中文
相关论文

相关论文: Interpretability in Action: Exploratory Analysis o…

200 篇论文

In order to engage in complex social interaction, humans learn at a young age to infer what others see and cannot see from a different point-of-view, and learn to predict others' plans and behaviors. These abilities have been mostly lacking…

机器人学 · 计算机科学 2021-05-12 Boyuan Chen , Yuhang Hu , Robert Kwiatkowski , Shuran Song , Hod Lipson

The dominant paradigm of monolithic scaling in Vision-Language Models (VLMs) is failing for understanding and reasoning in documents, yielding diminishing returns as it struggles with the inherent need of this domain for document-based…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Xinlei Yu , Chengming Xu , Zhangquan Chen , Yudong Zhang , Shilin Lu , Cheng Yang , Jiangning Zhang , Shuicheng Yan , Xiaobin Hu

Mechanistic interpretability identifies internal circuits responsible for model behaviors, yet translating these findings into human-understandable explanations remains an open problem. We present a pipeline that bridges circuit-level…

计算与语言 · 计算机科学 2026-03-12 Ajay Pravin Mahale

Multi-Agent Deep Reinforcement Learning (MADRL) was proven efficient in solving complex problems in robotics or games, yet most of the trained models are hard to interpret. While learning intrinsically interpretable models remains a…

人工智能 · 计算机科学 2025-02-04 Yoann Poupart , Aurélie Beynier , Nicolas Maudet

Over the past decade, adaptive video streaming technology has witnessed significant advancements, particularly driven by the rapid evolution of deep learning techniques. However, the black-box nature of deep learning algorithms presents…

多媒体 · 计算机科学 2025-08-25 Lianchen Jia , Chaoyang Li , Ziqi Yuan , Jiahui Chen , Tianchi Huang , Jiangchuan Liu , Lifeng Sun

Humans can quickly learn new behaviors by leveraging background world knowledge. In contrast, agents trained with reinforcement learning (RL) typically learn behaviors from scratch. We thus propose a novel approach that uses the vast…

机器学习 · 计算机科学 2024-05-24 William Chen , Oier Mees , Aviral Kumar , Sergey Levine

Transformers are widely used in natural language processing, where they consistently achieve state-of-the-art performance. This is mainly due to their attention-based architecture, which allows them to model rich linguistic relations…

计算与语言 · 计算机科学 2022-11-29 Nikolaos Mylonas , Ioannis Mollas , Grigorios Tsoumakas

With the attention mechanism, transformers achieve significant empirical successes. Despite the intuitive understanding that transformers perform relational inference over long sequences to produce desirable representations, we lack a…

机器学习 · 计算机科学 2024-04-02 Yufeng Zhang , Boyi Liu , Qi Cai , Lingxiao Wang , Zhaoran Wang

In this article, we present a new machine learning model by imitation based on the linguistic description of complex phenomena. The idea consists of, first, capturing the behaviour of human players by creating a computational perception…

机器学习 · 计算机科学 2021-01-08 Clemente Rubio-Manzano , Tomas Lermanda , CLaudia Martinez , Alejandra Segura , Christian Vidal

While Large Language Models (LLMs) excel at reasoning on text and Vision-Language Models (VLMs) are highly effective for visual perception, applying those models for visual instruction-based planning remains a widely open problem. In this…

Using vision-language models (VLMs) as reward models in reinforcement learning holds promise for reducing costs and improving safety. So far, VLM reward models have only been used for goal-oriented tasks, where the agent must reach a…

计算机视觉与模式识别 · 计算机科学 2024-11-22 Evžen Wybitul , Evan Ryan Gunter , Mikhail Seleznyov , David Lindner

This paper presents a multi-agent perception-action exploration alliance, dubbed A4VL, for efficient long-video reasoning. A4VL operates in a multi-round perception-action exploration loop with a selection of VLM agents. In each round, the…

计算机视觉与模式识别 · 计算机科学 2026-03-23 Yichang Xu , Gaowen Liu , Ramana Rao Kompella , Tiansheng Huang , Sihao Hu , Fatih Ilhan , Selim Furkan Tekin , Zachary Yahn , Ling Liu

The widespread deployment of Machine Learning systems everywhere raises challenges, such as dealing with interactions or competition between multiple learners. In that goal, we study multi-agent sequential decision-making by considering…

计算机科学与博弈论 · 计算机科学 2025-10-28 Antoine Scheid , Etienne Boursier , Alain Durmus , Eric Moulines , Michael I. Jordan

While Vision-Language Models (VLMs) hold promise for tasks requiring extensive collaboration, traditional multi-agent simulators have facilitated rich explorations of an interactive artificial society that reflects collective behavior.…

计算与语言 · 计算机科学 2024-05-24 Xianhao Yu , Jiaqi Fu , Renjia Deng , Wenjuan Han

In this paper, we address the problem of creating believable agents (virtual characters) in video games. We consider only one meaning of believability, ``giving the feeling of being controlled by a player'', and outline the problem of its…

人工智能 · 计算机科学 2010-09-03 Fabien Tencé , Cédric Buche , Pierre De Loor , Olivier Marc

Multimodal LLM agents operating in complex game environments must continually reuse past experience to solve new tasks efficiently. In this work, we propose Echo, a transfer-oriented memory framework that enables agents to derive actionable…

人工智能 · 计算机科学 2026-04-08 Chenghao Li , Jun Liu , Songbo Zhang , Huadong Jian , Hao Ni , Lik-Hang Lee , Sung-Ho Bae , Guoqing Wang , Yang Yang , Chaoning Zhang

In recent years, robots are used in an increasing variety of tasks, especially by small- and medium- sized enterprises. These tasks are usually fast-changing, they have a collaborative scenario and happen in unpredictable environments with…

机器人学 · 计算机科学 2022-03-11 Matteo Iovino , Fethiye Irmak Doğan , Iolanda Leite , Christian Smith

Understanding the agent's learning process, particularly the factors that contribute to its success or failure post-training, is crucial for comprehending the rationale behind the agent's decision-making process. Prior methods clarify the…

人工智能 · 计算机科学 2024-10-15 Shuang Ao , Simon Khan , Haris Aziz , Flora D. Salim

To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of…

机器学习 · 计算机科学 2019-02-13 Dilip Arumugam , Jun Ki Lee , Sophie Saskin , Michael L. Littman

In this work we examine the use of Large Language Models (LLMs) in the challenging setting of acting as a Minecraft agent. We apply and evaluate LLMs in the builder and architect settings, introduce clarification questions and examining the…

计算与语言 · 计算机科学 2024-02-14 Chris Madge , Massimo Poesio