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相关论文: Closing the Affective Loop via Experience-Driven R…

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Human verbal communication includes affective messages which are conveyed through use of emotionally colored words. There has been a lot of research in this direction but the problem of integrating state-of-the-art neural language models…

计算与语言 · 计算机科学 2017-04-25 Sayan Ghosh , Mathieu Chollet , Eugene Laksana , Louis-Philippe Morency , Stefan Scherer

Reinforcement learning (RL)-based driver assistance systems seek to improve fuel consumption via continual improvement of powertrain control actions considering experiential data from the field. However, the need to explore diverse…

机器人学 · 计算机科学 2023-01-04 Habtamu Hailemichael , Beshah Ayalew , Lindsey Kerbel , Andrej Ivanco , Keith Loiselle

Designing effective reward functions remains a fundamental challenge in reinforcement learning (RL), as it often requires extensive human effort and domain expertise. While RL from human feedback has been successful in aligning agents with…

机器学习 · 计算机科学 2025-06-17 Tung Minh Luu , Younghwan Lee , Donghoon Lee , Sunho Kim , Min Jun Kim , Chang D. Yoo

Autonomous vehicles hold great promise for reducing traffic fatalities and improving transportation efficiency, yet their widespread adoption hinges on embedding credible and transparent ethical reasoning into routine and emergency…

机器学习 · 计算机科学 2025-11-10 Dianzhao Li , Ostap Okhrin

Existing end-to-end autonomous driving (AD) algorithms typically follow the Imitation Learning (IL) paradigm, which faces challenges such as causal confusion and an open-loop gap. In this work, we propose RAD, a 3DGS-based closed-loop…

计算机视觉与模式识别 · 计算机科学 2025-10-22 Hao Gao , Shaoyu Chen , Bo Jiang , Bencheng Liao , Yiang Shi , Xiaoyang Guo , Yuechuan Pu , Haoran Yin , Xiangyu Li , Xinbang Zhang , Ying Zhang , Wenyu Liu , Qian Zhang , Xinggang Wang

We transform reinforcement learning (RL) into a form of supervised learning (SL) by turning traditional RL on its head, calling this Upside Down RL (UDRL). Standard RL predicts rewards, while UDRL instead uses rewards as task-defining…

人工智能 · 计算机科学 2020-06-24 Juergen Schmidhuber

Reward design plays a pivotal role in the training of game AIs, requiring substantial domain-specific knowledge and human effort. In recent years, several studies have explored reward generation for training game agents and controlling…

人工智能 · 计算机科学 2026-05-26 In-Chang Baek , Sung-Hyun Kim , Sam Earle , Zehua Jiang , Jin-Ha Noh , Julian Togelius , Kyung-Joong Kim

Developing an automated driving system capable of navigating complex traffic environments remains a formidable challenge. Unlike rule-based or supervised learning-based methods, Deep Reinforcement Learning (DRL) based controllers eliminate…

机器学习 · 计算机科学 2025-01-28 Zhihao Zhang , Ekim Yurtsever , Keith A. Redmill

Goal-conditioned and Multi-Task Reinforcement Learning (GCRL and MTRL) address numerous problems related to robot learning, including locomotion, navigation, and manipulation scenarios. Recent works focusing on language-defined robotic…

计算与语言 · 计算机科学 2023-06-21 Julien Perez , Denys Proux , Claude Roux , Michael Niemaz

We propose a method to capture the handling abilities of fast jet pilots in a software model via reinforcement learning (RL) from human preference feedback. We use pairwise preferences over simulated flight trajectories to learn an…

人工智能 · 计算机科学 2023-05-29 Tom Bewley , Jonathan Lawry , Arthur Richards

Generative design refers to computational design methods that can automatically conduct design exploration under constraints defined by designers. Among many approaches, topology optimization-based generative designs aim to explore diverse…

计算机视觉与模式识别 · 计算机科学 2022-10-04 Seowoo Jang , Soyoung Yoo , Namwoo Kang

Offline reinforcement learning has emerged as a promising technology by enhancing its practicality through the use of pre-collected large datasets. Despite its practical benefits, most algorithm development research in offline reinforcement…

机器学习 · 计算机科学 2024-10-23 Dongsu Lee , Chanin Eom , Minhae Kwon

With deep reinforcement learning (RL) systems like autonomous driving being wildly deployed but remaining largely opaque, developers frequently use explainable RL (XRL) tools to better understand and work with deep RL agents. However,…

人机交互 · 计算机科学 2022-12-13 Xiaoran Wu , Zihan Yan , Chongjie Zhang , Tongshuang Wu

Reinforcement Learning (RL) is a computational approach to reward-driven learning in sequential decision problems. It implements the discovery of optimal actions by learning from an agent interacting with an environment rather than from…

统计方法学 · 统计学 2022-10-06 Mauricio Tec , Yunshan Duan , Peter Müller

Graph data structures offer a versatile and powerful means to model relationships and interconnections in various domains, promising substantial advantages in data representation, analysis, and visualization. In games, graph-based data…

机器学习 · 计算机科学 2024-09-10 Florian Rupp , Kai Eckert

Being able to recognize emotions in human users is considered a highly desirable trait in Human-Robot Interaction (HRI) scenarios. However, most contemporary approaches rarely attempt to apply recognized emotional features in an active…

人机交互 · 计算机科学 2018-07-27 Nikhil Churamani , Alexander Sutherland , Pablo Barros

Autonomous driving decision-making is a challenging task due to the inherent complexity and uncertainty in traffic. For example, adjacent vehicles may change their lane or overtake at any time to pass a slow vehicle or to help traffic flow.…

Reinforcement Learning (RL) in environments with complex, history-dependent reward structures poses significant challenges for traditional methods. In this work, we introduce a novel approach that leverages automaton-based feedback to guide…

机器学习 · 计算机科学 2025-10-20 Mahyar Alinejad , Alvaro Velasquez , Yue Wang , George Atia

The potential of reinforcement learning (RL) to deliver aligned and performant agents is partially bottlenecked by the reward engineering problem. One alternative to heuristic trial-and-error is preference-based RL (PbRL), where a reward…

机器学习 · 计算机科学 2021-12-22 Tom Bewley , Freddy Lecue

Emotion-controllable response generation is an attractive and valuable task that aims to make open-domain conversations more empathetic and engaging. Existing methods mainly enhance the emotion expression by adding regularization terms to…

计算与语言 · 计算机科学 2020-06-09 Lei Shen , Yang Feng