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Soft actor-critic (SAC) in reinforcement learning is expected to be one of the next-generation robot control schemes. Its ability to maximize policy entropy would make a robotic controller robust to noise and perturbation, which is useful…

机器学习 · 计算机科学 2023-07-04 Taisuke Kobayashi

Reinforcement Learning (RL) is a powerful method for controlling dynamic systems, but its learning mechanism can lead to unpredictable actions that undermine the safety of critical systems. Here, we propose RL with Adaptive Regularization…

机器学习 · 计算机科学 2024-11-01 Haozhe Tian , Homayoun Hamedmoghadam , Robert Shorten , Pietro Ferraro

Long-horizon, sparse-reward tasks pose a fundamental challenge for reinforcement learning, since single-step TD learning suffers from bootstrapping error accumulation across successive Bellman updates. Actor-critic methods with action…

机器学习 · 计算机科学 2026-05-13 Qian Chen , Junqiao Zhao , Hongtu Zhou , Hang Yu , Yanping Zhao , Chen Ye , Guang Chen

This paper contributes a first study into how different human users deliver simultaneous control and feedback signals during human-robot interaction. As part of this work, we formalize and present a general interactive learning framework…

人工智能 · 计算机科学 2017-03-16 Kory W. Mathewson , Patrick M. Pilarski

This paper presents a new method --- adversarial advantage actor-critic (Adversarial A2C), which significantly improves the efficiency of dialogue policy learning in task-completion dialogue systems. Inspired by generative adversarial…

计算与语言 · 计算机科学 2018-02-09 Baolin Peng , Xiujun Li , Jianfeng Gao , Jingjing Liu , Yun-Nung Chen , Kam-Fai Wong

In recommendation systems, diversity and novelty are essential for capturing varied user preferences and encouraging exploration, yet many systems prioritize click relevance. While reinforcement learning (RL) has been explored to improve…

机器学习 · 计算机科学 2025-07-30 Jiin Woo , Alireza Bagheri Garakani , Tianchen Zhou , Zhishen Huang , Yan Gao

Reinforcement learning (RL) is a powerful tool for solving complex decision-making problems, but its lack of transparency and interpretability has been a major challenge in domains where decisions have significant real-world consequences.…

人工智能 · 计算机科学 2023-09-12 Muzhe Guo , Feixu Yu , Tian Lan , Fang Jin

Control contraction metrics (CCMs) provide a framework to co-synthesize a controller and a corresponding contraction metric -- a positive-definite Riemannian metric under which a closed-loop system is guaranteed to be incrementally…

机器学习 · 计算机科学 2025-06-23 Minjae Cho , Hiroyasu Tsukamoto , Huy Trong Tran

Reinforcement learning (RL) has shown remarkable success in solving complex decision-making and control tasks. However, many model-free RL algorithms experience performance degradation due to inaccurate value estimation, particularly the…

机器学习 · 计算机科学 2025-08-07 Jingliang Duan , Wenxuan Wang , Liming Xiao , Jiaxin Gao , Shengbo Eben Li , Chang Liu , Ya-Qin Zhang , Bo Cheng , Keqiang Li

A reinforcement learning (RL) control policy could fail in a new/perturbed environment that is different from the training environment, due to the presence of dynamic variations. For controlling systems with continuous state and action…

机器人学 · 计算机科学 2022-08-31 Y. Cheng , P. Zhao , F. Wang , D. J. Block , N. Hovakimyan

Intelligent robots provide a new insight into efficiency improvement in industrial and service scenarios to replace human labor. However, these scenarios include dense and dynamic obstacles that make motion planning of robots challenging.…

机器人学 · 计算机科学 2021-02-08 Chengmin Zhou , Bingding Huang , Pasi Fränti

Action advising endeavors to leverage supplementary guidance from expert teachers to alleviate the issue of sampling inefficiency in Deep Reinforcement Learning (DRL). Previous agent-specific action advising methods are hindered by…

人工智能 · 计算机科学 2023-11-29 Yaoquan Wei , Shunyu Liu , Jie Song , Tongya Zheng , Kaixuan Chen , Yong Wang , Mingli Song

Particle accelerator beamline optimization is a high-dimensional control problem traditionally requiring significant expert intervention. We present RLABC (Reinforcement Learning for Accelerator Beamline Control), an open-source Python…

机器学习 · 计算机科学 2026-04-22 Anwar Ibrahim , Fedor Ratnikov , Maxim Kaledin , Alexey Petrenko , Denis Derkach

Model-free off-policy actor-critic methods are an efficient solution to complex continuous control tasks. However, these algorithms rely on a number of design tricks and hyperparameters, making their application to new domains difficult and…

机器学习 · 计算机科学 2021-10-26 Jake Grigsby , Jin Yong Yoo , Yanjun Qi

Multi-agent deep reinforcement learning makes optimal decisions dependent on system states observed by agents, but any uncertainty on the observations may mislead agents to take wrong actions. The Mean-Field Actor-Critic reinforcement…

机器学习 · 计算机科学 2023-06-01 Ziyuan Zhou , Guanjun Liu

Multi-task reinforcement learning (RL) aims to find a single policy that effectively solves multiple tasks at the same time. This paper presents a constrained formulation for multi-task RL where the goal is to maximize the average…

最优化与控制 · 数学 2024-05-07 Sihan Zeng , Thinh T. Doan , Justin Romberg

We introduce a hybrid CPU/GPU version of the Asynchronous Advantage Actor-Critic (A3C) algorithm, currently the state-of-the-art method in reinforcement learning for various gaming tasks. We analyze its computational traits and concentrate…

机器学习 · 计算机科学 2017-03-08 Mohammad Babaeizadeh , Iuri Frosio , Stephen Tyree , Jason Clemons , Jan Kautz

Reinforcement Learning in domains with sparse rewards is a difficult problem, and a large part of the training process is often spent searching the state space in a more or less random fashion for any learning signals. For control problems,…

机器学习 · 计算机科学 2019-11-22 Eivind Bøhn , Signe Moe , Tor Arne Johansen

While most current research in Reinforcement Learning (RL) focuses on improving the performance of the algorithms in controlled environments, the use of RL under constraints like those met in the video game industry is rarely studied.…

机器学习 · 计算机科学 2019-12-25 Olivier Delalleau , Maxim Peter , Eloi Alonso , Adrien Logut

In graph-structured multi-agent reinforcement learning (MARL) adversarial tasks such as pursuit and confrontation, agents must coordinate under highly dynamic interactions, where sparse rewards hinder efficient policy learning. We propose…

机器学习 · 计算机科学 2025-11-12 Ruochuan Shi , Runyu Lu , Yuanheng Zhu , Dongbin Zhao