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Real Time Strategy (RTS) games provide complex domain to test the latest artificial intelligence (AI) research. In much of the literature, AI systems have been limited to playing one game. Although, this specialization has resulted in…

人工智能 · 计算机科学 2014-01-22 Roy Hayes , Peter Beling , William Scherer

This paper represents an analysis on the momentum of tennis match. And due to Generalization performance of it, it can be helpful in constructing a system to predict the result of sports game and analyze the performance of player based on…

机器学习 · 计算机科学 2024-04-23 Jingdi Lei , Tianqi Kang , Yuluan Cao , Shiwei Ren

Probabilistic properties of tennis scoring systems are examined and compared with best-of-K systems. A model, where each player has his/her own probability of winning his/her service point and which remains invariant for the duration of the…

概率论 · 数学 2026-03-04 Edsel A. Pena , Dip Das , Yuexuan Wu

Modern information access ecosystems consist of mixtures of systems, such as retrieval systems and large language models, and increasingly rely on marketplaces to mediate access to models, tools, and data, making competition between systems…

信息检索 · 计算机科学 2026-04-17 To Eun Kim , Alireza Salemi , Hamed Zamani , Fernando Diaz

Letting AI agents interact in multi-agent applications adds a layer of complexity to the interpretability and prediction of AI outcomes, with profound implications for their trustworthy adoption in research and society. Game theory offers…

Evolutionary Game Theory (EGT) and Artificial Intelligence (AI) are two fields that, at first glance, might seem distinct, but they have notable connections and intersections. The former focuses on the evolution of behaviors (or strategies)…

物理与社会 · 物理学 2024-03-13 Long Wang , Feng Fu , Xingru Chen

The world of competitive Esports and video gaming has seen and continues to experience steady growth in popularity and complexity. Correspondingly, more research on the topic is being published, ranging from social network analyses to the…

机器学习 · 计算机科学 2020-02-18 Alfonso White , Daniela M. Romano

The rapid progress in artificial intelligence (AI) and machine learning has opened unprecedented analytics possibilities in various team and individual sports, including baseball, basketball, and tennis. More recently, AI techniques have…

In this paper I present several algorithmic techniques for improving the decision process of multiple types of agents behaving in environments where their interests are in conflict. The interactions between the agents are modelled by using…

计算机科学与博弈论 · 计算机科学 2009-08-04 Mugurel Ionut Andreica

In the competitive realm of sports, optimal performance necessitates rigorous management of nutrition and physical conditioning. Specifically, in badminton, the agility and precision required make it an ideal candidate for motion analysis…

人机交互 · 计算机科学 2024-03-15 Dhruv Toshniwal , Arpit Patil , Nancy Vachhani

Sports professionals constantly under pressure to perform at the highest level can benefit from sports analysis, which allows coaches and players to reduce manual efforts and systematically evaluate their performance using automated tools.…

计算机视觉与模式识别 · 计算机科学 2023-08-03 Yu-Hang Chien , Fang Yu

We present a deep-dive into a real-world robotic learning system that, in previous work, was shown to be capable of hundreds of table tennis rallies with a human and has the ability to precisely return the ball to desired targets. This…

Value functions are used in sports applications to determine the optimal action players should employ. However, most literature implicitly assumes that the player can perform the prescribed action with known and fixed probability of…

最优化与控制 · 数学 2021-10-05 Timothy C. Y. Chan , Douglas S. Fearing , Craig Fernandes , Stephanie Kovalchik

Cricket is unarguably one of the most popular sports in the world. Predicting the outcome of a cricket match has become a fundamental problem as we are advancing in the field of machine learning. Multiple researchers have tried to predict…

人工智能 · 计算机科学 2021-08-24 Harsh Mittal , Deepak Rikhari , Jitendra Kumar , Ashutosh Kumar Singh

We present a comprehensive video-based analytics framework for tennis doubles that addresses the lack of automated analysis tools for this strategically complex sport. Our approach introduces a standardised annotation methodology…

计算机视觉与模式识别 · 计算机科学 2025-07-08 Jia Wei Chen

With the rapid development of electronic science and technology, the research on wearable devices is constantly updated, but for now, it is not comprehensive for wearable devices to recognize and analyze the movement of specific sports.…

信号处理 · 电气工程与系统科学 2023-09-15 Zhuo-yong Shi , Ye-tao Jia , Ke-xin Zhang , Ding-han Wang , Long-meng Ji , Yong Wu

Robot table tennis systems require a vision system that can track the ball position with low latency and high sampling rate. Altering the ball to simplify the tracking using for instance infrared coating changes the physics of the ball…

机器人学 · 计算机科学 2020-01-08 Sebastian Gomez-Gonzalez , Yassine Nemmour , Bernhard Schölkopf , Jan Peters

Tennis is a popular sport worldwide, boasting millions of fans and numerous national and international tournaments. Like many sports, tennis has benefitted from the popularity of rigorous record-keeping of game and player information, as…

机器学习 · 计算机科学 2019-10-09 Zijian Gao , Amanda Kowalczyk

From the viewpoint of networks, a ranking system for players or teams in sports is equivalent to a centrality measure for sports networks, whereby a directed link represents the result of a single game. Previously proposed network-based…

物理与社会 · 物理学 2012-12-07 Shun Motegi , Naoki Masuda

We present a neural network TTNet aimed at real-time processing of high-resolution table tennis videos, providing both temporal (events spotting) and spatial (ball detection and semantic segmentation) data. This approach gives core…

计算机视觉与模式识别 · 计算机科学 2020-04-22 Roman Voeikov , Nikolay Falaleev , Ruslan Baikulov