中文
相关论文

相关论文: Realtime Dynamic Gaze Target Tracking and Depth-Le…

200 篇论文

Fast and accurate eye tracking in a virtual reality or augmented reality headset could lead to better display performance and enable novel methods of user interaction with the system. However, it remains a challenge for a system to combine…

Eye gaze is considered an important indicator for understanding and predicting user behaviour, as well as directing their attention across various domains including advertisement design, human-computer interaction and film viewing. In this…

软件工程 · 计算机科学 2024-11-21 Karolina Trajkovska , Matjaž Kljun , Klen Čopič Pucihar

Estimating human gaze from natural eye images only is a challenging task. Gaze direction can be defined by the pupil- and the eyeball center where the latter is unobservable in 2D images. Hence, achieving highly accurate gaze estimates is…

计算机视觉与模式识别 · 计算机科学 2018-12-31 Seonwook Park , Adrian Spurr , Otmar Hilliges

Automated monitoring and analysis of passenger movement in safety-critical parts of transport infrastructures represent a relevant visual surveillance task. Recent breakthroughs in visual representation learning and spatial sensing opened…

计算机视觉与模式识别 · 计算机科学 2021-03-25 Marco Wallner , Daniel Steininger , Verena Widhalm , Matthias Schörghuber , Csaba Beleznai

Based on the DeepSORT algorithm, this study explores the application of visual tracking technology in intelligent human-computer interaction, especially in the field of gesture recognition and tracking. With the rapid development of…

人机交互 · 计算机科学 2025-05-13 Tong Zhang , Fenghua Shao , Runsheng Zhang , Yifan Zhuang , Liuqingqing Yang

We introduce GazeD, a new 3D gaze estimation method that jointly provides 3D gaze and human pose from a single RGB image. Leveraging the ability of diffusion models to deal with uncertainty, it generates multiple plausible 3D gaze and pose…

计算机视觉与模式识别 · 计算机科学 2026-01-26 Riccardo Catalini , Davide Di Nucci , Guido Borghi , Davide Davoli , Lorenzo Garattoni , Gianpiero Francesca , Yuki Kawana , Roberto Vezzani

Estimating eye-gaze from images alone is a challenging task, in large parts due to un-observable person-specific factors. Achieving high accuracy typically requires labeled data from test users which may not be attainable in real…

计算机视觉与模式识别 · 计算机科学 2020-07-28 Seonwook Park , Emre Aksan , Xucong Zhang , Otmar Hilliges

Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this…

人机交互 · 计算机科学 2022-09-07 Kuno Kurzhals , Michael Becher , Nelusa Pathmanathan , Guido Reina

In automotive domain, operation of secondary tasks like accessing infotainment system, adjusting air conditioning vents, and side mirrors distract drivers from driving. Though existing modalities like gesture and speech recognition systems…

人机交互 · 计算机科学 2021-06-11 Gowdham Prabhakar , Priyam Rajkhowa , Pradipta Biswas

One of the main challenges of gaze-based interactions is the ability to distinguish normal eye function from a deliberate interaction with the computer system, commonly referred to as 'Midas touch'. In this paper we propose, EyeTAP (Eye…

人机交互 · 计算机科学 2021-06-18 Mohsen Parisay , Charalambos Poullis , Marta Kersten

Algorithms for the estimation of gaze direction from mobile and video-based eye trackers typically involve tracking a feature of the eye that moves through the eye camera image in a way that covaries with the shifting gaze direction, such…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Kevin Barkevich , Reynold Bailey , Gabriel J. Diaz

Due to the recent outbreak of COVID-19, many classes, exams, and meetings have been conducted non-face-to-face. However, the foundation for video conferencing solutions is still insufficient. So this technology has become an important…

计算机视觉与模式识别 · 计算机科学 2021-07-15 Suneung-Kim , Seong-Whan Lee

Prolonged exposure to virtual reality (VR) systems leads to visual fatigue, impairs user comfort, performance, and safety, particularly in high-stakes or long-duration applications. Existing fatigue detection approaches rely on subjective…

人机交互 · 计算机科学 2026-01-21 Numan Zafar , Johnathan Locke , Shafique Ahmad Chaudhry

This research project addresses the challenge of accurately tracking eye movements during specific events by leveraging previous research. Given the rapid movements of human eyes, which can reach speeds of 300{\deg}/s, precise eye tracking…

计算机视觉与模式识别 · 计算机科学 2025-08-08 Chirag Seth , Divya Naiken , Keyan Lin

When deep neural network (DNN) was first introduced to the medical image analysis community, researchers were impressed by its performance. However, it is evident now that a large number of manually labeled data is often a must to train a…

图像与视频处理 · 电气工程与系统科学 2022-05-16 Sheng Wang , Xi Ouyang , Tianming Liu , Qian Wang , Dinggang Shen

Comprehensive perception of human beings is the prerequisite to ensure the safety of human-robot interaction. Currently, prevailing visual sensing approach typically involves a single static camera, resulting in a restricted and occluded…

机器人学 · 计算机科学 2024-03-20 Yuanjiong Ying , Xian Huang , Wei Dong

Study of eye-movement is being employed in Human Computer Interaction (HCI) research. Eye - gaze tracking is one of the most challenging problems in the area of computer vision. The goal of this paper is to present a review of latest…

计算机视觉与模式识别 · 计算机科学 2013-12-24 H. R. Chennamma , Xiaohui Yuan

Digital twin is a problem of augmenting real objects with their digital counterparts. It can underpin a wide range of applications in augmented reality (AR), autonomy, and UI/UX. A critical component in a good digital-twin system is…

计算机视觉与模式识别 · 计算机科学 2023-04-13 Weiyu Feng , Seth Z. Zhao , Chuanyu Pan , Adam Chang , Yichen Chen , Zekun Wang , Allen Y. Yang

Gaze interaction presents a promising avenue in Virtual Reality (VR) due to its intuitive and efficient user experience. Yet, the depth control inherent in our visual system remains underutilized in current methods. In this study, we…

人机交互 · 计算机科学 2024-05-08 Chenyang Zhang , Tiansu Chen , Eric Shaffer , Elahe Soltanaghai

Touchable projection with structured light range cameras is a prolific medium for large interaction surfaces, affording multiple simultaneous users and simple, cheap setup. However robust touch detection in such projector-depth systems is…

人机交互 · 计算机科学 2018-12-31 Zhi Chai , Roy Shilkrot