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We tackle the problem of estimating the 3D pose of an individual's upper limbs (arms+hands) from a chest mounted depth-camera. Importantly, we consider pose estimation during everyday interactions with objects. Past work shows that strong…

计算机视觉与模式识别 · 计算机科学 2014-12-02 Gregory Rogez , James S. Supancic , Deva Ramanan

We present a novel method to learn temporally consistent 3D reconstruction of clothed people from a monocular video. Recent methods for 3D human reconstruction from monocular video using volumetric, implicit or parametric human shape…

计算机视觉与模式识别 · 计算机科学 2021-04-20 Akin Caliskan , Armin Mustafa , Adrian Hilton

We interact with the world with our hands and see it through our own (egocentric) perspective. A holistic 3Dunderstanding of such interactions from egocentric views is important for tasks in robotics, AR/VR, action recognition and motion…

We present the first marker-less approach for temporally coherent 3D performance capture of a human with general clothing from monocular video. Our approach reconstructs articulated human skeleton motion as well as medium-scale non-rigid…

计算机视觉与模式识别 · 计算机科学 2018-02-26 Weipeng Xu , Avishek Chatterjee , Michael Zollhöfer , Helge Rhodin , Dushyant Mehta , Hans-Peter Seidel , Christian Theobalt

For Embodied AI, jointly reconstructing dynamic hands and the dense scene context is crucial for understanding physical interaction. However, most existing methods recover isolated hands in local coordinates, overlooking the surrounding 3D…

计算机视觉与模式识别 · 计算机科学 2026-02-04 Wendi Hu , Haonan Zhou , Wenhao Hu , Gaoang Wang

We propose a novel diffusion-based framework for reconstructing 3D geometry of hand-held objects from monocular RGB images by leveraging hand-object interaction as geometric guidance. Our method conditions a latent diffusion model on an…

计算机视觉与模式识别 · 计算机科学 2025-08-26 Ayce Idil Aytekin , Helge Rhodin , Rishabh Dabral , Christian Theobalt

Our work aims to obtain 3D reconstruction of hands and manipulated objects from monocular videos. Reconstructing hand-object manipulations holds a great potential for robotics and learning from human demonstrations. The supervised learning…

计算机视觉与模式识别 · 计算机科学 2022-03-15 Yana Hasson , Gül Varol , Ivan Laptev , Cordelia Schmid

Our work aims to reconstruct hand-held objects given a single RGB image. In contrast to prior works that typically assume known 3D templates and reduce the problem to 3D pose estimation, our work reconstructs generic hand-held object…

计算机视觉与模式识别 · 计算机科学 2022-04-15 Yufei Ye , Abhinav Gupta , Shubham Tulsiani

Estimating 3D human poses from a monocular video is still a challenging task. Many existing methods' performance drops when the target person is occluded by other objects, or the motion is too fast/slow relative to the scale and speed of…

计算机视觉与模式识别 · 计算机科学 2020-10-20 Cheng Yu , Bo Wang , Bo Yang , Robby T. Tan

We propose a robust and accurate method for reconstructing 3D hand mesh from monocular images. This is a very challenging problem, as hands are often severely occluded by objects. Previous works often have disregarded 2D hand pose…

计算机视觉与模式识别 · 计算机科学 2024-03-14 Shuaibing Wang , Shunli Wang , Dingkang Yang , Mingcheng Li , Ziyun Qian , Liuzhen Su , Lihua Zhang

We present RopeTP, a novel framework that combines Robust pose estimation with a diffusion Trajectory Prior to reconstruct global human motion from videos. At the heart of RopeTP is a hierarchical attention mechanism that significantly…

计算机视觉与模式识别 · 计算机科学 2024-11-04 Mingjiang Liang , Yongkang Cheng , Hualin Liang , Shaoli Huang , Wei Liu

Real-time tracking of 3D hand pose in world space is a challenging problem and plays an important role in VR interaction. Existing work in this space are limited to either producing root-relative (versus world space) 3D pose or rely on…

Most RGB-based hand-object reconstruction methods rely on object templates, while template-free methods typically assume full object visibility. This assumption often breaks in real-world settings, where fixed camera viewpoints and static…

计算机视觉与模式识别 · 计算机科学 2025-08-08 Shibo Wang , Haonan He , Maria Parelli , Christoph Gebhardt , Zicong Fan , Jie Song

Learning to capture human motion is essential to 3D human pose and shape estimation from monocular video. However, the existing methods mainly rely on recurrent or convolutional operation to model such temporal information, which limits the…

计算机视觉与模式识别 · 计算机科学 2022-03-17 Wen-Li Wei , Jen-Chun Lin , Tyng-Luh Liu , Hong-Yuan Mark Liao

Accurate hand and finger tracking from video has significant clinical applications for monitoring activities of daily living and measuring range of motion, yet monocular video approaches for obtaining hand biomechanics remain…

计算机视觉与模式识别 · 计算机科学 2026-05-12 R. James Cotton , Pouyan Firouzabadi , Wendy Murray

We propose Mesh4D, a feed-forward model for monocular 4D mesh reconstruction. Given a monocular video of a dynamic object, our model reconstructs the object's complete 3D shape and motion, represented as a deformation field. Our key…

计算机视觉与模式识别 · 计算机科学 2026-01-09 Zeren Jiang , Chuanxia Zheng , Iro Laina , Diane Larlus , Andrea Vedaldi

We present V-HPOT, a novel approach for improving the cross-domain performance of 3D hand pose estimation from egocentric images across diverse, unseen domains. State-of-the-art methods demonstrate strong performance when trained and tested…

计算机视觉与模式识别 · 计算机科学 2026-01-13 Wiktor Mucha , Michael Wray , Martin Kampel

This work addresses the challenging problem of unconstrained 3D hand pose estimation using monocular RGB images. Most of the existing approaches assume some prior knowledge of hand (such as hand locations and side information) is available…

计算机视觉与模式识别 · 计算机科学 2019-12-02 Sanjeev Sharma , Shaoli Huang , Dacheng Tao

In this paper, we introduce a method to automatically reconstruct the 3D motion of a person interacting with an object from a single RGB video. Our method estimates the 3D poses of the person and the object, contact positions, and forces…

计算机视觉与模式识别 · 计算机科学 2019-06-18 Zongmian Li , Jiri Sedlar , Justin Carpentier , Ivan Laptev , Nicolas Mansard , Josef Sivic

We present HandAvatar, a novel representation for hand animation and rendering, which can generate smoothly compositional geometry and self-occlusion-aware texture. Specifically, we first develop a MANO-HD model as a high-resolution mesh…

计算机视觉与模式识别 · 计算机科学 2023-03-23 Xingyu Chen , Baoyuan Wang , Heung-Yeung Shum