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Reliability-Adjusted Prioritized Experience Replay

Machine Learning 2025-12-16 v3 Machine Learning

Abstract

Experience replay enables data-efficient learning from past experiences in online reinforcement learning agents. Traditionally, experiences were sampled uniformly from a replay buffer, regardless of differences in experience-specific learning potential. In an effort to sample more efficiently, researchers introduced Prioritized Experience Replay (PER). In this paper, we propose an extension to PER by introducing a novel measure of temporal difference error reliability. We theoretically show that the resulting transition selection algorithm, Reliability-adjusted Prioritized Experience Replay (ReaPER), enables more efficient learning than PER. We further present empirical results showing that ReaPER outperforms PER across various environment types, including the Atari-10 benchmark.

Keywords

Cite

@article{arxiv.2506.18482,
  title  = {Reliability-Adjusted Prioritized Experience Replay},
  author = {Leonard S. Pleiss and Tobias Sutter and Maximilian Schiffer},
  journal= {arXiv preprint arXiv:2506.18482},
  year   = {2025}
}
R2 v1 2026-07-01T03:29:09.652Z