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相关论文: FAGhead: Fully Animate Gaussian Head from Monocula…

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Creating high-fidelity 3D human head avatars is crucial for applications in VR/AR, digital human, and film production. Recent advances have leveraged morphable face models to generate animated head avatars from easily accessible data,…

计算机视觉与模式识别 · 计算机科学 2024-10-24 Yuelang Xu , Zhaoqi Su , Qingyao Wu , Yebin Liu

In this paper, we present a novel method that facilitates the creation of vivid 3D Gaussian avatars from monocular video inputs (GVA). Our innovation lies in addressing the intricate challenges of delivering high-fidelity human body…

计算机视觉与模式识别 · 计算机科学 2024-03-20 Xinqi Liu , Chenming Wu , Jialun Liu , Xing Liu , Jinbo Wu , Chen Zhao , Haocheng Feng , Errui Ding , Jingdong Wang

Reconstructing high-fidelity, animatable 3D head avatars from effortlessly captured monocular videos is a pivotal yet formidable challenge. Although significant progress has been made in rendering performance and manipulation capabilities,…

计算机视觉与模式识别 · 计算机科学 2025-03-24 Jiawei Zhang , Zijian Wu , Zhiyang Liang , Yicheng Gong , Dongfang Hu , Yao Yao , Xun Cao , Hao Zhu

The ability to animate photo-realistic head avatars reconstructed from monocular portrait video sequences represents a crucial step in bridging the gap between the virtual and real worlds. Recent advancements in head avatar techniques,…

计算机视觉与模式识别 · 计算机科学 2023-12-08 Yufan Chen , Lizhen Wang , Qijing Li , Hongjiang Xiao , Shengping Zhang , Hongxun Yao , Yebin Liu

We introduce GaussianAvatars, a new method to create photorealistic head avatars that are fully controllable in terms of expression, pose, and viewpoint. The core idea is a dynamic 3D representation based on 3D Gaussian splats that are…

计算机视觉与模式识别 · 计算机科学 2024-03-29 Shenhan Qian , Tobias Kirschstein , Liam Schoneveld , Davide Davoli , Simon Giebenhain , Matthias Nießner

Reconstructing high-fidelity animatable human avatars from monocular videos remains challenging due to insufficient geometric information in single-view observations. While recent 3D Gaussian Splatting methods have shown promise, they…

计算机视觉与模式识别 · 计算机科学 2025-09-19 Jinlong Fan , Bingyu Hu , Xingguang Li , Yuxiang Yang , Jing Zhang

Real-time rendering of human head avatars is a cornerstone of many computer graphics applications, such as augmented reality, video games, and films, to name a few. Recent approaches address this challenge with computationally efficient…

计算机视觉与模式识别 · 计算机科学 2024-09-19 Kartik Teotia , Hyeongwoo Kim , Pablo Garrido , Marc Habermann , Mohamed Elgharib , Christian Theobalt

Building 3D animatable head avatars from a single image is an important yet challenging problem. Existing methods generally collapse under large camera pose variations, compromising the realism of 3D avatars. In this work, we propose a new…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Shuling Zhao , Dan Xu

We propose a novel approach for reconstructing animatable 3D Gaussian avatars from monocular videos captured by commodity devices like smartphones. Photorealistic 3D head avatar reconstruction from such recordings is challenging due to…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Jiapeng Tang , Davide Davoli , Tobias Kirschstein , Liam Schoneveld , Matthias Niessner

Personalized 3D avatars require an animatable representation of digital humans. Doing so instantly from monocular videos offers scalability to broad class of users and wide-scale applications. In this paper, we present a fast, simple, yet…

计算机视觉与模式识别 · 计算机科学 2024-07-17 Pramish Paudel , Anubhav Khanal , Ajad Chhatkuli , Danda Pani Paudel , Jyoti Tandukar

We introduce an approach that creates animatable human avatars from monocular videos using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields (NeRFs) achieve high-quality novel-view/novel-pose image synthesis but…

计算机视觉与模式识别 · 计算机科学 2024-04-05 Zhiyin Qian , Shaofei Wang , Marko Mihajlovic , Andreas Geiger , Siyu Tang

Realistic digital avatars require expressive and dynamic hair motion; however, most existing head avatar methods assume rigid hair movement. These methods often fail to disentangle hair from the head, representing it as a simple outer shell…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Berna Kabadayi , Vanessa Sklyarova , Wojciech Zielonka , Justus Thies , Gerard Pons-Moll

Reconstructing photorealistic and topology-aware human avatars from monocular videos remains a significant challenge in the fields of computer vision and graphics. While existing 3D human avatar modeling approaches can effectively capture…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Yuze Su , Hongsong Wang , Jie Gui , Liang Wang

Constructing vivid 3D head avatars for given subjects and realizing a series of animations on them is valuable yet challenging. This paper presents GaussianHead, which models the actional human head with anisotropic 3D Gaussians. In our…

计算机视觉与模式识别 · 计算机科学 2025-04-16 Jie Wang , Jiu-Cheng Xie , Xianyan Li , Feng Xu , Chi-Man Pun , Hao Gao

We present HAHA - a novel approach for animatable human avatar generation from monocular input videos. The proposed method relies on learning the trade-off between the use of Gaussian splatting and a textured mesh for efficient and high…

计算机视觉与模式识别 · 计算机科学 2024-10-10 David Svitov , Pietro Morerio , Lourdes Agapito , Alessio Del Bue

Existing full-body Gaussian avatar methods primarily optimize global reconstruction quality and often fail to preserve fine-grained facial geometry and expression details. This challenge arises from limited facial representational capacity…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Willem Menu , Erkut Akdag , Pedro Quesado , Yasaman Kashefbahrami , Egor Bondarev

Despite recent progress in 3D Gaussian-based head avatar modeling, efficiently generating high fidelity avatars remains a challenge. Current methods typically rely on extensive multi-view capture setups or monocular videos with per-identity…

计算机视觉与模式识别 · 计算机科学 2026-02-02 Xinya Ji , Sebastian Weiss , Manuel Kansy , Jacek Naruniec , Xun Cao , Barbara Solenthaler , Derek Bradley

High-quality, animatable 3D human avatar reconstruction from monocular videos offers significant potential for reducing reliance on complex hardware, making it highly practical for applications in game development, augmented reality, and…

计算机视觉与模式识别 · 计算机科学 2025-05-02 Xia Yuan , Hai Yuan , Wenyi Ge , Ying Fu , Xi Wu , Guanyu Xing

The creation of high-fidelity, digital versions of human heads is an important stepping stone in the process of further integrating virtual components into our everyday lives. Constructing such avatars is a challenging research problem, due…

计算机视觉与模式识别 · 计算机科学 2024-09-16 Simon Giebenhain , Tobias Kirschstein , Martin Rünz , Lourdes Agapito , Matthias Nießner

Photorealistic and animatable human avatars are a key enabler for virtual/augmented reality, telepresence, and digital entertainment. While recent advances in 3D Gaussian Splatting (3DGS) have greatly improved rendering quality and…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Cheng Peng , Jingxiang Sun , Yushuo Chen , Zhaoqi Su , Zhuo Su , Yebin Liu
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