中文
相关论文

相关论文: PhysPart: Physically Plausible Part Completion for…

200 篇论文

Articulated objects are central to interactive 3D applications, including embodied AI, robotics, and VR/AR, where functional part decomposition and kinematic motion are essential. Yet producing high-fidelity articulated assets remains…

计算机视觉与模式识别 · 计算机科学 2026-02-17 Qingming Liu , Xinyue Yao , Shuyuan Zhang , Yueci Deng , Guiliang Liu , Zhen Liu , Kui Jia

We address the challenge of creating 3D assets for household articulated objects from a single image. Prior work on articulated object creation either requires multi-view multi-state input, or only allows coarse control over the generation…

计算机视觉与模式识别 · 计算机科学 2025-03-21 Jiayi Liu , Denys Iliash , Angel X. Chang , Manolis Savva , Ali Mahdavi-Amiri

Recent generative models can synthesize high-quality images, but they often fail to generate humans interacting with objects using their hands. This arises mostly from the model's misunderstanding of such interactions and the hardships of…

计算机视觉与模式识别 · 计算机科学 2025-12-01 Patrick Kwon , Chen Chen , Hanbyul Joo

3D human pose estimation from 2D images is a challenging problem due to depth ambiguity and occlusion. Because of these challenges the task is underdetermined, where there exists multiple -- possibly infinite -- poses that are plausible…

计算机视觉与模式识别 · 计算机科学 2026-02-04 Francis Snelgar , Ming Xu , Stephen Gould , Liang Zheng , Akshay Asthana

Accurately digitizing physical objects is central to many applications, including virtual/augmented reality, industrial design, and e-commerce. Prior research has demonstrated efficient and faithful reconstruction of objects' geometric…

图形学 · 计算机科学 2024-06-26 Yunxiang Zhang , Xin Sun , Dengfeng Li , Xinge Yu , Qi Sun

Many robotic tasks involving some form of 3D visual perception greatly benefit from a complete knowledge of the working environment. However, robots often have to tackle unstructured environments and their onboard visual sensors can only…

计算机视觉与模式识别 · 计算机科学 2022-10-24 Andrea Rosasco , Stefano Berti , Fabrizio Bottarel , Michele Colledanchise , Lorenzo Natale

We propose a probabilistic shape completion method extended to the continuous geometry of large-scale 3D scenes. Real-world scans of 3D scenes suffer from a considerable amount of missing data cluttered with unsegmented objects. The problem…

计算机视觉与模式识别 · 计算机科学 2022-04-05 Dongsu Zhang , Changwoon Choi , Inbum Park , Young Min Kim

Design - especially of physical objects - can be understood as creative acts solving practical problems. In this paper we describe a biologically-inspired developmental model as the basis of a generative form-finding system. Using local…

神经与进化计算 · 计算机科学 2021-07-13 Jon McCormack , Camilo Cruz Gambardella

Denoising diffusion models hold great promise for generating diverse and realistic human motions. However, existing motion diffusion models largely disregard the laws of physics in the diffusion process and often generate…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Ye Yuan , Jiaming Song , Umar Iqbal , Arash Vahdat , Jan Kautz

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

Generating articulated assets is crucial for robotics, digital twins, and embodied intelligence. Existing generative models often rely on single-view inputs representing closed states, resulting in ambiguous or unrealistic kinematic…

计算机视觉与模式识别 · 计算机科学 2025-12-16 Haowen Wang , Xiaoping Yuan , Fugang Zhang , Rui Jian , Yuanwei Zhu , Xiuquan Qiao , Yakun Huang

Lightweight, controllable, and physically plausible human motion synthesis is crucial for animation, virtual reality, robotics, and human-computer interaction applications. Existing methods often compromise between computational efficiency,…

计算机视觉与模式识别 · 计算机科学 2025-01-29 Arvin Tashakori , Arash Tashakori , Gongbo Yang , Z. Jane Wang , Peyman Servati

With the onset of diffusion-based generative models and their ability to generate text-conditioned images, content generation has received a massive invigoration. Recently, these models have been shown to provide useful guidance for the…

计算机视觉与模式识别 · 计算机科学 2023-11-30 Alexander Vilesov , Pradyumna Chari , Achuta Kadambi

Stably placing an object in a multi-object scene is a fundamental challenge in robotic manipulation, as placements must be penetration-free, establish precise surface contact, and result in a force equilibrium. To assess stability, existing…

机器人学 · 计算机科学 2025-09-29 Philippe Nadeau , Miguel Rogel , Ivan Bilić , Ivan Petrović , Jonathan Kelly

Building articulated objects is a key challenge in computer vision. Existing methods often fail to effectively integrate information across different object states, limiting the accuracy of part-mesh reconstruction and part dynamics…

计算机视觉与模式识别 · 计算机科学 2025-05-28 Yu Liu , Baoxiong Jia , Ruijie Lu , Junfeng Ni , Song-Chun Zhu , Siyuan Huang

We present Assembler, a scalable and generalizable framework for 3D part assembly that reconstructs complete objects from input part meshes and a reference image. Unlike prior approaches that mostly rely on deterministic part pose…

计算机视觉与模式识别 · 计算机科学 2025-06-23 Wang Zhao , Yan-Pei Cao , Jiale Xu , Yuejiang Dong , Ying Shan

Generating 3D shapes at part level is pivotal for downstream applications such as mesh retopology, UV mapping, and 3D printing. However, existing part-based generation methods often lack sufficient controllability and suffer from poor…

Assembling parts into an object is a combinatorial problem that arises in a variety of contexts in the real world and involves numerous applications in science and engineering. Previous related work tackles limited cases with identical unit…

计算机视觉与模式识别 · 计算机科学 2022-06-22 Jinhwi Lee , Jungtaek Kim , Hyunsoo Chung , Jaesik Park , Minsu Cho

Robots operating in human environments must be able to rearrange objects into semantically-meaningful configurations, even if these objects are previously unseen. In this work, we focus on the problem of building physically-valid structures…

机器人学 · 计算机科学 2023-04-26 Weiyu Liu , Yilun Du , Tucker Hermans , Sonia Chernova , Chris Paxton

Physically-based simulation is a powerful approach for 3D facial animation as the resulting deformations are governed by physical constraints, allowing to easily resolve self-collisions, respond to external forces and perform realistic…

计算机视觉与模式识别 · 计算机科学 2024-09-04 Lingchen Yang , Gaspard Zoss , Prashanth Chandran , Markus Gross , Barbara Solenthaler , Eftychios Sifakis , Derek Bradley