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相关论文: Imagine360: Immersive 360 Video Generation from Pe…

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This research pioneers a method for generating immersive worlds, drawing inspiration from elements of vintage adventure games like Myst and employing modern text-to-image models. We explore the intricate conversion of 2D panoramas into 3D…

图形学 · 计算机科学 2023-12-01 Alexey Tikhonov , Anton Repushko

While exocentric video synthesis has achieved great progress, egocentric video generation remains largely underexplored, which requires modeling first-person view content along with camera motion patterns induced by the wearer's body…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Jingqiao Xiu , Fangzhou Hong , Yicong Li , Mengze Li , Wentao Wang , Sirui Han , Liang Pan , Ziwei Liu

We present PanoWorld, a panoramic video world model that generates geometry-consistent 360$\degree$ video from a single image and a caption. Existing panoramic video methods optimize primarily for visual realism and do not explicitly…

计算机视觉与模式识别 · 计算机科学 2026-05-18 Le Jiang , Xiangyu Bai , Bishoy Galoaa , Shayda Moezzi , Caleb James Lee , Tooba Imtiaz , Edmund Yeh , Jennifer Dy , Yanzhi Wang , Sarah Ostadabbas

We introduce VividDream, a method for generating explorable 4D scenes with ambient dynamics from a single input image or text prompt. VividDream first expands an input image into a static 3D point cloud through iterative inpainting and…

计算机视觉与模式识别 · 计算机科学 2024-05-31 Yao-Chih Lee , Yi-Ting Chen , Andrew Wang , Ting-Hsuan Liao , Brandon Y. Feng , Jia-Bin Huang

An ideal digital telepresence experience requires accurate replication of a person's body, clothing, and movements. To capture and transfer these movements into virtual reality, the egocentric (first-person) perspective can be adopted,…

计算机视觉与模式识别 · 计算机科学 2025-07-15 G. Kutay Türkoglu , Julian Tanke , Iheb Belgacem , Lev Markhasin

In this paper, we present EdgeRelight360, an approach for real-time video portrait relighting on mobile devices, utilizing text-conditioned generation of 360-degree high dynamic range image (HDRI) maps. Our method proposes a diffusion-based…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Min-Hui Lin , Mahesh Reddy , Guillaume Berger , Michel Sarkis , Fatih Porikli , Ning Bi

Digital characters are central to modern media, yet generating character videos with long-duration, consistent multi-view appearance and expressive identity remains challenging. Existing approaches either provide insufficient context to…

计算机视觉与模式识别 · 计算机科学 2026-04-01 Yuhang Yang , Fan Zhang , Huaijin Pi , Shuai Guo , Guowei Xu , Wei Zhai , Yang Cao , Zheng-Jun Zha

Underwater scene reconstruction is essential for immersive exploration of aquatic environments, yet remains challenging due to complex participating-media effects such as absorption and scattering, as well as the limited field of view (FoV)…

计算机视觉与模式识别 · 计算机科学 2026-05-27 Jiangbei Hu , Weichao Song , Shibo Yu , Mohan Wang , Zihan Yi , Rui Wu , Mingkang Xiang , Na Lei , Shengfa Wang , Zhongxuan Luo , Ying He

Indoor 360 panoramas have two essential properties. (1) The panoramas are continuous and seamless in the horizontal direction. (2) Gravity plays an important role in indoor environment design. By leveraging these properties, we present…

计算机视觉与模式识别 · 计算机科学 2023-05-17 Haozheng Yu , Lu He , Bing Jian , Weiwei Feng , Shan Liu

The increasing use of 360 images across various domains has emphasized the need for robust depth estimation techniques tailored for omnidirectional images. However, obtaining large-scale labeled datasets for 360 depth estimation remains a…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Dongki Jung , Jaehoon Choi , Yonghan Lee , Dinesh Manocha

360 video captures the complete surrounding scenes with the ultra-large field of view of 360X180. This makes 360 scene understanding tasks, eg, segmentation and tracking, crucial for appications, such as autonomous driving, robotics. With…

计算机视觉与模式识别 · 计算机科学 2025-06-18 Weiming Zhang , Dingwen Xiao , Aobotao Dai , Yexin Liu , Tianbo Pan , Shiqi Wen , Lei Chen , Lin Wang

Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…

网络与互联网体系结构 · 计算机科学 2019-10-08 Christian Koch , Arne-Tobias Rak , Michael Zink , Ralf Steinmetz , Amr Rizk

The large abundance of perspective camera datasets facilitated the emergence of novel learning-based strategies for various tasks, such as camera localization, single image depth estimation, or view synthesis. However, panoramic or…

计算机视觉与模式识别 · 计算机科学 2024-07-08 Kibaek Park , Francois Rameau , Jaesik Park , In So Kweon

360{\deg} videos in recent years have experienced booming development. Compared to traditional videos, 360{\deg} videos are featured with uncertain user behaviors, bringing opportunities as well as challenges. Datasets are necessary for…

多媒体 · 计算机科学 2022-08-09 Yili Jin , Junhua Liu , Fangxin Wang , Shuguang Cui

The recent development of commodity 360$^{\circ}$ cameras have enabled a single video to capture an entire scene, which endows promising potentials in surveillance scenarios. However, research in omnidirectional video analysis has lagged…

计算机视觉与模式识别 · 计算机科学 2020-02-11 Junnan Li , Jianquan Liu , Yongkang Wong , Shoji Nishimura , Mohan Kankanhalli

In this paper we introduce a new dataset for 360-degree video summarization: the transformation of 360-degree video content to concise 2D-video summaries that can be consumed via traditional devices, such as TV sets and smartphones. The…

计算机视觉与模式识别 · 计算机科学 2024-06-06 Ioannis Kontostathis , Evlampios Apostolidis , Vasileios Mezaris

Generating 360-degree panoramas from narrow field of view (NFoV) image is a promising computer vision task for Virtual Reality (VR) applications. Existing methods mostly assess the generated panoramas with InceptionNet or CLIP based…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Dian Zheng , Cheng Zhang , Xiao-Ming Wu , Cao Li , Chengfei Lv , Jian-Fang Hu , Wei-Shi Zheng

360{\deg} omnidirectional images have gained research attention due to their immersive and interactive experience, particularly in AR/VR applications. However, they suffer from lower angular resolution due to being captured by fisheye…

图像与视频处理 · 电气工程与系统科学 2023-04-27 Xiaopeng Sun , Weiqi Li , Zhenyu Zhang , Qiufang Ma , Xuhan Sheng , Ming Cheng , Haoyu Ma , Shijie Zhao , Jian Zhang , Junlin Li , Li Zhang

Creating immersive and playable 3D worlds from texts or images remains a fundamental challenge in computer vision and graphics. Existing world generation approaches typically fall into two categories: video-based methods that offer rich…

Human perception of the world is shaped by a multitude of viewpoints and modalities. While many existing datasets focus on scene understanding from a certain perspective (e.g. egocentric or third-person views), our dataset offers a panoptic…

计算机视觉与模式识别 · 计算机科学 2024-04-09 Hao Chen , Yuqi Hou , Chenyuan Qu , Irene Testini , Xiaohan Hong , Jianbo Jiao