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3D Gaussian Splatting (3DGS) achieves remarkable results in the field of surface reconstruction. However, when Gaussian normal vectors are aligned within the single-view projection plane, while the geometry appears reasonable in the current…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Bo Jia , Yanan Guo , Ying Chang , Benkui Zhang , Ying Xie , Kangning Du , Lin Cao

Underwater 3D scene reconstruction faces severe challenges from light absorption, scattering, and turbidity, which degrade geometry and color fidelity in traditional methods like Neural Radiance Fields (NeRF). While NeRF extensions such as…

计算机视觉与模式识别 · 计算机科学 2025-08-11 Wenpeng Xing , Jie Chen , Zaifeng Yang , Changting Lin , Jianfeng Dong , Chaochao Chen , Xun Zhou , Meng Han

We present a new effective way for performance capture of deforming meshes with fine-scale time-varying surface detail from multi-view video. Our method builds up on coarse 4D surface reconstructions, as obtained with commonly used…

计算机视觉与模式识别 · 计算机科学 2016-02-08 Nadia Robertini , Edilson De Aguiar , Thomas Helten , Christian Theobalt

Reconstructing high-quality 3D meshes and visuals from 3D Gaussian Splatting(3DGS) still remains a central challenge in computer graphics. Although existing models such as SuGaR offer effective solutions for rendering, there is is still…

图形学 · 计算机科学 2025-09-30 Jeong Uk Lee , Sung Hee Choi

We introduce SparseNeuS, a novel neural rendering based method for the task of surface reconstruction from multi-view images. This task becomes more difficult when only sparse images are provided as input, a scenario where existing neural…

计算机视觉与模式识别 · 计算机科学 2022-08-03 Xiaoxiao Long , Cheng Lin , Peng Wang , Taku Komura , Wenping Wang

Unsigned distance fields (UDFs) offer broader modeling capabilities than signed distance fields (SDFs), enabling the representation of shapes with open boundaries, non-manifold structures or mixed curve and surface parts. However,…

图形学 · 计算机科学 2026-05-18 Qijia Huang , Pierre Kraemer , Dominique Bechmann

Existing neural implicit surface reconstruction methods have achieved impressive performance in multi-view 3D reconstruction by leveraging explicit geometry priors such as depth maps or point clouds as regularization. However, the…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Hanlin Chen , Chen Li , Yunsong Wang , Gim Hee Lee

3D Gaussian Splatting (3DGS) has gained significant attention in streamable dynamic novel view synthesis (DNVS) for its photorealistic rendering capability and computational efficiency. Despite much progress in improving rendering quality…

计算机视觉与模式识别 · 计算机科学 2025-05-21 Zhenyu Bao , Qing Li , Guibiao Liao , Zhongyuan Zhao , Kanglin Liu

In this work, we introduce a new approach for face stylization. Despite existing methods achieving impressive results in this task, there is still room for improvement in generating high-quality artistic faces with diverse styles and…

计算机视觉与模式识别 · 计算机科学 2023-09-26 Mengtian Li , Yi Dong , Minxuan Lin , Haibin Huang , Pengfei Wan , Chongyang Ma

3D Gaussian Splatting (3DGS) has gained significant attention for 3D scene reconstruction, but still suffers from complex outdoor environments, especially under adverse weather. This is because 3DGS treats the artifacts caused by adverse…

计算机视觉与模式识别 · 计算机科学 2025-02-13 Chenghao Qian , Yuhu Guo , Wenjing Li , Gustav Markkula

3D Gaussian Splatting (3DGS) has emerged as a preferred choice alongside Neural Radiance Fields (NeRF) in inverse rendering due to its superior rendering speed. Currently, the common approach in 3DGS is to utilize "single-view" mini-batch…

计算机视觉与模式识别 · 计算机科学 2025-06-18 Minhyuk Choi , Injae Kim , Hyunwoo J. Kim

Parametric feature grid encodings have gained significant attention as an encoding approach for neural fields since they allow for much smaller MLPs, which significantly decreases the inference time of the models. In this work, we propose…

计算机视觉与模式识别 · 计算机科学 2024-07-19 Mihir Mahajan , Florian Hofherr , Daniel Cremers

In underwater images, most useful features are occluded by water. The extent of the occlusion depends on imaging geometry and can vary even across a sequence of burst images. As a result, 3D reconstruction methods robust on in-air scenes,…

计算机视觉与模式识别 · 计算机科学 2025-11-04 Nir Mualem , Roy Amoyal , Oren Freifeld , Derya Akkaynak

Exploring the capabilities of Neural Radiance Fields (NeRF) and Gaussian-based methods in the context of 3D scene reconstruction, this study contrasts these modern approaches with traditional Simultaneous Localization and Mapping (SLAM)…

计算机视觉与模式识别 · 计算机科学 2024-11-18 Yiming Zhou , Zixuan Zeng , Andi Chen , Xiaofan Zhou , Haowei Ni , Shiyao Zhang , Panfeng Li , Liangxi Liu , Mengyao Zheng , Xupeng Chen

Novel view synthesis (NVS) in low-light scenes remains a significant challenge due to degraded inputs characterized by severe noise, low dynamic range (LDR) and unreliable initialization. While recent NeRF-based approaches have shown…

计算机视觉与模式识别 · 计算机科学 2025-04-22 Hao Sun , Fenggen Yu , Huiyao Xu , Tao Zhang , Changqing Zou

Neural implicit reconstruction via volume rendering has demonstrated its effectiveness in recovering dense 3D surfaces. However, it is non-trivial to simultaneously recover meticulous geometry and preserve smoothness across regions with…

计算机视觉与模式识别 · 计算机科学 2025-04-09 Ziyu Tang , Weicai Ye , Yifan Wang , Di Huang , Hujun Bao , Tong He , Guofeng Zhang

Efficient and accurate 3D reconstruction is crucial for various applications, including augmented and virtual reality, medical imaging, and cinematic special effects. While traditional Multi-View Stereo (MVS) systems have been fundamental…

计算机视觉与模式识别 · 计算机科学 2024-07-19 Umair Haroon , Ahmad AlMughrabi , Ricardo Marques , Petia Radeva

Wireless channel modeling plays a pivotal role in designing, analyzing, and optimizing wireless communication systems. Nevertheless, developing an effective channel modeling approach has been a long-standing challenge. This issue has been…

网络与互联网体系结构 · 计算机科学 2025-03-25 Chaozheng Wen , Jingwen Tong , Yingdong Hu , Zehong Lin , Jun Zhang

We propose two novel ideas (adoption of deferred rendering and mesh-based representation) to improve the quality of 3D Gaussian splatting (3DGS) based inverse rendering. We first report a problem incurred by hidden Gaussians, where…

图形学 · 计算机科学 2024-09-17 Euntae Choi , Sungjoo Yoo

Three-dimensional Gaussian Splatting (3DGS) has recently emerged as an efficient representation for novel-view synthesis, achieving impressive visual quality. However, in scenes dominated by large and low-texture regions, common in indoor…

计算机视觉与模式识别 · 计算机科学 2025-10-29 Xirui Jin , Renbiao Jin , Boying Li , Danping Zou , Wenxian Yu