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Revisiting Prioritized Experience Replay: A Value Perspective

Machine Learning 2021-02-08 v1

Abstract

Experience replay enables off-policy reinforcement learning (RL) agents to utilize past experiences to maximize the cumulative reward. Prioritized experience replay that weighs experiences by the magnitude of their temporal-difference error (TD|\text{TD}|) significantly improves the learning efficiency. But how TD|\text{TD}| is related to the importance of experience is not well understood. We address this problem from an economic perspective, by linking TD|\text{TD}| to value of experience, which is defined as the value added to the cumulative reward by accessing the experience. We theoretically show the value metrics of experience are upper-bounded by TD|\text{TD}| for Q-learning. Furthermore, we successfully extend our theoretical framework to maximum-entropy RL by deriving the lower and upper bounds of these value metrics for soft Q-learning, which turn out to be the product of TD|\text{TD}| and "on-policyness" of the experiences. Our framework links two important quantities in RL: TD|\text{TD}| and value of experience. We empirically show that the bounds hold in practice, and experience replay using the upper bound as priority improves maximum-entropy RL in Atari games.

Keywords

Cite

@article{arxiv.2102.03261,
  title  = {Revisiting Prioritized Experience Replay: A Value Perspective},
  author = {Ang A. Li and Zongqing Lu and Chenglin Miao},
  journal= {arXiv preprint arXiv:2102.03261},
  year   = {2021}
}

Comments

Under Review

R2 v1 2026-06-23T22:52:45.467Z