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Automated negotiation in complex, multi-party and multi-issue settings critically depends on accurate opponent modeling. However, conventional numerical-only approaches fail to capture the qualitative information embedded in natural…

Principal-agent problems arise when one party acts on behalf of another, leading to conflicts of interest. The economic literature has extensively studied principal-agent problems, and recent work has extended this to more complex scenarios…

人工智能 · 计算机科学 2024-01-02 Omer Ben-Porat , Yishay Mansour , Michal Moshkovitz , Boaz Taitler

Training agents using Reinforcement Learning in games with sparse rewards is a challenging problem, since large amounts of exploration are required to retrieve even the first reward. To tackle this problem, a common approach is to use…

机器学习 · 计算机科学 2020-10-09 Shengyi Huang , Santiago Ontañón

Formation strategy is one of the most important parts of many multi-agent systems with many applications in real world problems. In this paper, a framework for learning this task in a limited domain (restricted environment) is proposed. In…

机器人学 · 计算机科学 2014-08-04 Mehrab Norouzitallab , Valiallah Monajjemi , Saeed Shiry Ghidary , Mohammad Bagher Menhaj

Most reinforcement learning algorithms seek a single optimal strategy that solves a given task. However, it can often be valuable to learn a diverse set of solutions, for instance, to make an agent's interaction with users more engaging, or…

机器学习 · 计算机科学 2024-01-09 Wentse Chen , Shiyu Huang , Yuan Chiang , Tim Pearce , Wei-Wei Tu , Ting Chen , Jun Zhu

Reviewing the previous work of diversity Rein-forcement Learning,diversity is often obtained via an augmented loss function,which requires a balance between reward and diversity.Generally,diversity optimization algorithms use Multi-armed…

机器学习 · 计算机科学 2024-03-19 Jingcheng Jiang , Haiyin Piao , Yu Fu , Yihang Hao , Chuanlu Jiang , Ziqi Wei , Xin Yang

How can one detect friendly and adversarial behavior from raw data? Detecting whether an environment is a friend, a foe, or anything in between, remains a poorly understood yet desirable ability for safe and robust agents. This paper…

人工智能 · 计算机科学 2018-07-03 Pedro A. Ortega , Shane Legg

The main challenge in developing effective reinforcement learning (RL) pipelines is often the design and tuning the reward functions. Well-designed shaping reward can lead to significantly faster learning. Naively formulated rewards,…

机器人学 · 计算机科学 2023-07-20 Se Hwan Jeon , Steve Heim , Charles Khazoom , Sangbae Kim

When an Agent visits a platform recommending a menu of content to select from, their choice of item depends not only on fixed preferences, but also on their prior engagements with the platform. The Recommender's primary objective is…

信息检索 · 计算机科学 2022-10-26 Arpit Agarwal , William Brown

Path planning plays an essential role in many areas of robotics. Various planning techniques have been presented, either focusing on learning a specific task from demonstrations or retrieving trajectories by optimizing for hand-crafted cost…

机器人学 · 计算机科学 2018-09-26 Salvatore Virga , Christian Rupprecht , Nassir Navab , Christoph Hennersperger

Sharing parameters in multi-agent deep reinforcement learning has played an essential role in allowing algorithms to scale to a large number of agents. Parameter sharing between agents significantly decreases the number of trainable…

多智能体系统 · 计算机科学 2021-06-15 Filippos Christianos , Georgios Papoudakis , Arrasy Rahman , Stefano V. Albrecht

We study active preference learning as a framework for intuitively specifying the behaviour of autonomous robots. In active preference learning, a user chooses the preferred behaviour from a set of alternatives, from which the robot learns…

机器人学 · 计算机科学 2020-09-30 Nils Wilde , Dana Kulic , Stephen L. Smith

Adversarial training aims to defend against adversaries: malicious opponents whose sole aim is to harm predictive performance in any way possible. This presents a rather harsh perspective, which we assert results in unnecessarily…

机器学习 · 计算机科学 2025-06-10 Maayan Ehrenberg , Roy Ganz , Nir Rosenfeld

In preference-based reinforcement learning (RL), an agent interacts with the environment while receiving preferences instead of absolute feedback. While there is increasing research activity in preference-based RL, the design of formal…

机器学习 · 计算机科学 2020-06-30 Ellen R. Novoseller , Yibing Wei , Yanan Sui , Yisong Yue , Joel W. Burdick

Recently, empowered with the powerful capabilities of neural networks, reinforcement learning (RL) has successfully tackled numerous challenging tasks. However, while these models demonstrate enhanced decision-making abilities, they are…

机器学习 · 计算机科学 2025-10-09 Zhengpeng Xie , Yulong Zhang

In the future, artificial learning agents are likely to become increasingly widespread in our society. They will interact with both other learning agents and humans in a variety of complex settings including social dilemmas. We consider the…

计算机科学与博弈论 · 计算机科学 2019-11-21 Tobias Baumann , Thore Graepel , John Shawe-Taylor

In multi-agent reinforcement learning systems, the actions of one agent can have a negative impact on the rewards of other agents. One way to combat this problem is to let agents trade their rewards amongst each other. Motivated by this,…

人工智能 · 计算机科学 2022-07-25 Michael Kölle , Lennart Rietdorf , Kyrill Schmid

Artificially intelligent agents are increasingly being integrated into human decision-making: from large language model (LLM) assistants to autonomous vehicles. These systems often optimize their individual objective, leading to conflicts,…

This paper looks at predictability problems, i.e., wherein an agent must choose its strategy in order to optimize the predictions that an external observer could make. We address these problems while taking into account uncertainties on the…

人工智能 · 计算机科学 2024-10-08 Salomé Lepers , Sophie Lemonnier , Vincent Thomas , Olivier Buffet

We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained during execution of one task has value for the execution of…

机器学习 · 计算机科学 2012-09-06 Christos Dimitrakakis