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相关论文: LAM: Large Avatar Model for One-shot Animatable Ga…

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Recent advances in Gaussian Splatting have significantly boosted the reconstruction of head avatars, enabling high-quality facial modeling by representing an 3D avatar as a collection of 3D Gaussians. However, existing methods predominantly…

计算机视觉与模式识别 · 计算机科学 2025-08-29 Shiqi Xin , Xiaolin Zhang , Yanbin Liu , Peng Zhang , Caifeng Shan

We present FlexAvatar, a flexible large reconstruction model for high-fidelity 3D head avatars with detailed dynamic deformation from single or sparse images, without requiring camera poses or expression labels. It leverages a…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Cheng Peng , Zhuo Su , Liao Wang , Chen Guo , Zhaohu Li , Chengjiang Long , Zheng Lv , Jingxiang Sun , Chenyangguang Zhang , Yebin Liu

Photorealistic and controllable human avatars have gained popularity in the research community thanks to rapid advances in neural rendering, providing fast and realistic synthesis tools. However, a limitation of current solutions is the…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Mohamed Ilyes Lakhal , Richard Bowden

Photorealistic and animatable human avatars are a key enabler for virtual/augmented reality, telepresence, and digital entertainment. While recent advances in 3D Gaussian Splatting (3DGS) have greatly improved rendering quality and…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Cheng Peng , Jingxiang Sun , Yushuo Chen , Zhaoqi Su , Zhuo Su , Yebin Liu

Modeling animatable human avatars from videos is a long-standing and challenging problem. While conventional methods require per-instance optimization, recent feed-forward methods have been proposed to generate 3D Gaussians with a learnable…

计算机视觉与模式识别 · 计算机科学 2025-07-28 Yifan Liu , Shengjun Zhang , Chensheng Dai , Yang Chen , Hao Liu , Chen Li , Yueqi Duan

Gaussian Splatting has changed the game for real-time photo-realistic rendering. One of the most popular applications of Gaussian Splatting is to create animatable avatars, known as Gaussian Avatars. Recent works have pushed the boundaries…

We present a generalizable feed-forward Gaussian splatting framework for human 3D reconstruction and real-time animation that operates directly on multi-view RGB images and their associated SMPL-X poses. Unlike prior methods that rely on…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Devdoot Chatterjee , Zakaria Laskar , C. V. Jawahar

We present Instant Skinned Gaussian Avatars, a real-time and cross-platform 3D avatar system. Many approaches have been proposed to animate Gaussian Splatting, but they often require camera arrays, long preprocessing times, or high-end…

计算几何 · 计算机科学 2025-10-24 Naruya Kondo , Yuto Asano , Yoichi Ochiai

Animatable clothing transfer, aiming at dressing and animating garments across characters, is a challenging problem. Most human avatar works entangle the representations of the human body and clothing together, which leads to difficulties…

计算机视觉与模式识别 · 计算机科学 2024-05-14 Siyou Lin , Zhe Li , Zhaoqi Su , Zerong Zheng , Hongwen Zhang , Yebin Liu

Creating digital avatars from textual prompts has long been a desirable yet challenging task. Despite the promising results achieved with 2D diffusion priors, current methods struggle to create high-quality and consistent animated avatars…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Zhenglin Zhou , Fan Ma , Hehe Fan , Zongxin Yang , Yi Yang

The fidelity of relighting is bounded by both geometry and appearance representations. For geometry, both mesh and volumetric approaches have difficulty modeling intricate structures like 3D hair geometry. For appearance, existing…

图形学 · 计算机科学 2024-05-29 Shunsuke Saito , Gabriel Schwartz , Tomas Simon , Junxuan Li , Giljoo Nam

Generalizable rendering of an animatable human avatar from sparse inputs relies on data priors and inductive biases extracted from training on large data to avoid scene-specific optimization and to enable fast reconstruction. This raises…

计算机视觉与模式识别 · 计算机科学 2025-02-14 Jing Wen , Alexander G. Schwing , Shenlong Wang

We introduce an approach that creates animatable human avatars from monocular videos using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields (NeRFs) achieve high-quality novel-view/novel-pose image synthesis but…

计算机视觉与模式识别 · 计算机科学 2024-04-05 Zhiyin Qian , Shaofei Wang , Marko Mihajlovic , Andreas Geiger , Siyu Tang

We present a dense simultaneous localization and mapping (SLAM) method that uses 3D Gaussians as a scene representation. Our approach enables interactive-time reconstruction and photo-realistic rendering from real-world single-camera RGBD…

计算机视觉与模式识别 · 计算机科学 2024-03-25 Vladimir Yugay , Yue Li , Theo Gevers , Martin R. Oswald

Real-time rendering of photorealistic and controllable human avatars stands as a cornerstone in Computer Vision and Graphics. While recent advances in neural implicit rendering have unlocked unprecedented photorealism for digital avatars,…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Haokai Pang , Heming Zhu , Adam Kortylewski , Christian Theobalt , Marc Habermann

Realistic digital avatars require expressive and dynamic hair motion; however, most existing head avatar methods assume rigid hair movement. These methods often fail to disentangle hair from the head, representing it as a simple outer shell…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Berna Kabadayi , Vanessa Sklyarova , Wojciech Zielonka , Justus Thies , Gerard Pons-Moll

While high fidelity and efficiency are central to the creation of digital head avatars, recent methods relying on 2D or 3D generative models often experience limitations such as shape distortion, expression inaccuracy, and identity…

计算机视觉与模式识别 · 计算机科学 2024-05-28 Xiaochen Zhao , Jingxiang Sun , Lizhen Wang , Jinli Suo , Yebin Liu

Creating and customizing a 3D clothed avatar from textual descriptions is a critical and challenging task. Traditional methods often treat the human body and clothing as inseparable, limiting users' ability to freely mix and match garments.…

图形学 · 计算机科学 2025-03-18 Jia Gong , Shenyu Ji , Lin Geng Foo , Kang Chen , Hossein Rahmani , Jun Liu

Recent advancements in 3D Gaussian Splatting (3DGS) have unlocked significant potential for modeling 3D head avatars, providing greater flexibility than mesh-based methods and more efficient rendering compared to NeRF-based approaches.…

计算机视觉与模式识别 · 计算机科学 2024-11-07 Peizhi Yan , Rabab Ward , Qiang Tang , Shan Du

3D Gaussian Splatting (3DGS) has become a standard approach to reconstruct and render photorealistic 3D head avatars. A major challenge is to relight the avatars to match any scene illumination. For high quality relighting, existing methods…

计算机视觉与模式识别 · 计算机科学 2026-01-08 Yingyan Xu , Pramod Rao , Sebastian Weiss , Gaspard Zoss , Markus Gross , Christian Theobalt , Marc Habermann , Derek Bradley