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Reinforcement learning (RL) has achieved strong performance in robotic control; however, state-of-the-art policy learning methods, such as actor-critic methods, still suffer from high sample complexity and often produce physically…

机器人学 · 计算机科学 2026-03-24 Namai Chandra , Liu Mohan , Zhihao Gu , Lin Wang

Recently, AI systems have made remarkable progress in various tasks. Deep Reinforcement Learning(DRL) is an effective tool for agents to learn policies in low-level state spaces to solve highly complex tasks. Researchers have introduced…

人工智能 · 计算机科学 2025-08-25 Gabriele Sartor , Angelo Oddi , Riccardo Rasconi , Vieri Giuliano Santucci , Rosa Meo

Reinforcement learning has shown much success in games such as chess, backgammon and Go. However, in most of these games, agents have full knowledge of the environment at all times. In this paper, we describe a deep learning model in which…

机器学习 · 计算机科学 2022-04-05 Laura Greige , Peter Chin

Recent advances in Reinforcement Learning (RL) largely benefit from the inclusion of Deep Neural Networks, boosting the number of novel approaches proposed in the field of Deep Reinforcement Learning (DRL). These techniques demonstrate the…

机器学习 · 计算机科学 2025-07-30 Giovanni Dispoto , Paolo Bonetti , Marcello Restelli

We study a ubiquitous learning challenge in online principal-agent problems during which the principal learns the agent's private information from the agent's revealed preferences in historical interactions. This paradigm includes important…

计算机科学与博弈论 · 计算机科学 2024-01-01 Minbiao Han , Michael Albert , Haifeng Xu

Trick-taking card games feature a large amount of private information that slowly gets revealed through a long sequence of actions. This makes the number of histories exponentially large in the action sequence length, as well as creating…

人工智能 · 计算机科学 2019-05-28 Douglas Rebstock , Christopher Solinas , Michael Buro , Nathan R. Sturtevant

Green Security Games with real-time information (GSG-I) add the real-time information about the agents' movement to the typical GSG formulation. Prior works on GSG-I have used deep reinforcement learning (DRL) to learn the best policy for…

机器学习 · 计算机科学 2022-11-10 Vishnu Dutt Sharma , John P. Dickerson , Pratap Tokekar

Experience reuse is key to sample-efficient reinforcement learning. One of the critical issues is how the experience is represented and stored. Previously, the experience can be stored in the forms of features, individual models, and the…

机器学习 · 计算机科学 2019-06-03 Wen-Ji Zhou , Yang Yu , Yingfeng Chen , Kai Guan , Tangjie Lv , Changjie Fan , Zhi-Hua Zhou

This paper introduces a reinforcement learning framework that enables controllable and diverse player behaviors without relying on human gameplay data. Existing approaches often require large-scale player trajectories, train separate models…

机器学习 · 计算机科学 2025-12-12 Atahan Cilan , Atay Özgövde

The ability to act in multiple environments and transfer previous knowledge to new situations can be considered a critical aspect of any intelligent agent. Towards this goal, we define a novel method of multitask and transfer learning that…

机器学习 · 计算机科学 2016-02-23 Emilio Parisotto , Jimmy Lei Ba , Ruslan Salakhutdinov

From large-scale organizations to decentralized political systems, hierarchical strategic decision making is commonplace. We introduce a novel class of structured hierarchical games (SHGs) that formally capture such hierarchical strategic…

计算机科学与博弈论 · 计算机科学 2022-06-28 Zun Li , Feiran Jia , Aditya Mate , Shahin Jabbari , Mithun Chakraborty , Milind Tambe , Yevgeniy Vorobeychik

In this paper, we investigate how to learn to control a group of cooperative agents with limited sensing capabilities such as robot swarms. The agents have only very basic sensor capabilities, yet in a group they can accomplish…

多智能体系统 · 计算机科学 2017-09-19 Maximilian Hüttenrauch , Adrian Šošić , Gerhard Neumann

Efficient exploration is crucial in cooperative multi-agent reinforcement learning (MARL), especially in sparse-reward settings. However, due to the reliance on the unimodal policy, existing methods are prone to falling into the local…

多智能体系统 · 计算机科学 2024-12-09 Yuqian Fu , Yuanheng Zhu , Haoran Li , Zijie Zhao , Jiajun Chai , Dongbin Zhao

This paper describes a new information-theoretic policy evaluation technique for reinforcement learning. This technique converts any compression or density model into a corresponding estimate of value. Under appropriate stationarity and…

人工智能 · 计算机科学 2014-11-20 Joel Veness , Marc G. Bellemare , Marcus Hutter , Alvin Chua , Guillaume Desjardins

Self-organizing systems consist of autonomous agents that can perform complex tasks and adapt to dynamic environments without a central controller. Prior research often relies on reinforcement learning to enable agents to gain the skills…

人工智能 · 计算机科学 2024-11-20 David Ge , Hao Ji

Reinforcement learning methods require careful design involving a reward function to obtain the desired action policy for a given task. In the absence of hand-crafted reward functions, prior work on the topic has proposed several methods…

机器学习 · 计算机科学 2018-10-16 Daiki Kimura , Subhajit Chaudhury , Ryuki Tachibana , Sakyasingha Dasgupta

This article describes a novel game structure for autonomously optimizing decentralized manufacturing systems with multi-objective optimization challenges, namely Distributed Stackelberg Strategies in State-Based Potential Games (DS2-SbPG).…

计算机科学与博弈论 · 计算机科学 2024-08-14 Steve Yuwono , Dorothea Schwung , Andreas Schwung

Deep reinforcement learning includes a broad family of algorithms that parameterise an internal representation, such as a value function or policy, by a deep neural network. Each algorithm optimises its parameters with respect to an…

机器学习 · 计算机科学 2020-07-17 Zhongwen Xu , Hado van Hasselt , Matteo Hessel , Junhyuk Oh , Satinder Singh , David Silver

In the context of addressing the Robot Air Hockey Challenge 2023, we investigate the applicability of model-based deep reinforcement learning to acquire a policy capable of autonomously playing air hockey. Our agents learn solely from…

机器人学 · 计算机科学 2024-06-04 Andrej Orsula

With the breakthrough of AlphaGo, deep reinforcement learning becomes a recognized technique for solving sequential decision-making problems. Despite its reputation, data inefficiency caused by its trial and error learning mechanism makes…

机器学习 · 计算机科学 2024-04-01 Qiyue Yin , Tongtong Yu , Shengqi Shen , Jun Yang , Meijing Zhao , Kaiqi Huang , Bin Liang , Liang Wang