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Many XR applications require the delivery of volumetric video to users with six degrees of freedom (6-DoF) movements. Point Cloud has become a popular volumetric video format. A dense point cloud consumes much higher bandwidth than a 2D/360…

多媒体 · 计算机科学 2024-10-04 Tongyu Zong , Yixiang Mao , Chen Li , Yong Liu , Yao Wang

Immersive video offers the freedom to navigate inside virtualized environment. Instead of streaming the bulky immersive videos entirely, a viewport (also referred to as field of view, FoV) adaptive streaming is preferred. We often stream…

多媒体 · 计算机科学 2018-02-19 Shaowei Xie , Qiu Shen , Yiling Xu , Qiaojian Qian , Shaowei Wang , Zhan Ma , Wenjun Zhang

360-degree videos have gained increasing popularity in recent years with the developments and advances in Virtual Reality (VR) and Augmented Reality (AR) technologies. In such applications, a user only watches a video scene within a field…

计算机视觉与模式识别 · 计算机科学 2019-02-06 Chenge Li , Weixi Zhang , Yong Liu , Yao Wang

This paper investigates adaptive streaming of one or multiple tiled 360 videos from a multi-antenna base station (BS) to one or multiple single-antenna users, respectively, in a multi-carrier wireless system. We aim to maximize the video…

多媒体 · 计算机科学 2021-09-29 Lingzhi Zhao , Ying Cui , Zhi Liu , Yunfei Zhang , Sheng Yang

For $360^{\circ}$ video streaming, FoV-adaptive coding that allocates more bits for the predicted user's field of view (FoV) is an effective way to maximize the rendered video quality under the limited bandwidth. We develop a low-latency…

图像与视频处理 · 电气工程与系统科学 2024-03-19 Yixiang Mao , Liyang Sun , Yong Liu , Yao Wang

Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…

网络与互联网体系结构 · 计算机科学 2019-10-08 Christian Koch , Arne-Tobias Rak , Michael Zink , Ralf Steinmetz , Amr Rizk

Volumetric video offers a highly immersive viewing experience, but poses challenges in ensuring quality of experience (QoE) due to its high bandwidth requirements. In this paper, we explore the effect of viewing distance introduced by six…

多媒体 · 计算机科学 2023-09-12 Xi Wang , Wei Liu , Huitong Liu , Peng Yang

The 360-degree video allows users to enjoy the whole scene by interactively switching viewports. However, the huge data volume of the 360-degree video limits its remote applications via network. To provide high quality of experience (QoE)…

计算机视觉与模式识别 · 计算机科学 2019-12-24 Hui Yuan , Shiyun Zhao , Junhui Hou , Xuekai Wei , Sam Kwong

In this paper, we investigate wireless streaming of multi-quality tiled 360 virtual reality (VR) videos from a multi-antenna server to multiple single-antenna users in a multi-carrier system. To capture the impact of field-of-view (FoV)…

信息论 · 计算机科学 2020-09-04 Lingzhi Zhao , Ying Cui , Chengjun Guo , Zhi Liu

Viewport prediction is the crucial task for adaptive 360-degree video streaming, as the bitrate control algorithms usually require the knowledge of the user's viewing portions of the frames. Various methods are studied and adopted for…

多媒体 · 计算机科学 2024-03-06 Lei Zhang , Tao Long , Weizhen Xu , Laizhong Cui , Jiangchuan Liu

Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…

网络与互联网体系结构 · 计算机科学 2019-06-28 Jie Feng , Yongpeng Wu , Guangtao Zhai , Ning Liu , Wenjun Zhang

In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…

多媒体 · 计算机科学 2017-04-27 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

Volumetric video emerges as a new attractive video paradigm in recent years since it provides an immersive and interactive 3D viewing experience with six degree-of-freedom (DoF). Unlike traditional 2D or panoramic videos, volumetric videos…

多媒体 · 计算机科学 2023-08-17 Kaiyuan Hu , Haowen Yang , Yili Jin , Junhua Liu , Yongting Chen , Miao Zhang , Fangxin Wang

Modern autonomous vehicles rely heavily on mechanical LiDARs for perception. Current perception methods generally require 360{\deg} point clouds, collected sequentially as the LiDAR scans the azimuth and acquires consecutive wedge-shaped…

计算机视觉与模式识别 · 计算机科学 2022-09-13 Mazen Abdelfattah , Kaiwen Yuan , Z. Jane Wang , Rabab Ward

High-quality point clouds have recently gained interest as an emerging form of representing immersive 3D graphics. Unfortunately, these 3D media are bulky and severely bandwidth intensive, which makes it difficult for streaming to…

多媒体 · 计算机科学 2019-04-10 Mohammad Hosseini , Christian Timmerer

Free-view video (FVV) allows users to explore immersive video content from multiple views. However, delivering FVV poses significant challenges due to the uncertainty in view switching, combined with the substantial bandwidth and…

多媒体 · 计算机科学 2025-01-24 Qiang Hu , Qihan He , Houqiang Zhong , Guo Lu , Xiaoyun Zhang , Guangtao Zhai , Yanfeng Wang

The ability to make educated predictions about their surroundings, and associate them with certain confidence, is important for intelligent systems, like autonomous vehicles and robots. It allows them to plan early and decide accordingly.…

计算机视觉与模式识别 · 计算机科学 2022-04-05 Liqian Ma , Stamatios Georgoulis , Xu Jia , Luc Van Gool

Field of view (FoV) prediction is critical in 360-degree video multicast, which is a key component of the emerging Virtual Reality (VR) and Augmented Reality (AR) applications. Most of the current prediction methods combining saliency…

计算机视觉与模式识别 · 计算机科学 2022-02-01 Jie Li , Ling Han , Cong Zhang , Qiyue Li , Zhi Liu

Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…

多媒体 · 计算机科学 2020-07-17 Serhan Gül , Dimitri Podborski , Thomas Buchholz , Thomas Schierl , Cornelius Hellge

In the context of view-dependent point-cloud streaming in a scene, our rate allocation is "adaptive" in the sense that it priorities the point-cloud models depending on the camera view and the visibility of the objects and their distance as…

多媒体 · 计算机科学 2019-11-05 Mohammad Hosseini
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