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相关论文: GraspSplats: Efficient Manipulation with 3D Featur…

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In the domain of 3D scene representation, 3D Gaussian Splatting (3DGS) has emerged as a pivotal technology. However, its application to large-scale, high-resolution scenes (exceeding 4k$\times$4k pixels) is hindered by the excessive…

计算机视觉与模式识别 · 计算机科学 2024-04-22 Wenkai Liu , Tao Guan , Bin Zhu , Lili Ju , Zikai Song , Dan Li , Yuesong Wang , Wei Yang

We introduce a training-free method for feature field rendering in Gaussian splatting. Our approach back-projects 2D features into pre-trained 3D Gaussians, using a weighted sum based on each Gaussian's influence in the final rendering.…

计算机视觉与模式识别 · 计算机科学 2024-11-26 Joji Joseph , Bharadwaj Amrutur , Shalabh Bhatnagar

Reconstructing 3D scenes with high fidelity and efficiency remains a central pursuit in computer vision and graphics. Recent advances in 3D Gaussian Splatting (3DGS) enable photorealistic rendering with Gaussian primitives, yet the modeling…

计算机视觉与模式识别 · 计算机科学 2026-02-06 Guangchi Fang , Bing Wang

Recent progress in feed-forward 3D Gaussian Splatting (3DGS) has notably improved rendering quality. However, the spatially uniform and highly redundant 3DGS map generated by previous feed-forward 3DGS methods limits their integration into…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Zicheng Zhang , Xiangting Meng , Ke Wu , Wenchao Ding

We introduce SPFSplatV2, an efficient feed-forward framework for 3D Gaussian splatting from sparse multi-view images, requiring no ground-truth poses during training and inference. It employs a shared feature extraction backbone, enabling…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Ranran Huang , Krystian Mikolajczyk

3D Gaussian Splats (3DGS) have proven a versatile rendering primitive, both for inverse rendering as well as real-time exploration of scenes. In these applications, coherence across camera frames and multiple views is crucial, be it for…

We consider the problem of novel-view synthesis (NVS) for dynamic scenes. Recent neural approaches have accomplished exceptional NVS results for static 3D scenes, but extensions to 4D time-varying scenes remain non-trivial. Prior efforts…

计算机视觉与模式识别 · 计算机科学 2024-07-03 Yuanxing Duan , Fangyin Wei , Qiyu Dai , Yuhang He , Wenzheng Chen , Baoquan Chen

With the emergence of large-scale Text-to-Image(T2I) models and implicit 3D representations like Neural Radiance Fields (NeRF), many text-driven generative editing methods based on NeRF have appeared. However, the implicit encoding of…

计算机视觉与模式识别 · 计算机科学 2024-11-18 Yanhao Sun , RunZe Tian , Xiao Han , XinYao Liu , Yan Zhang , Kai Xu

3D Gaussian Splatting (3DGS) has garnered significant attention due to its superior scene representation fidelity and real-time rendering performance, especially for dynamic 3D scene reconstruction (\textit{i.e.}, 4D reconstruction).…

计算机视觉与模式识别 · 计算机科学 2025-10-14 Henan Wang , Hanxin Zhu , Xinliang Gong , Tianyu He , Xin Li , Zhibo Chen

We introduce Gaussian-Flow, a novel point-based approach for fast dynamic scene reconstruction and real-time rendering from both multi-view and monocular videos. In contrast to the prevalent NeRF-based approaches hampered by slow training…

计算机视觉与模式识别 · 计算机科学 2023-12-07 Youtian Lin , Zuozhuo Dai , Siyu Zhu , Yao Yao

We have introduced SegSplat, a novel framework designed to bridge the gap between rapid, feed-forward 3D reconstruction and rich, open-vocabulary semantic understanding. By constructing a compact semantic memory bank from multi-view 2D…

计算机视觉与模式识别 · 计算机科学 2025-11-25 Peter Siegel , Federico Tombari , Marc Pollefeys , Daniel Barath

3D Gaussian Splatting (3DGS) is a powerful alternative to Neural Radiance Fields (NeRF), excelling in complex scene reconstruction and efficient rendering. However, it relies on high-quality point clouds from Structure-from-Motion (SfM),…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Ziao Liu , Zhenjia Li , Yifeng Shi , Xiangang Li

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

计算机视觉与模式识别 · 计算机科学 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang

Accurate geometric reconstruction of deformable tissues in monocular endoscopic video remains a fundamental challenge in robot-assisted minimally invasive surgery. Although recent volumetric and point primitive methods based on neural…

计算机视觉与模式识别 · 计算机科学 2025-08-05 Idris O. Sunmola , Zhenjun Zhao , Samuel Schmidgall , Yumeng Wang , Paul Maria Scheikl , Viet Pham , Axel Krieger

Ensuring the safety of autonomous robots, such as self-driving vehicles, requires extensive testing across diverse driving scenarios. Simulation is a key ingredient for conducting such testing in a cost-effective and scalable way. Neural…

计算机视觉与模式识别 · 计算机科学 2025-03-14 Georg Hess , Carl Lindström , Maryam Fatemi , Christoffer Petersson , Lennart Svensson

The semantic synthesis of unseen scenes from multiple viewpoints is crucial for research in 3D scene understanding. Current methods are capable of rendering novel-view images and semantic maps by reconstructing generalizable Neural Radiance…

图形学 · 计算机科学 2025-05-09 Feng Xiao , Hongbin Xu , Wanlin Liang , Wenxiong Kang

Novel view synthesis from limited observations remains an important and persistent task. However, high efficiency in existing NeRF-based few-shot view synthesis is often compromised to obtain an accurate 3D representation. To address this…

计算机视觉与模式识别 · 计算机科学 2024-06-18 Zehao Zhu , Zhiwen Fan , Yifan Jiang , Zhangyang Wang

Dynamic scene reconstruction has garnered significant attention in recent years due to its capabilities in high-quality and real-time rendering. Among various methodologies, constructing a 4D spatial-temporal representation, such as 4D-GS,…

计算机视觉与模式识别 · 计算机科学 2024-08-27 Weiwei Cai , Weicai Ye , Peng Ye , Tong He , Tao Chen

Recently, high-fidelity scene reconstruction with an optimized 3D Gaussian splat representation has been introduced for novel view synthesis from sparse image sets. Making such representations suitable for applications like network…

计算机视觉与模式识别 · 计算机科学 2024-01-23 Simon Niedermayr , Josef Stumpfegger , Rüdiger Westermann

3D Gaussian Splatting (3DGS) has emerged as a promising representation for photorealistic rendering of 3D scenes. However, its high storage requirements pose significant challenges for practical applications. We observe that Gaussians…

计算机视觉与模式识别 · 计算机科学 2025-11-05 Yuang Shi , Simone Gasparini , Géraldine Morin , Chenggang Yang , Wei Tsang Ooi
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