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相关论文: BAG: Body-Aligned 3D Wearable Asset Generation

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Text-to-3D generation approaches have advanced significantly by leveraging pretrained 2D diffusion priors, producing high-quality and 3D-consistent outputs. However, they often fail to produce out-of-domain (OOD) or rare concepts, yielding…

计算机视觉与模式识别 · 计算机科学 2025-08-25 Yosef Dayani , Omer Benishu , Sagie Benaim

Millions of images of human faces are captured every single day; but these photographs portray the likeness of an individual with a fixed pose, expression, and appearance. Portrait image animation enables the post-capture adjustment of…

计算机视觉与模式识别 · 计算机科学 2022-03-28 Connor Z. Lin , David B. Lindell , Eric R. Chan , Gordon Wetzstein

This paper presents a Surface-Aligned Gaussian representation for creating animatable human avatars from monocular videos,aiming at improving the novel view and pose synthesis performance while ensuring fast training and real-time…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Ronghan Chen , Yang Cong , Jiayue Liu

With the onset of diffusion-based generative models and their ability to generate text-conditioned images, content generation has received a massive invigoration. Recently, these models have been shown to provide useful guidance for the…

计算机视觉与模式识别 · 计算机科学 2023-11-30 Alexander Vilesov , Pradyumna Chari , Achuta Kadambi

We present SCULPT, a novel 3D generative model for clothed and textured 3D meshes of humans. Specifically, we devise a deep neural network that learns to represent the geometry and appearance distribution of clothed human bodies. Training…

计算机视觉与模式识别 · 计算机科学 2024-05-07 Soubhik Sanyal , Partha Ghosh , Jinlong Yang , Michael J. Black , Justus Thies , Timo Bolkart

Existing 3D clothed avatar reconstruction methods achieve high visual fidelity but ignore geometric structure and physical plausibility. They either model clothed humans as a single deformable surface or attempt garment disentanglement…

计算机视觉与模式识别 · 计算机科学 2026-05-21 Daniel Eskandar , Berna Kabadayi , Garvita Tiwari , Gerard Pons-Moll

This paper presents a novel method for building scalable 3D generative models utilizing pre-trained video diffusion models. The primary obstacle in developing foundation 3D generative models is the limited availability of 3D data. Unlike…

计算机视觉与模式识别 · 计算机科学 2024-07-22 Junlin Han , Filippos Kokkinos , Philip Torr

Grasping manipulation is a fundamental mode for human interaction with daily life objects. The synthesis of grasping motion is also greatly demanded in many applications such as animation and robotics. In objects grasping research field,…

机器人学 · 计算机科学 2024-10-04 Quanquan Shao , Yi Fang

We have recently seen great progress in building photorealistic animatable full-body codec avatars, but generating high-fidelity animation of clothing is still difficult. To address these difficulties, we propose a method to build an…

计算机视觉与模式识别 · 计算机科学 2021-10-07 Donglai Xiang , Fabian Prada , Timur Bagautdinov , Weipeng Xu , Yuan Dong , He Wen , Jessica Hodgins , Chenglei Wu

We present the first image-based generative model of people in clothing for the full body. We sidestep the commonly used complex graphics rendering pipeline and the need for high-quality 3D scans of dressed people. Instead, we learn…

计算机视觉与模式识别 · 计算机科学 2017-08-01 Christoph Lassner , Gerard Pons-Moll , Peter V. Gehler

3D digital garment generation and editing play a pivotal role in fashion design, virtual try-on, and gaming. Traditional methods struggle to meet the growing demand due to technical complexity and high resource costs. Learning-based…

图形学 · 计算机科学 2025-09-23 Ruiyan Wang , Zhengxue Cheng , Zonghao Lin , Jun Ling , Yuzhou Liu , Yanru An , Rong Xie , Li Song

Diffusion models have recently become the de-facto approach for generative modeling in the 2D domain. However, extending diffusion models to 3D is challenging due to the difficulties in acquiring 3D ground truth data for training. On the…

计算机视觉与模式识别 · 计算机科学 2023-10-27 Jiatao Gu , Qingzhe Gao , Shuangfei Zhai , Baoquan Chen , Lingjie Liu , Josh Susskind

We introduce AvatarBooth, a novel method for generating high-quality 3D avatars using text prompts or specific images. Unlike previous approaches that can only synthesize avatars based on simple text descriptions, our method enables the…

计算机视觉与模式识别 · 计算机科学 2023-06-19 Yifei Zeng , Yuanxun Lu , Xinya Ji , Yao Yao , Hao Zhu , Xun Cao

Diffusion-based video generation techniques have significantly improved zero-shot talking-head avatar generation, enhancing the naturalness of both head motion and facial expressions. However, existing methods suffer from poor…

图形学 · 计算机科学 2025-04-24 Lingzhou Mu , Baiji Liu , Ruonan Zhang , Guiming Mo , Jiawei Jin , Kai Zhang , Haozhi Huang

Recent advances in text-to-image generation with diffusion models present transformative capabilities in image quality. However, user controllability of the generated image, and fast adaptation to new tasks still remains an open challenge,…

计算机视觉与模式识别 · 计算机科学 2023-02-17 Omer Bar-Tal , Lior Yariv , Yaron Lipman , Tali Dekel

The creation of 3D human face avatars from a single unconstrained image is a fundamental task that underlies numerous real-world vision and graphics applications. Despite the significant progress made in generative models, existing methods…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Wenqing Wang , Haosen Yang , Josef Kittler , Xiatian Zhu

Multi-view image diffusion models have significantly advanced open-domain 3D object generation. However, most existing models rely on 2D network architectures that lack inherent 3D biases, resulting in compromised geometric consistency. To…

计算机视觉与模式识别 · 计算机科学 2025-02-21 Hansheng Chen , Bokui Shen , Yulin Liu , Ruoxi Shi , Linqi Zhou , Connor Z. Lin , Jiayuan Gu , Hao Su , Gordon Wetzstein , Leonidas Guibas

Generating high-quality whole-body human object interaction motion sequences is becoming increasingly important in various fields such as animation, VR/AR, and robotics. The main challenge of this task lies in determining the level of…

计算机视觉与模式识别 · 计算机科学 2024-12-31 Yonghao Zhang , Qiang He , Yanguang Wan , Yinda Zhang , Xiaoming Deng , Cuixia Ma , Hongan Wang

Recently, the surge of efficient and automated 3D AI-generated content (AIGC) methods has increasingly illuminated the path of transforming human imagination into complex 3D structures. However, the automated generation of 3D content is…

图形学 · 计算机科学 2024-12-20 Pei Chen , Fudong Wang , Yixuan Tong , Jingdong Chen , Ming Yang , Minghui Yang

As 3D generation techniques continue to flourish, the demand for generating personalized content is rapidly rising. Users increasingly seek to apply various editing methods to polish generated 3D content, aiming to enhance its color, style,…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Weitao Wang , Haoran Xu , Jun Meng , Haoqian Wang