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相关论文: Infinigen Indoors: Photorealistic Indoor Scenes us…

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We introduce Infinigen, a procedural generator of photorealistic 3D scenes of the natural world. Infinigen is entirely procedural: every asset, from shape to texture, is generated from scratch via randomized mathematical rules, using no…

We introduce Infinigen-Articulated, a toolkit for generating realistic, procedurally generated articulated assets for robotics simulation. We include procedural generators for 18 common articulated object categories along with high-level…

We present a new, fast and flexible pipeline for indoor scene synthesis that is based on deep convolutional generative models. Our method operates on a top-down image-based representation, and inserts objects iteratively into the scene by…

计算机视觉与模式识别 · 计算机科学 2018-12-03 Daniel Ritchie , Kai Wang , Yu-an Lin

We address the task of indoor scene generation by generating a sequence of objects, along with their locations and orientations conditioned on a room layout. Large-scale indoor scene datasets allow us to extract patterns from user-designed…

计算机视觉与模式识别 · 计算机科学 2021-04-05 Xinpeng Wang , Chandan Yeshwanth , Matthias Nießner

Furnishing and rendering indoor scenes has been a long-standing task for interior design, where artists create a conceptual design for the space, build a 3D model of the space, decorate, and then perform rendering. Although the task is…

计算机视觉与模式识别 · 计算机科学 2022-07-26 Hong-Wing Pang , Yingshu Chen , Phuoc-Hieu Le , Binh-Son Hua , Duc Thanh Nguyen , Sai-Kit Yeung

Creating high-fidelity 3D models of indoor environments is essential for applications in design, virtual reality, and robotics. However, manual 3D modeling remains time-consuming and labor-intensive. While recent advances in generative AI…

计算机视觉与模式识别 · 计算机科学 2026-01-16 Chuan Fang , Heng Li , Yixun Liang , Jia Zheng , Yongsen Mao , Yuan Liu , Rui Tang , Zihan Zhou , Ping Tan

We present a system for generating indoor scenes in response to text prompts. The prompts are not limited to a fixed vocabulary of scene descriptions, and the objects in generated scenes are not restricted to a fixed set of object…

计算机视觉与模式识别 · 计算机科学 2024-03-18 Rio Aguina-Kang , Maxim Gumin , Do Heon Han , Stewart Morris , Seung Jean Yoo , Aditya Ganeshan , R. Kenny Jones , Qiuhong Anna Wei , Kailiang Fu , Daniel Ritchie

Synthetic 3D scenes are essential for developing Physical AI and generative models. Existing procedural generation methods often have low output throughput, creating a significant bottleneck in scaling up dataset creation. In this work, we…

机器人学 · 计算机科学 2025-12-19 Jinghuan Shang , Harsh Patel , Ran Gong , Karl Schmeckpeper

Learning-based methods for training embodied agents typically require a large number of high-quality scenes that contain realistic layouts and support meaningful interactions. However, current simulators for Embodied AI (EAI) challenges…

人工智能 · 计算机科学 2021-11-11 Yizhou Zhao , Kaixiang Lin , Zhiwei Jia , Qiaozi Gao , Govind Thattai , Jesse Thomason , Gaurav S. Sukhatme

Generating realistic 3D indoor scenes from user inputs remains a challenging problem in computer vision and graphics, requiring careful balance of geometric consistency, spatial relationships, and visual realism. While neural generation…

计算机视觉与模式识别 · 计算机科学 2025-06-30 Mengqi Zhou , Xipeng Wang , Yuxi Wang , Zhaoxiang Zhang

Controllable scene synthesis aims to create interactive environments for various industrial use cases. Scene graphs provide a highly suitable interface to facilitate these applications by abstracting the scene context in a compact manner.…

计算机视觉与模式识别 · 计算机科学 2024-01-02 Guangyao Zhai , Evin Pınar Örnek , Shun-Cheng Wu , Yan Di , Federico Tombari , Nassir Navab , Benjamin Busam

Generating high-quality textures for 3D scenes is crucial for applications in interior design, gaming, and augmented/virtual reality (AR/VR). Although recent advancements in 3D generative models have enhanced content creation, significant…

计算机视觉与模式识别 · 计算机科学 2025-01-27 Yunfan Zhang , Zhiwei Xiong , Zhiqi Shen , Guosheng Lin , Hao Wang , Nicolas Vun

We present a method for creating 3D indoor scenes with a generative model learned from a collection of semantic-segmented depth images captured from different unknown scenes. Given a room with a specified size, our method automatically…

计算机视觉与模式识别 · 计算机科学 2021-08-23 Ming-Jia Yang , Yu-Xiao Guo , Bin Zhou , Xin Tong

In this paper, we address the problem of conditional scene decoration for 360-degree images. Our method takes a 360-degree background photograph of an indoor scene and generates decorated images of the same scene in the panorama view. To do…

计算机视觉与模式识别 · 计算机科学 2023-07-20 Ka Chun Shum , Hong-Wing Pang , Binh-Son Hua , Duc Thanh Nguyen , Sai-Kit Yeung

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language…

计算机视觉与模式识别 · 计算机科学 2024-11-18 Yian Wang , Xiaowen Qiu , Jiageng Liu , Zhehuan Chen , Jiting Cai , Yufei Wang , Tsun-Hsuan Wang , Zhou Xian , Chuang Gan

Designing high-quality indoor 3D scenes is important in many practical applications, such as room planning or game development. Conventionally, this has been a time-consuming process which requires both artistic skill and familiarity with…

计算机视觉与模式识别 · 计算机科学 2024-07-31 Başak Melis Öcal , Maxim Tatarchenko , Sezer Karaoglu , Theo Gevers

Generating controllable indoor scenes is fundamental to applications in game development, architectural visualization, and embodied AI. However, existing approaches either support a limited input modalities or rely on implicit generation…

计算机视觉与模式识别 · 计算机科学 2026-05-20 Wentang Chen , Shougao Zhang , Yiman Zhang , Tianhao Zhou , Ruihui Li

Indoor scene synthesis underpins embodied AI, robotic manipulation, and simulation-based policy evaluation, where a useful scene must specify not only what the environment looks like, but also how its objects are structured. Existing…

人工智能 · 计算机科学 2026-05-20 Puyi Wang , Yuhao Wang , Linjie Li , Zhengyuan Yang , Kevin Qinghong Lin , Yangguang Li , Yu Cheng

We propose a deep inverse rendering framework for indoor scenes. From a single RGB image of an arbitrary indoor scene, we create a complete scene reconstruction, estimating shape, spatially-varying lighting, and spatially-varying,…

计算机视觉与模式识别 · 计算机科学 2019-05-09 Zhengqin Li , Mohammad Shafiei , Ravi Ramamoorthi , Kalyan Sunkavalli , Manmohan Chandraker

We present DiffInDScene, a novel framework for tackling the problem of high-quality 3D indoor scene generation, which is challenging due to the complexity and diversity of the indoor scene geometry. Although diffusion-based generative…

计算机视觉与模式识别 · 计算机科学 2023-12-01 Xiaoliang Ju , Zhaoyang Huang , Yijin Li , Guofeng Zhang , Yu Qiao , Hongsheng Li
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