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3D Gaussian Splatting (3DGS) optimization is most commonly performed using standard optimizers (Adam, SGD). While stable across diverse scenes, standard optimizers are general-purpose and not tailored to the structure of the problem. In…

计算机视觉与模式识别 · 计算机科学 2026-05-18 Naama Pearl , Stefano Esposito , Haofei Xu , Amit Peleg , Patricia Gschossmann , Lorenzo Porzi , Peter Kontschieder , Gerard Pons-Moll , Andreas Geiger

As an emerging novel view synthesis approach, 3D Gaussian Splatting (3DGS) demonstrates fast training/rendering with superior visual quality. The two tasks of 3DGS, Gaussian creation and view rendering, are typically separated over time or…

计算机视觉与模式识别 · 计算机科学 2025-08-15 Yuning Huang , Jiahao Pang , Fengqing Zhu , Dong Tian

Reconstructing Dynamic 3D Gaussian Splatting (3DGS) from low-framerate RGB videos is challenging. This is because large inter-frame motions will increase the uncertainty of the solution space. For example, one pixel in the first frame might…

计算机视觉与模式识别 · 计算机科学 2025-12-12 Junhao He , Jiaxu Wang , Jia Li , Mingyuan Sun , Qiang Zhang , Jiahang Cao , Ziyi Zhang , Yi Gu , Jingkai Sun , Renjing Xu

Despite the advancements in quality and efficiency achieved by 3D Gaussian Splatting (3DGS) in 3D scene rendering, aliasing artifacts remain a persistent challenge. Existing approaches primarily rely on low-pass filtering to mitigate…

计算机视觉与模式识别 · 计算机科学 2025-09-03 Zhenya Yang , Bingchen Gong , Kai Chen

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

计算机视觉与模式识别 · 计算机科学 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

Recent advances in generative AI have accelerated the production of ultra-high-resolution visual content, posing significant challenges for efficient compression and real-time decoding on end-user devices. Inspired by 3D Gaussian Splatting,…

计算机视觉与模式识别 · 计算机科学 2026-01-13 Linfei Li , Lin Zhang , Zhong Wang , Ying Shen

We present MS-Splatting -- a multi-spectral 3D Gaussian Splatting (3DGS) framework that is able to generate multi-view consistent novel views from images of multiple, independent cameras with different spectral domains. In contrast to…

图形学 · 计算机科学 2026-02-17 Lukas Meyer , Josef Grün , Maximilian Weiherer , Bernhard Egger , Marc Stamminger , Linus Franke

Hyperparameter tuning in 3D Gaussian Splatting (3DGS) is a labor-intensive and expert-driven process, often resulting in inconsistent reconstructions and suboptimal results. We propose RLGS, a plug-and-play reinforcement learning framework…

图形学 · 计算机科学 2025-08-07 Zhan Li , Huangying Zhan , Changyang Li , Qingan Yan , Yi Xu

3D Gaussian Splatting (3DGS) has shown remarkable success in synthesizing novel views given multiple views of a static scene. Yet, 3DGS faces challenges when applied to dynamic scenes because 3D Gaussian parameters need to be updated per…

图形学 · 计算机科学 2024-07-08 Kai Katsumata , Duc Minh Vo , Hideki Nakayama

4D Gaussian Splatting (4DGS) has recently emerged as a promising technique for capturing complex dynamic 3D scenes with high fidelity. It utilizes a 4D Gaussian representation and a GPU-friendly rasterizer, enabling rapid rendering speeds.…

计算机视觉与模式识别 · 计算机科学 2025-07-23 Xinjie Zhang , Zhening Liu , Yifan Zhang , Xingtong Ge , Dailan He , Tongda Xu , Yan Wang , Zehong Lin , Shuicheng Yan , Jun Zhang

Sparse-view scene reconstruction often faces significant challenges due to the constraints imposed by limited observational data. These limitations result in incomplete information, leading to suboptimal reconstructions using existing…

计算机视觉与模式识别 · 计算机科学 2025-05-28 Xiangyu Sun , Runnan Chen , Mingming Gong , Dong Xu , Tongliang Liu

Three-Dimensional Gaussian Splatting (3DGS) has shown substantial promise in the field of computer vision, but remains unexplored in the field of magnetic resonance imaging (MRI). This study explores its potential for the reconstruction of…

图像与视频处理 · 电气工程与系统科学 2026-03-18 Tengya Peng , Ruyi Zha , Zhen Li , Xiaofeng Liu , Qing Zou

Training large language models (LLMs) efficiently while preserving model quality poses significant challenges, particularly with subbyte precision supported by state-of-the-art GPUs. Current mixed-precision training approaches either apply…

机器学习 · 计算机科学 2026-02-03 Yunjie Pan , Yongyi Yang , Hanmei Yang , Scott Mahlke

In recent times, the utilization of 3D models has gained traction, owing to the capacity for end-to-end training initially offered by Neural Radiance Fields and more recently by 3D Gaussian Splatting (3DGS) models. The latter holds a…

计算机视觉与模式识别 · 计算机科学 2024-07-30 Muhammad Salman Ali , Maryam Qamar , Sung-Ho Bae , Enzo Tartaglione

3D Gaussian Splatting (3DGS) has emerged as a preferred choice alongside Neural Radiance Fields (NeRF) in inverse rendering due to its superior rendering speed. Currently, the common approach in 3DGS is to utilize "single-view" mini-batch…

计算机视觉与模式识别 · 计算机科学 2025-06-18 Minhyuk Choi , Injae Kim , Hyunwoo J. Kim

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model…

计算机视觉与模式识别 · 计算机科学 2026-02-24 Alex Hanson , Allen Tu , Geng Lin , Vasu Singla , Matthias Zwicker , Tom Goldstein

While 3D Gaussian Splatting (3DGS) enables real-time rendering, its training demands workstation-level compute and memory, making mobile deployment impractical under minute-scale time budgets and limited peak memory. We present PocketGS, a…

计算机视觉与模式识别 · 计算机科学 2026-05-28 Wenzhi Guo , Guangchi Fang , Shu Yang , Bing Wang

Recent works in volume rendering, \textit{e.g.} NeRF and 3D Gaussian Splatting (3DGS), significantly advance the rendering quality and efficiency with the help of the learned implicit neural radiance field or 3D Gaussians. Rendering on top…

计算机视觉与模式识别 · 计算机科学 2026-02-06 Xiaobiao Du , Yida Wang , Xin Yu

3D Gaussian splatting provides excellent visual quality for novel view synthesis, with fast training and real-time rendering; unfortunately, the memory requirements of this method for storing and transmission are unreasonably high. We first…

计算机视觉与模式识别 · 计算机科学 2024-06-26 Panagiotis Papantonakis , Georgios Kopanas , Bernhard Kerbl , Alexandre Lanvin , George Drettakis

Recent years have witnessed the rapid emergence of 3D Gaussian splatting (3DGS) as a powerful approach for 3D reconstruction and novel view synthesis. Its explicit representation with Gaussian primitives enables fast training, real-time…

计算机视觉与模式识别 · 计算机科学 2026-04-20 Haato Watanabe , Nobuyuki Umetani