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Humans have long been recorded in a variety of forms since antiquity. For example, sculptures and paintings were the primary media for depicting human beings before the invention of cameras. However, most current human-centric computer…

计算机视觉与模式识别 · 计算机科学 2023-04-06 Xuan Ju , Ailing Zeng , Jianan Wang , Qiang Xu , Lei Zhang

This paper explores software's role in visual art production by examining how artists use and develop software. We conducted interviews with professional artists who were collaborating with software developers, learning software…

人机交互 · 计算机科学 2021-01-28 Jingyi Li , Sonia Hashim , Jennifer Jacobs

The metaverse, enormous virtual-physical cyberspace, has brought unprecedented opportunities for artists to blend every corner of our physical surroundings with digital creativity. This article conducts a comprehensive survey on…

计算机与社会 · 计算机科学 2021-11-29 Lik-Hang Lee , Zijun Lin , Rui Hu , Zhengya Gong , Abhishek Kumar , Tangyao Li , Sijia Li , Pan Hui

We study how musicians use artificial intelligence (AI) across formats like singles, albums, performances, installations, voices, ballets, operas, or soundtracks. We collect 337 music artworks and categorize them based on AI usage: AI…

计算机与社会 · 计算机科学 2025-08-19 Jordi Pons , Zack Zukowski , Julian D. Parker , CJ Carr , Josiah Taylor , Zach Evans

Creativity is a fundamental aspect of how culture evolves, yet the mechanisms by which groups produce novelty are notoriously difficult to infer from the historical record. Iterated learning experiments have shown that cultural transmission…

人工智能 · 计算机科学 2026-05-19 Mason Youngblood , Jeff Nusz , Joel Simon

Text-to-image models are becoming increasingly popular, revolutionizing the landscape of digital art creation by enabling highly detailed and creative visual content generation. These models have been widely employed across various domains,…

计算机视觉与模式识别 · 计算机科学 2025-01-09 Matthew Zheng , Enis Simsar , Hidir Yesiltepe , Federico Tombari , Joel Simon , Pinar Yanardag

Artificial Intelligence is present in the generation and distribution of culture. How do artists exploit neural networks? What impact do these algorithms have on artistic practice? Through a practice-based research methodology, this paper…

人机交互 · 计算机科学 2023-07-18 Varvara Guljajeva , Mar Canet Sola , Isaac Joseph Clarke

Multiple sketch datasets have been proposed to understand how people draw 3D objects. However, such datasets are often of small scale and cover a small set of objects or categories. In addition, these datasets contain freehand sketches…

计算机视觉与模式识别 · 计算机科学 2022-09-20 Chufeng Xiao , Wanchao Su , Jing Liao , Zhouhui Lian , Yi-Zhe Song , Hongbo Fu

While all individuals deal with increasingly large amounts of digital information in their everyday lives and professionally, prior works suggest visual artists have unique information management practices and challenges. This study…

人机交互 · 计算机科学 2023-06-12 Helene Hellmich , Jesse David Dinneen

A painter is free to modify how components of a natural scene are depicted, which can lead to a perceptually convincing image of the distal world. This signals a major difference between photos and paintings: paintings are explicitly…

人机交互 · 计算机科学 2021-09-15 Mitchell J. P. van Zuijlen , Hubert Lin , Kavita Bala , Sylvia C. Pont , Maarten W. A. Wijntjes

Computational art analysis has, through its reliance on classification tasks, prioritised historical datasets in which the artworks are already well sorted with the necessary annotations. Art produced today, on the other hand, is numerous…

计算机视觉与模式识别 · 计算机科学 2020-12-02 Nikolai Huckle , Noa Garcia , Yuta Nakashima

Recent generative AI advances present new possibilities for supporting visual art creation, but how such promise might assist novice artists during early-stage processes requires investigation. How novices adopt or resist these tools can…

人机交互 · 计算机科学 2025-10-01 Cindy Peng , Alice Qian , Linghao Jin , Jieneng Chen , Evans Xu Han , Paul Pu Liang , Hong Shen , Haiyi Zhu , Jane Hsieh

Everybody wants to analyse their data, but only few posses the data science expertise to to this. Motivated by this observation we introduce a novel framework and system \textsc{VisualSynth} for human-machine collaboration in data science.…

人工智能 · 计算机科学 2020-04-24 Clément Gautrais , Yann Dauxais , Stefano Teso , Samuel Kolb , Gust Verbruggen , Luc De Raedt

The introduction of new tools in people's workflow has always been promotive of new creative paths. This paper discusses the impact of using computational tools in the performance of creative tasks, especially focusing on graphic design.…

计算机与社会 · 计算机科学 2021-03-11 Daniel Lopes , Jéssica Parente , Pedro Silva , Licínio Roque , Penousal machado

Vast amounts of artistic data is scattered on-line from both museums and art applications. Collecting, processing and studying it with respect to all accompanying attributes is an expensive process. With a motivation to speed up and improve…

多媒体 · 计算机科学 2017-08-03 Gjorgji Strezoski , Marcel Worring

Online creative communities allow creators to share their work with a large audience, maximizing opportunities to showcase their work and connect with fans and peers. However, sharing in-progress work can be technically and socially…

人机交互 · 计算机科学 2016-11-09 Joy Kim , Maneesh Agrawala , Michael S. Bernstein

Computer vision systems are designed to work well within the context of everyday photography. However, artists often render the world around them in ways that do not resemble photographs. Artwork produced by people is not constrained to…

计算机视觉与模式识别 · 计算机科学 2017-07-11 Michael J. Wilber , Chen Fang , Hailin Jin , Aaron Hertzmann , John Collomosse , Serge Belongie

Artificial Intelligence (AI) has been increasingly applied to creative domains, leading to the development of systems that collaborate with humans in design processes. In Graphic Design, integrating computational systems into co-creative…

人机交互 · 计算机科学 2025-11-25 Joana Rovira Martins , Pedro Martins , Ana Boavida

Synthetic image source attribution is an open challenge, with an increasing number of image generators being released yearly. The complexity and the sheer number of available generative techniques, as well as the scarcity of high-quality…

Open-source projects require outreach material to grow their community, secure funds, and strengthen their influence. Numbers, specifications, and facts alone are intangible to uninvolved people; using a clear brand and appealing visual…

其他计算机科学 · 计算机科学 2025-02-06 Thomas Benz , Paul Scheffler , Nils Wistoff , Philippe Sauter , Beat Muheim , Luca Benini
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