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Prosodic boundary plays an important role in text-to-speech synthesis (TTS) in terms of naturalness and readability. However, the acquisition of prosodic boundary labels relies on manual annotation, which is costly and time-consuming. In…

声音 · 计算机科学 2022-06-17 Ziqian Dai , Jianwei Yu , Yan Wang , Nuo Chen , Yanyao Bian , Guangzhi Li , Deng Cai , Dong Yu

This paper contributes a first study into how different human users deliver simultaneous control and feedback signals during human-robot interaction. As part of this work, we formalize and present a general interactive learning framework…

人工智能 · 计算机科学 2017-03-16 Kory W. Mathewson , Patrick M. Pilarski

In the last decade, deep learning has achieved great success in machine learning tasks where the input data is represented with different levels of abstractions. Driven by the recent research in reinforcement learning using deep neural…

机器学习 · 计算机科学 2022-05-18 Dejan Markovikj

Autonomous discovery and direct instruction are two distinct sources of learning in children but education sciences demonstrate that mixed approaches such as assisted discovery or guided play result in improved skill acquisition. In the…

Assistive agents should make humans' lives easier. Classically, such assistance is studied through the lens of inverse reinforcement learning, where an assistive agent (e.g., a chatbot, a robot) infers a human's intention and then selects…

人工智能 · 计算机科学 2025-01-17 Vivek Myers , Evan Ellis , Sergey Levine , Benjamin Eysenbach , Anca Dragan

Prosody transfer is well-studied in the context of expressive speech synthesis. Cross-lingual prosody transfer, however, is challenging and has been under-explored to date. In this paper, we present a novel solution to learn prosody…

音频与语音处理 · 电气工程与系统科学 2023-06-21 Jakub Swiatkowski , Duo Wang , Mikolaj Babianski , Patrick Lumban Tobing , Ravichander Vipperla , Vincent Pollet

Building machines capable of efficiently collaborating with humans has been a longstanding goal in artificial intelligence. Especially in the presence of uncertainties, optimal cooperation often requires that humans and artificial agents…

机器学习 · 计算机科学 2024-01-10 Oskar Keurulainen , Gokhan Alcan , Ville Kyrki

Exploration is one of the core challenges in reinforcement learning. A common formulation of curiosity-driven exploration uses the difference between the real future and the future predicted by a learned model. However, predicting the…

机器学习 · 计算机科学 2021-01-19 Victoria Dean , Shubham Tulsiani , Abhinav Gupta

Model-based Reinforcement Learning approaches have the promise of being sample efficient. Much of the progress in learning dynamics models in RL has been made by learning models via supervised learning. But traditional model-based…

机器学习 · 计算机科学 2019-06-12 Shagun Sodhani , Anirudh Goyal , Tristan Deleu , Yoshua Bengio , Sergey Levine , Jian Tang

The last few years have witnessed substantial progress in the field of embodied AI where artificial agents, mirroring biological counterparts, are now able to learn from interaction to accomplish complex tasks. Despite this success,…

计算机视觉与模式识别 · 计算机科学 2022-01-04 Sarah Pratt , Luca Weihs , Ali Farhadi

A growing body of research suggests that embodied gameplay, prevalent not just in human cultures but across a variety of animal species including turtles and ravens, is critical in developing the neural flexibility for creative problem…

计算机视觉与模式识别 · 计算机科学 2021-02-26 Luca Weihs , Aniruddha Kembhavi , Kiana Ehsani , Sarah M Pratt , Winson Han , Alvaro Herrasti , Eric Kolve , Dustin Schwenk , Roozbeh Mottaghi , Ali Farhadi

Research has shown that human-agent relationships form in similar ways to human-human relationships. Since children do not have the same critical analysis skills as adults (and may over-trust technology, for example), this…

人机交互 · 计算机科学 2022-09-13 Jessica Van Brummelen , Mingyan Claire Tian , Maura Kelleher , Nghi Hoang Nguyen

Interactive reinforcement learning has shown promise in learning complex robotic tasks. However, the process can be human-intensive due to the requirement of a large amount of interactive feedback. This paper presents a new method that uses…

机器人学 · 计算机科学 2023-08-08 Shukai Liu , Chenming Wu , Ying Li , Liangjun Zhang

Strong inductive biases give humans the ability to quickly learn to perform a variety of tasks. Although meta-learning is a method to endow neural networks with useful inductive biases, agents trained by meta-learning may sometimes acquire…

Transfer learning is an important new subfield of multiagent reinforcement learning that aims to help an agent learn about a problem by using knowledge that it has gained solving another problem, or by using knowledge that is communicated…

人工智能 · 计算机科学 2020-02-10 Cameron Reid

We introduce a novel category of GC-agents capable of functioning as both teachers and learners. Leveraging action-based demonstrations and language-based instructions, these agents enhance communication efficiency. We investigate the…

人工智能 · 计算机科学 2023-09-28 Hugo Caselles-Dupré , Olivier Sigaud , Mohamed Chetouani

We present an approach to interactive-predictive neural machine translation that attempts to reduce human effort from three directions: Firstly, instead of requiring humans to select, correct, or delete segments, we employ the idea of…

计算与语言 · 计算机科学 2018-06-07 Tsz Kin Lam , Julia Kreutzer , Stefan Riezler

Interactive reinforcement learning has allowed speeding up the learning process in autonomous agents by including a human trainer providing extra information to the agent in real-time. Current interactive reinforcement learning research has…

人工智能 · 计算机科学 2021-09-06 Adam Bignold , Francisco Cruz , Richard Dazeley , Peter Vamplew , Cameron Foale

Using robots in educational contexts has already shown to be beneficial for a student's learning and social behaviour. For levitating them to the next level of providing more effective and human-like tutoring, the ability to adapt to the…

机器人学 · 计算机科学 2022-12-21 Matthias Kraus , Diana Betancourt , Wolfgang Minker

Natural and formal languages provide an effective mechanism for humans to specify instructions and reward functions. We investigate how to generate policies via RL when reward functions are specified in a symbolic language captured by…