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3D Gaussian Splatting (3DGS) has recently unlocked real-time, high-fidelity novel view synthesis by representing scenes using explicit 3D primitives. However, traditional methods often require millions of Gaussians to capture complex…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Anh Thuan Tran , Jana Kosecka

Gaussian Splatting has achieved remarkable progress in multi-view surface reconstruction, yet it exhibits notable degradation when only few views are available. Although recent efforts alleviate this issue by enhancing multi-view…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Jimin Tang , Wenyuan Zhang , Junsheng Zhou , Zian Huang , Kanle Shi , Shenkun Xu , Yu-Shen Liu , Zhizhong Han

Recent advancements in multi-view 3D reconstruction and novel-view synthesis, particularly through Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have greatly enhanced the fidelity and efficiency of 3D content creation.…

计算机视觉与模式识别 · 计算机科学 2025-07-25 Jun Zhou , Dinghao Li , Nannan Li , Mingjie Wang

3D Gaussian Splatting (3D-GS) enables real-time 3D scene reconstruction but lacks robust segmentation for editing tasks such as object removal, extraction, and recoloring. Existing approaches that lift 2D segmentations to the 3D domain…

计算机视觉与模式识别 · 计算机科学 2026-05-18 Raushan Joshi , Jean-Yves Guillemaut

Reconstructing dynamic 3D scenes from monocular video remains fundamentally challenging due to the need to jointly infer motion, structure, and appearance from limited observations. Existing dynamic scene reconstruction methods based on…

计算机视觉与模式识别 · 计算机科学 2025-08-07 Jiahui Li , Shengeng Tang , Jingxuan He , Gang Huang , Zhangye Wang , Yantao Pan , Lechao Cheng

Gaussian Splatting has emerged as a high-performance technique for novel view synthesis, enabling real-time rendering and high-quality reconstruction of small scenes. However, scaling to larger environments has so far relied on partitioning…

We propose a novel 3D deepfake generation framework based on 3D Gaussian Splatting that enables realistic, identity-preserving face swapping and reenactment in a fully controllable 3D space. Compared to conventional 2D deepfake approaches…

计算机视觉与模式识别 · 计算机科学 2025-09-16 Wending Liu , Siyun Liang , Huy H. Nguyen , Isao Echizen

Existing methods like Neural Radiation Fields (NeRF) and 3D Gaussian Splatting (3DGS) have made significant strides in facial attribute control such as facial animation and components editing, yet they struggle with fine-grained…

计算机视觉与模式识别 · 计算机科学 2024-08-21 Pinxin Liu , Luchuan Song , Daoan Zhang , Hang Hua , Yunlong Tang , Huaijin Tu , Jiebo Luo , Chenliang Xu

3D Gaussian Splatting (3DGS) has emerged as a powerful explicit representation enabling real-time, high-fidelity 3D reconstruction and novel view synthesis. However, its practical use is hindered by the massive memory and computational…

计算机视觉与模式识别 · 计算机科学 2025-12-09 Seokhyun Youn , Soohyun Lee , Geonho Kim , Weeyoung Kwon , Sung-Ho Bae , Jihyong Oh

We present Free-Range Gaussians, a multi-view reconstruction method that predicts non-pixel, non-voxel-aligned 3D Gaussians from as few as four images. This is done through flow matching over Gaussian parameters. Our generative formulation…

Recent prominence in 3D Gaussian Splatting (3DGS) has enabled real-time rendering while maintaining high-fidelity novel view synthesis. However, 3DGS resorts to the Gaussian function that is low-pass by nature and is restricted in…

计算机视觉与模式识别 · 计算机科学 2025-08-08 Junyu Zhou , Yuyang Huang , Wenrui Dai , Junni Zou , Ziyang Zheng , Nuowen Kan , Chenglin Li , Hongkai Xiong

Modern scene reconstruction methods, such as 3D Gaussian Splatting, deliver photo-realistic novel view synthesis at real-time speeds, yet their adoption in interactive graphics applications has been limited. A major bottleneck is the…

计算机视觉与模式识别 · 计算机科学 2026-05-04 Amr Sharafeldin , Shrisudhan Govindarajan , Thomas Walker , Aryan Mikaeili , Daniel Rebain , Kwang Moo Yi , Andrea Tagliasacchi

Recent advancements in large generative models and real-time neural rendering using point-based techniques pave the way for a future of widespread visual data distribution through sharing synthesized 3D assets. However, while standardized…

计算机视觉与模式识别 · 计算机科学 2024-07-02 Chenxin Li , Hengyu Liu , Zhiwen Fan , Wuyang Li , Yifan Liu , Panwang Pan , Yixuan Yuan

Photorealistic 3D reconstruction of street scenes is a critical technique for developing real-world simulators for autonomous driving. Despite the efficacy of Neural Radiance Fields (NeRF) for driving scenes, 3D Gaussian Splatting (3DGS)…

计算机视觉与模式识别 · 计算机科学 2024-05-31 Nan Huang , Xiaobao Wei , Wenzhao Zheng , Pengju An , Ming Lu , Wei Zhan , Masayoshi Tomizuka , Kurt Keutzer , Shanghang Zhang

Generalized feed-forward Gaussian models have achieved significant progress in sparse-view 3D reconstruction by leveraging prior knowledge from large multi-view datasets. However, these models often struggle to represent high-frequency…

计算机视觉与模式识别 · 计算机科学 2025-03-10 Seungtae Nam , Xiangyu Sun , Gyeongjin Kang , Younggeun Lee , Seungjun Oh , Eunbyung Park

Recent developments in 3D Gaussian Splatting have made significant advances in surface reconstruction. However, scaling these methods to large-scale scenes remains challenging due to high computational demands and the complex dynamic…

图形学 · 计算机科学 2025-06-24 Shihan Chen , Zhaojin Li , Zeyu Chen , Qingsong Yan , Gaoyang Shen , Ran Duan

Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis. However, accurately representing surfaces, especially in large and complex scenarios,…

计算机视觉与模式识别 · 计算机科学 2025-03-05 Yang Liu , Chuanchen Luo , Zhongkai Mao , Junran Peng , Zhaoxiang Zhang

3D scene reconstruction is fundamental for spatial intelligence applications such as AR, robotics, and digital twins. Traditional multi-view stereo struggles with sparse viewpoints or low-texture regions, while neural rendering approaches,…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Jiaqi Yao , Zhongmiao Yan , Jingyi Xu , Songpengcheng Xia , Yan Xiang , Ling Pei

Recent advances in 3D Gaussian Splatting have enabled impressive photorealistic novel view synthesis. However, to transition from a pure rendering engine to a reliable spatial map for autonomous agents and safety-critical applications,…

计算机视觉与模式识别 · 计算机科学 2026-03-25 Chamuditha Jayanga Galappaththige , Thomas Gottwald , Peter Stehr , Edgar Heinert , Niko Suenderhauf , Dimity Miller , Matthias Rottmann

Deformable 3D Gaussian Splatting (3D-GS) is limited by missing intermediate motion information due to the low temporal resolution of RGB cameras. To address this, we introduce the first approach combining event cameras, which capture…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Wenhao Xu , Wenming Weng , Yueyi Zhang , Ruikang Xu , Zhiwei Xiong