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相关论文: Many-Objective Neuroevolution for Testing Games

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Many evolutionary algorithms (EAs) take advantage of parallel evaluation of candidates. However, if evaluation times vary significantly, many worker nodes (i.e.,\ compute clients) are idle much of the time, waiting for the next generation…

神经与进化计算 · 计算机科学 2024-01-02 Jason Liang , Hormoz Shahrzad , Risto Miikkulainen

Game-theoretic algorithms are commonly benchmarked on recreational games, classical constructs from economic theory such as congestion and dispersion games, or entirely random game instances. While the past two decades have seen the rise of…

计算机科学与博弈论 · 计算机科学 2025-05-29 Noah Krever , Jakub Černý , Moïse Blanchard , Christian Kroer

This paper introduces a speciation principle for neuroevolution where evolving networks are grouped into species based on the number of hidden neurons, which is indicative of the complexity of the search space. This speciation principle is…

神经与进化计算 · 计算机科学 2020-10-13 Alexander Hadjiivanov , Alan Blair

Software systems continuously evolve due to new functionalities, requirements, or maintenance activities. In the context of software evolution, software refactoring has gained a strategic relevance. The space of possible software…

软件工程 · 计算机科学 2024-01-31 Vittorio Cortellessa , Daniele Di Pompeo , Michele Tucci

Cooperation played a significant role in the self-organization and evolution of living organisms. Both network topology and the initial position of cooperators heavily affect the cooperation of social dilemma games. We developed a novel…

分子网络 · 定量生物学 2013-07-02 Gabor I. Simko , Peter Csermely

A large challenge in Artificial Intelligence (AI) is training control agents that can properly adapt to variable environments. Environments in which the conditions change can cause issues for agents trying to operate in them. Building…

神经与进化计算 · 计算机科学 2023-07-04 Destiny Bailey

Generalized Nash equilibrium (GNE) is a solution concept for complete information games, in which each player's objective function and feasible region depend on other players' actions. While numerical methods for finding GNE when players…

最优化与控制 · 数学 2025-12-10 Stuart M. Harwood , Dimitri J. Papageorgiou

Consider a strongly monotone game where the players' utility functions include a reward function and a linear term for each dimension, with coefficients that are controlled by the manager. Gradient play converges to a unique Nash…

多智能体系统 · 计算机科学 2026-02-25 Siddharth Chandak , Ilai Bistritz , Nicholas Bambos

Regression testing of software is a crucial but time-consuming task, especially in the context of user interface (UI) testing where multiple microservices must be validated simultaneously. Test case prioritization (TCP) is a cost-efficient…

软件工程 · 计算机科学 2024-08-02 Hieu Huynh , Nhu Pham , Tien N. Nguyen , Vu Nguyen

Real-time generative game engines represent a paradigm shift in interactive simulation, promising to replace traditional graphics pipelines with neural world models. However, existing approaches are fundamentally constrained by the ``Memory…

人工智能 · 计算机科学 2026-02-03 Wei Zeng , Xuchen Li , Ruili Feng , Zhen Liu , Fengwei An , Jian Zhao

Deep Learning Accelerators are prone to faults which manifest in the form of errors in Neural Networks. Fault Tolerance in Neural Networks is crucial in real-time safety critical applications requiring computation for long durations. Neural…

机器学习 · 计算机科学 2021-06-01 Vasisht Duddu , D. Vijay Rao , Valentina E. Balas

Software testing is an expensive process, which is vital in the industry. Construction of the test-data in software testing requires the major cost and to decide which method to use in order to generate the test data is important. This…

软件工程 · 计算机科学 2016-11-25 Arash Mehrmand , Robert Feldt

Neural prediction offers a promising approach to forecasting the individual variability of neurocognitive functions and disorders and providing prognostic indicators for personalized invention. However, it is challenging to translate neural…

机器学习 · 计算机科学 2025-12-02 Yanlin Wang , Nancy M Young , Patrick C M Wong

The traditional approach to choosing moves in game-playing programs is the minimax procedure. The general belief underlying its use is that increasing search depth improves play. Recent research has shown that given certain simplifying…

人工智能 · 计算机科学 2013-04-15 Bruce Abramson

Despite the recent successes in robotic locomotion control, the design of robot relies heavily on human engineering. Automatic robot design has been a long studied subject, but the recent progress has been slowed due to the large…

机器学习 · 计算机科学 2019-06-24 Tingwu Wang , Yuhao Zhou , Sanja Fidler , Jimmy Ba

Software testing is an important and essential part of the software development life cycle and accounts for almost one-third of system development costs. In the software industry, testing costs can account for about 35% to 40% of the total…

软件工程 · 计算机科学 2024-04-11 Zain Iqbal , Kashif Zafar , Aden Iqbal , Ayesha Khan

Personality assessment in career guidance and personnel selection traditionally relies on self-report questionnaires, which are susceptible to response bias, fatigue, and intentional distortion. Game-based assessment offers a promising…

机器学习 · 计算机科学 2026-01-06 Soroush Elyasi , Arya VarastehNezhad , Fattaneh Taghiyareh

Many real-world applications require decision-makers to assess the quality of solutions while considering multiple conflicting objectives. Obtaining good approximation sets for highly constrained many-objective problems is often a difficult…

Exploration of task mappings plays a crucial role in achieving high performance in heterogeneous multi-processor system-on-chip (MPSoC) platforms. The problem of optimally mapping a set of tasks onto a set of given heterogeneous processors…

性能 · 计算机科学 2014-07-01 Wei Quan , Andy D. Pimentel

This paper studies policy optimization algorithms for multi-agent reinforcement learning. We begin by proposing an algorithm framework for two-player zero-sum Markov Games in the full-information setting, where each iteration consists of a…

机器学习 · 计算机科学 2022-07-26 Runyu Zhang , Qinghua Liu , Huan Wang , Caiming Xiong , Na Li , Yu Bai