Prioritized Experience Replay
Abstract
Experience replay lets online reinforcement learning agents remember and reuse experiences from the past. In prior work, experience transitions were uniformly sampled from a replay memory. However, this approach simply replays transitions at the same frequency that they were originally experienced, regardless of their significance. In this paper we develop a framework for prioritizing experience, so as to replay important transitions more frequently, and therefore learn more efficiently. We use prioritized experience replay in Deep Q-Networks (DQN), a reinforcement learning algorithm that achieved human-level performance across many Atari games. DQN with prioritized experience replay achieves a new state-of-the-art, outperforming DQN with uniform replay on 41 out of 49 games.
Keywords
Cite
@article{arxiv.1511.05952,
title = {Prioritized Experience Replay},
author = {Tom Schaul and John Quan and Ioannis Antonoglou and David Silver},
journal= {arXiv preprint arXiv:1511.05952},
year = {2016}
}
Comments
Published at ICLR 2016