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相关论文: Investigating the Interplay of Prioritized Replay …

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Experience replay is widely used in deep reinforcement learning algorithms and allows agents to remember and learn from experiences from the past. In an effort to learn more efficiently, researchers proposed prioritized experience replay…

机器学习 · 计算机科学 2020-02-20 Marc Brittain , Josh Bertram , Xuxi Yang , Peng Wei

Experience replay enables data-efficient learning from past experiences in online reinforcement learning agents. Traditionally, experiences were sampled uniformly from a replay buffer, regardless of differences in experience-specific…

机器学习 · 计算机科学 2025-12-16 Leonard S. Pleiss , Tobias Sutter , Maximilian Schiffer

Prioritized Experience Replay (PER) is a deep reinforcement learning technique in which agents learn from transitions sampled with non-uniform probability proportionate to their temporal-difference error. We show that any loss function…

机器学习 · 计算机科学 2020-10-23 Scott Fujimoto , David Meger , Doina Precup

Prioritized experience replay (PER) samples important transitions, rather than uniformly, to improve the performance of a deep reinforcement learning agent. We claim that such prioritization has to be balanced with sample diversity for…

机器学习 · 计算机科学 2020-11-30 Sanghwa Lee , Jaeyoung Lee , Ichiro Hasuo

A widely-studied deep reinforcement learning (RL) technique known as Prioritized Experience Replay (PER) allows agents to learn from transitions sampled with non-uniform probability proportional to their temporal-difference (TD) error.…

机器学习 · 计算机科学 2022-09-02 Baturay Saglam , Furkan B. Mutlu , Dogan C. Cicek , Suleyman S. Kozat

Experience replay is a key component in reinforcement learning for stabilizing learning and improving sample efficiency. Its typical implementation samples transitions with replacement from a replay buffer. In contrast, in supervised…

机器学习 · 计算机科学 2025-12-05 Yasuhiro Fujita

Prioritized Experience Replay (PER) is a technical means of deep reinforcement learning by selecting experience samples with more knowledge quantity to improve the training rate of neural network. However, the non-uniform sampling used in…

机器学习 · 计算机科学 2023-10-10 Zhuoying Chen , Huiping Li , Rizhong Wang

In reinforcement learning (RL), experience replay-based sampling techniques play a crucial role in promoting convergence by eliminating spurious correlations. However, widely used methods such as uniform experience replay (UER) and…

机器学习 · 计算机科学 2023-02-07 Ramnath Kumar , Dheeraj Nagaraj

Experience replay is an essential component in deep reinforcement learning (DRL), which stores the experiences and generates experiences for the agent to learn in real time. Recently, prioritized experience replay (PER) has been proven to…

硬件体系结构 · 计算机科学 2024-03-06 Mengyuan Li , Arman Kazemi , Ann Franchesca Laguna , X. Sharon Hu

Prioritized Experience Replay (PER) enables the model to learn more about relatively important samples by artificially changing their accessed frequencies. However, this non-uniform sampling method shifts the state-action distribution that…

机器学习 · 计算机科学 2023-11-27 Zhuoying Chen , Huiping Li , Zhaoxu Wang

Prioritized experience replay is a reinforcement learning technique whereby agents speed up learning by replaying useful past experiences. This usefulness is quantified as the expected gain from replaying the experience, a quantity often…

机器学习 · 计算机科学 2022-02-18 Yizhi Yuan , Marcelo G Mattar

Experience replay serves as a key component in the success of online reinforcement learning (RL). Prioritized experience replay (PER) reweights experiences by the temporal difference (TD) error empirically enhancing the performance.…

机器学习 · 计算机科学 2024-09-20 Changling Li , Zhang-Wei Hong , Pulkit Agrawal , Divyansh Garg , Joni Pajarinen

Reinforcement Learning algorithms aim to learn optimal control strategies through iterative interactions with an environment. A critical element in this process is the experience replay buffer, which stores past experiences, allowing the…

机器学习 · 计算机科学 2025-01-31 Hoda Yamani , Yuning Xing , Lee Violet C. Ong , Bruce A. MacDonald , Henry Williams

Prioritized Experience Replay (ER) has been empirically shown to improve sample efficiency across many domains and attracted great attention; however, there is little theoretical understanding of why such prioritized sampling helps and its…

人工智能 · 计算机科学 2022-06-14 Yangchen Pan , Jincheng Mei , Amir-massoud Farahmand , Martha White , Hengshuai Yao , Mohsen Rohani , Jun Luo

Prioritized experience replay, which improves sample efficiency by selecting relevant transitions to update parameter estimates, is a crucial component of contemporary value-based deep reinforcement learning models. Typically, transitions…

机器学习 · 计算机科学 2025-06-12 Rodrigo Carrasco-Davis , Sebastian Lee , Claudia Clopath , Will Dabney

In Continual Learning, a Neural Network is trained on a stream of data whose distribution shifts over time. Under these assumptions, it is especially challenging to improve on classes appearing later in the stream while remaining accurate…

机器学习 · 计算机科学 2020-10-13 Pietro Buzzega , Matteo Boschini , Angelo Porrello , Simone Calderara

Experience replay lets online reinforcement learning agents remember and reuse experiences from the past. In prior work, experience transitions were uniformly sampled from a replay memory. However, this approach simply replays transitions…

机器学习 · 计算机科学 2016-02-26 Tom Schaul , John Quan , Ioannis Antonoglou , David Silver

Reinforcement learning systems require good representations to work well. For decades practical success in reinforcement learning was limited to small domains. Deep reinforcement learning systems, on the other hand, are scalable, not…

机器学习 · 计算机科学 2020-03-18 Sina Ghiassian , Banafsheh Rafiee , Yat Long Lo , Adam White

Several algorithms have been proposed to sample non-uniformly the replay buffer of deep Reinforcement Learning (RL) agents to speed-up learning, but very few theoretical foundations of these sampling schemes have been provided. Among…

机器学习 · 计算机科学 2022-06-15 Thibault Lahire , Matthieu Geist , Emmanuel Rachelson

Sample-efficient online reinforcement learning often uses replay buffers to store experience for reuse when updating the value function. However, uniform replay is inefficient, since certain classes of transitions can be more relevant to…

机器学习 · 计算机科学 2025-05-12 Renhao Wang , Kevin Frans , Pieter Abbeel , Sergey Levine , Alexei A. Efros
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