · 计算机科学 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

3D gaussian splatting has advanced simultaneous localization and mapping (SLAM) technology by enabling real-time positioning and the construction of high-fidelity maps. However, the uncertainty in gaussian position and initialization…

计算机视觉与模式识别 · 计算机科学 2025-06-26 Yansong Xu , Junlin Li , Wei Zhang , Siyu Chen , Shengyong Zhang , Yuquan Leng , Weijia Zhou

Remembering where object segments were predicted in the past is useful for improving the accuracy and consistency of class-agnostic video segmentation algorithms. Existing video segmentation algorithms typically use either no object-level…

Real-time 3D reconstruction is crucial for robotics and augmented reality, yet current simultaneous localization and mapping(SLAM) approaches often struggle to maintain structural consistency and robust pose estimation in the presence of…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Xu Wang , Boyao Han , Xiaojun Chen , Ying Liu , Ruihui Li

Recent advancements in 3D Gaussian Splatting (3D-GS) enable high-quality 3D scene reconstruction from RGB images. Many studies extend this paradigm for language-driven open-vocabulary scene understanding. However, most of them simply…

计算机视觉与模式识别 · 计算机科学 2025-06-02 Jiazhong Cen , Xudong Zhou , Jiemin Fang , Changsong Wen , Lingxi Xie , Xiaopeng Zhang , Wei Shen , Qi Tian

3D Gaussian Splatting (3DGS) enables high-fidelity real-time rendering, a key requirement for immersive applications. However, the extension of 3DGS to dynamic scenes remains limitations on the substantial data volume of dense Gaussians and…

计算机视觉与模式识别 · 计算机科学 2025-09-01 Jiayu Yang , Weijian Su , Songqian Zhang , Yuqi Han , Jinli Suo , Qiang Zhang

Recent advancements in 3D reconstruction methods and vision-language models have propelled the development of multi-modal 3D scene understanding, which has vital applications in robotics, autonomous driving, and virtual/augmented reality.…

计算机视觉与模式识别 · 计算机科学 2025-05-06 Qucheng Peng , Benjamin Planche , Zhongpai Gao , Meng Zheng , Anwesa Choudhuri , Terrence Chen , Chen Chen , Ziyan Wu

Gaussian Splatting SLAM (GS-SLAM) offers a notable improvement over traditional SLAM methods, enabling photorealistic 3D reconstruction that conventional approaches often struggle to achieve. However, existing GS-SLAM systems perform poorly…

机器人学 · 计算机科学 2025-08-12 Siyu Chen , Shenghai Yuan , Thien-Minh Nguyen , Zhuyu Huang , Chenyang Shi , Jin Jing , Lihua Xie

Visual SLAM algorithms achieve significant improvements through the exploration of 3D Gaussian Splatting (3DGS) representations, particularly in generating high-fidelity dense maps. However, they depend on a static environment assumption…

机器人学 · 计算机科学 2026-04-15 Yi Liu , Haoxuan Xu , Hongbo Duan , Keyu Fan , Zhengyang Zhang , Peiyu Zhuang , Pengting Luo , Houde Liu

Gaussian splatting has recently gained traction as a compelling map representation for SLAM systems, enabling dense and photo-realistic scene modeling. However, its application to monocular SLAM remains challenging due to the lack of…

机器人学 · 计算机科学 2026-04-20 Dong-Uk Seo , Jinwoo Jeon , Eungchang Mason Lee , Hyun Myung

The existence of variable factors within the environment can cause a decline in camera localization accuracy, as it violates the fundamental assumption of a static environment in Simultaneous Localization and Mapping (SLAM) algorithms.…

机器人学 · 计算机科学 2023-10-11 Ghanta Sai Krishna , Kundrapu Supriya , Sabur Baidya

Emerging 3D scene representations, such as Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have demonstrated their effectiveness in Simultaneous Localization and Mapping (SLAM) for photo-realistic rendering, particularly…

计算机视觉与模式识别 · 计算机科学 2025-08-11 Peng Wang , Lingzhe Zhao , Yin Zhang , Shiyu Zhao , Peidong Liu

This study addresses the challenge of accurately segmenting 3D Gaussian Splatting from 2D masks. Conventional methods often rely on iterative gradient descent to assign each Gaussian a unique label, leading to lengthy optimization and…

计算机视觉与模式识别 · 计算机科学 2024-09-13 Qiuhong Shen , Xingyi Yang , Xinchao Wang

Abstract representations of 3D scenes play a crucial role in computer vision, enabling a wide range of applications such as mapping, localization, surface reconstruction, and even advanced tasks like SLAM and rendering. Among these…

计算机视觉与模式识别 · 计算机科学 2024-12-16 Chenggang Yang , Yuang Shi

Recently neural radiance fields (NeRF) have been widely exploited as 3D representations for dense simultaneous localization and mapping (SLAM). Despite their notable successes in surface modeling and novel view synthesis, existing…

计算机视觉与模式识别 · 计算机科学 2024-03-26 Jiarui Hu , Xianhao Chen , Boyin Feng , Guanglin Li , Liangjing Yang , Hujun Bao , Guofeng Zhang , Zhaopeng Cui

Novel view synthesis has seen significant advancements with 3D Gaussian Splatting (3DGS), enabling real-time photorealistic rendering. However, the inherent fuzziness of Gaussian Splatting presents challenges for 3D scene understanding,…

计算机视觉与模式识别 · 计算机科学 2025-09-17 Abdalla Arafa , Didier Stricker

Recent advancements in Generalizable Gaussian Splatting have enabled robust 3D reconstruction from sparse input views by utilizing feed-forward Gaussian Splatting models, achieving superior cross-scene generalization. However, while many…

计算机视觉与模式识别 · 计算机科学 2025-08-22 Zhicong Wu , Hongbin Xu , Gang Xu , Ping Nie , Zhixin Yan , Jinkai Zheng , Liangqiong Qu , Ming Li , Liqiang Nie

Visual Simultaneous Localization and Mapping (vSLAM) is a widely used technique in robotics and computer vision that enables a robot to create a map of an unfamiliar environment using a camera sensor while simultaneously tracking its…

计算机视觉与模式识别 · 计算机科学 2023-05-10 Yasaman Haghighi , Suryansh Kumar , Jean-Philippe Thiran , Luc Van Gool

Gaussian SLAM systems excel in real-time rendering and fine-grained reconstruction compared to NeRF-based systems. However, their reliance on extensive keyframes is impractical for deployment in real-world robotic systems, which typically…

计算机视觉与模式识别 · 计算机科学 2026-01-07 Mingrui Li , Shuhong Liu , Tianchen Deng , Hongyu Wang