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This paper addresses the challenge of novel view synthesis for a human performer from a very sparse set of camera views. Some recent works have shown that learning implicit neural representations of 3D scenes achieves remarkable view…

计算机视觉与模式识别 · 计算机科学 2021-03-30 Sida Peng , Yuanqing Zhang , Yinghao Xu , Qianqian Wang , Qing Shuai , Hujun Bao , Xiaowei Zhou

We present, GauHuman, a 3D human model with Gaussian Splatting for both fast training (1 ~ 2 minutes) and real-time rendering (up to 189 FPS), compared with existing NeRF-based implicit representation modelling frameworks demanding hours of…

计算机视觉与模式识别 · 计算机科学 2023-12-06 Shoukang Hu , Ziwei Liu

Rendering 3D human appearance from a single image in real-time is crucial for achieving holographic communication and immersive VR/AR. Existing methods either rely on multi-camera setups or are constrained to offline operations. In this…

计算机视觉与模式识别 · 计算机科学 2024-08-15 Yuanwang Yang , Qiao Feng , Yu-Kun Lai , Kun Li

We present an approach to reconstruct humans and track them over time. At the core of our approach, we propose a fully "transformerized" version of a network for human mesh recovery. This network, HMR 2.0, advances the state of the art and…

计算机视觉与模式识别 · 计算机科学 2023-09-01 Shubham Goel , Georgios Pavlakos , Jathushan Rajasegaran , Angjoo Kanazawa , Jitendra Malik

The creation of 3D human avatars from multi-view videos is a significant yet challenging task in computer vision. However, existing techniques rely on high-quality, sharp images as input, which are often impractical to obtain in real-world…

计算机视觉与模式识别 · 计算机科学 2026-03-06 Muyao Niu , Yifan Zhan , Qingtian Zhu , Zhuoxiao Li , Wei Wang , Zhihang Zhong , Xiao Sun , Yinqiang Zheng

Monocular egocentric 3D human motion capture remains a significant challenge, particularly under conditions of low lighting and fast movements, which are common in head-mounted device applications. Existing methods that rely on RGB cameras…

计算机视觉与模式识别 · 计算机科学 2025-02-13 Christen Millerdurai , Hiroyasu Akada , Jian Wang , Diogo Luvizon , Alain Pagani , Didier Stricker , Christian Theobalt , Vladislav Golyanik

4D reconstruction of human-object interaction is critical for immersive VR/AR experience and human activity understanding. Recent advances still fail to recover fine geometry and texture results from sparse RGB inputs, especially under…

计算机视觉与模式识别 · 计算机科学 2021-08-04 Guoxing Sun , Xin Chen , Yizhang Chen , Anqi Pang , Pei Lin , Yuheng Jiang , Lan Xu , Jingya Wang , Jingyi Yu

We introduce D$^3$-Human, a method for reconstructing Dynamic Disentangled Digital Human geometry from monocular videos. Past monocular video human reconstruction primarily focuses on reconstructing undecoupled clothed human bodies or only…

计算机视觉与模式识别 · 计算机科学 2025-01-06 Honghu Chen , Bo Peng , Yunfan Tao , Juyong Zhang

Fast 3D clothed human reconstruction from monocular video remains a significant challenge in computer vision, particularly in balancing computational efficiency with reconstruction quality. Current approaches are either focused on static…

计算机视觉与模式识别 · 计算机科学 2025-05-13 Matthew Marchellus , Nadhira Noor , In Kyu Park

Monocular dynamic video reconstruction faces significant challenges in dynamic human scenes due to geometric inconsistencies and resolution degradation issues. Existing methods lack 3D human structural understanding, producing geometrically…

计算机视觉与模式识别 · 计算机科学 2025-12-10 Weitao Xiong , Zhiyuan Yuan , Jiahao Lu , Chengfeng Zhao , Peng Li , Yuan Liu

In this paper, we present a method to reconstruct the world and multiple dynamic humans in 3D from a monocular video input. As a key idea, we represent both the world and multiple humans via the recently emerging 3D Gaussian Splatting…

计算机视觉与模式识别 · 计算机科学 2024-04-23 Inhee Lee , Byungjun Kim , Hanbyul Joo

Recent methods for dynamic human reconstruction have attained promising reconstruction results. Most of these methods rely only on RGB color supervision without considering explicit geometric constraints. This leads to existing human…

计算机视觉与模式识别 · 计算机科学 2023-11-28 Junhui Yin , Wei Yin , Hao Chen , Xuqian Ren , Zhanyu Ma , Jun Guo , Yifan Liu

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

计算机视觉与模式识别 · 计算机科学 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

Due to the visual ambiguity, purely kinematic formulations on monocular human motion capture are often physically incorrect, biomechanically implausible, and can not reconstruct accurate interactions. In this work, we focus on exploiting…

计算机视觉与模式识别 · 计算机科学 2022-03-29 Buzhen Huang , Liang Pan , Yuan Yang , Jingyi Ju , Yangang Wang

Recently, the reconstruction of high-fidelity 3D head models from static portrait image has made great progress. However, most methods require multi-view or multi-illumination information, which therefore put forward high requirements for…

计算机视觉与模式识别 · 计算机科学 2023-12-15 Xueying Wang , Juyong Zhang

Capturing the interactions between humans and their environment in 3D is important for many applications in robotics, graphics, and vision. Recent works to reconstruct the 3D human and object from a single RGB image do not have consistent…

计算机视觉与模式识别 · 计算机科学 2023-11-01 Xianghui Xie , Bharat Lal Bhatnagar , Gerard Pons-Moll

Synthesizing novel views of dynamic humans from stationary monocular cameras is a specialized but desirable setup. This is particularly attractive as it does not require static scenes, controlled environments, or specialized capture…

计算机视觉与模式识别 · 计算机科学 2022-02-08 Xuelin Chen , Weiyu Li , Daniel Cohen-Or , Niloy J. Mitra , Baoquan Chen

Dynamic multi-person mesh recovery has broad applications in sports broadcasting, virtual reality, and video games. However, current multi-view frameworks rely on a time-consuming camera calibration procedure. In this work, we focus on…

计算机视觉与模式识别 · 计算机科学 2024-12-30 Buzhen Huang , Jingyi Ju , Yuan Shu , Yangang Wang

Presenting high-resolution (HR) human appearance is always critical for the human-centric videos. However, current imagery equipment can hardly capture HR details all the time. Existing super-resolution algorithms barely mitigate the…

计算机视觉与模式识别 · 计算机科学 2020-05-28 Guanghan Li , Yaping Zhao , Mengqi Ji , Xiaoyun Yuan , Lu Fang

Estimating human pose and shape from monocular images is a long-standing problem in computer vision. Since the release of statistical body models, 3D human mesh recovery has been drawing broader attention. With the same goal of obtaining…

计算机视觉与模式识别 · 计算机科学 2024-01-03 Yating Tian , Hongwen Zhang , Yebin Liu , Limin Wang