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相关论文: On Neural BRDFs: A Thorough Comparison of State-of…

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Accurate material modeling is crucial for achieving photorealistic rendering, bridging the gap between computer-generated imagery and real-world photographs. While traditional approaches rely on tabulated BRDF data, recent work has shifted…

图形学 · 计算机科学 2025-08-18 Chenliang Zhou , Zheyuan Hu , Cengiz Oztireli

We present a neural rendering-based method called NeRO for reconstructing the geometry and the BRDF of reflective objects from multiview images captured in an unknown environment. Multiview reconstruction of reflective objects is extremely…

计算机视觉与模式识别 · 计算机科学 2023-05-30 Yuan Liu , Peng Wang , Cheng Lin , Xiaoxiao Long , Jiepeng Wang , Lingjie Liu , Taku Komura , Wenping Wang

We present a semi-analytical model to simulate bidirectional reflectance distribution function (BRDF) spectra of a rough slab layer containing impurities. This model has been optimized for fast computation in order to analyze hyperspectral…

Existing bidirectional reflectance distribution function (BRDF) models are capable of capturing the distinctive highlights produced by the fibrous nature of wood. However, capturing parameter textures for even a single specimen remains a…

图形学 · 计算机科学 2015-11-18 Albert J. Liu , Stephen R. Marschner , Victoria E. Dye

We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point…

计算机视觉与模式识别 · 计算机科学 2020-07-07 Sai Bi , Zexiang Xu , Kalyan Sunkavalli , David Kriegman , Ravi Ramamoorthi

Estimating surface reflectance (BRDF) is one key component for complete 3D scene capture, with wide applications in virtual reality, augmented reality, and human computer interaction. Prior work is either limited to controlled environments…

计算机视觉与模式识别 · 计算机科学 2018-04-03 Kihwan Kim , Jinwei Gu , Stephen Tyree , Pavlo Molchanov , Matthias Nießner , Jan Kautz

Monte Carlo rendering of translucent objects with heterogeneous scattering properties is often expensive both in terms of memory and computation. If we do path tracing and use a high dynamic range lighting environment, the rendering becomes…

图形学 · 计算机科学 2025-03-28 Thomson TG , Jeppe Revall Frisvad , Ravi Ramamoorthi , Henrik Wann Jensen

Inverse rendering seeks to reconstruct both geometry and spatially varying BRDFs (SVBRDFs) from captured images. To address the inherent ill-posedness of inverse rendering, basis BRDF representations are commonly used, modeling SVBRDFs as…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Hoon-Gyu Chung , Seokjun Choi , Seung-Hwan Baek

BRDF models are ubiquitous tools for the representation of material appearance. However, there is now an astonishingly large number of different models in practical use. Both a lack of BRDF model standardisation across implementations found…

图形学 · 计算机科学 2018-08-22 Alejandro Sztrajman , Jaroslav Krivanek , Alexander Wilkie , Tim Weyrich

Recently, significant progress has been made in the study of methods for 3D reconstruction from multiple images using implicit neural representations, exemplified by the neural radiance field (NeRF) method. Such methods, which are based on…

计算机视觉与模式识别 · 计算机科学 2024-04-19 Wooseok Kim , Taiki Fukiage , Takeshi Oishi

Empowered by deep learning, recent methods for material capture can estimate a spatially-varying reflectance from a single photograph. Such lightweight capture is in stark contrast with the tens or hundreds of pictures required by…

图形学 · 计算机科学 2019-06-28 Valentin Deschaintre , Miika Aittala , Fredo Durand , George Drettakis , Adrien Bousseau

We present a novel BSSRDF for rendering translucent materials. Angular effects lacking in previous BSSRDF models are incorporated by using a dual-beam formulation. We employ a Placzek's Lemma interpretation of the method of images and…

图形学 · 计算机科学 2021-02-19 Eugene d'Eon

We address the problem of recovering the shape and spatially-varying reflectance of an object from multi-view images (and their camera poses) of an object illuminated by one unknown lighting condition. This enables the rendering of novel…

计算机视觉与模式识别 · 计算机科学 2021-12-23 Xiuming Zhang , Pratul P. Srinivasan , Boyang Deng , Paul Debevec , William T. Freeman , Jonathan T. Barron

Recently, Neural Radiance Fields (NeRF) has exhibited significant success in novel view synthesis, surface reconstruction, etc. However, since no physical reflection is considered in its rendering pipeline, NeRF mistakes the reflection in…

计算机视觉与模式识别 · 计算机科学 2023-08-08 Junyi Zeng , Chong Bao , Rui Chen , Zilong Dong , Guofeng Zhang , Hujun Bao , Zhaopeng Cui

This paper presents a process for estimating the spatially varying surface reflectance of complex scenes observed under natural illumination. In contrast to previous methods, our process is not limited to scenes viewed under controlled…

计算机视觉与模式识别 · 计算机科学 2022-03-01 Alen Joy , Charalambos Poullis

The realistic rendering of woven and knitted fabrics has posed significant challenges throughout many years. Previously, fiber-based micro-appearance models have achieved considerable success in attaining high levels of realism. However,…

图形学 · 计算机科学 2024-08-20 Guan Yu Soh , Zahra Montazeri

Texture, highlights, and shading are some of many visual cues that allow humans to perceive material appearance in single pictures. Yet, recovering spatially-varying bi-directional reflectance distribution functions (SVBRDFs) from a single…

图形学 · 计算机科学 2018-10-24 Valentin Deschaintre , Miika Aittala , Fredo Durand , George Drettakis , Adrien Bousseau

We present a novel convolutional neural network architecture for photometric stereo (Woodham, 1980), a problem of recovering 3D object surface normals from multiple images observed under varying illuminations. Despite its long history in…

计算机视觉与模式识别 · 计算机科学 2018-05-30 Tatsunori Taniai , Takanori Maehara

Physically-based rendering (PBR) is key for immersive rendering effects used widely in the industry to showcase detailed realistic scenes from computer graphics assets. A well-known caveat is that producing the same is computationally heavy…

计算机视觉与模式识别 · 计算机科学 2023-04-13 Jing Yang , Hanyuan Xiao , Wenbin Teng , Yunxuan Cai , Yajie Zhao

Smith microfacet models are widely used in computer graphics to represent materials. Traditional microfacet models do not consider the multiple bounces on microgeometries, leading to visible energy missing, especially on rough surfaces.…

图形学 · 计算机科学 2023-09-06 Yuang Cui , Gaole Pan , Jian Yang , Lei Zhang , Ling-qi Yan , Beibei Wang