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相关论文: PAPR in Motion: Seamless Point-level 3D Scene Inte…

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LiDAR point cloud frame interpolation, which synthesizes the intermediate frame between the captured frames, has emerged as an important issue for many applications. Especially for reducing the amounts of point cloud transmission, it is by…

图像与视频处理 · 电气工程与系统科学 2021-10-14 Lili Zhao , Zezhi Zhu , Xuhu Lin , Xuezhou Guo , Qian Yin , Wenyi Wang , Jianwen Chen

Flow-based frame interpolation methods ensure motion stability through estimated intermediate flow but often introduce severe artifacts in complex motion regions. Recent generative approaches, boosted by large-scale pre-trained video…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Guozhen Zhang , Yuhan Zhu , Yutao Cui , Xiaotong Zhao , Kai Ma , Limin Wang

We present the first real-time system capable of tracking and reconstructing, individually, every visible object in a given scene, without any form of prior on the rigidness of the objects, texture existence, or object category. In contrast…

机器人学 · 计算机科学 2022-10-11 Haonan Chang , Abdeslam Boularias

We consider the problem of filling in missing spatio-temporal regions of a video. We provide a novel flow-based solution by introducing a generative model of images in relation to the scene (without missing regions) and mappings from the…

计算机视觉与模式识别 · 计算机科学 2021-08-31 Dong Lao , Peihao Zhu , Peter Wonka , Ganesh Sundaramoorthi

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

计算机视觉与模式识别 · 计算机科学 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

The choice of data representation is a key factor in the success of deep learning in geometric tasks. For instance, DUSt3R recently introduced the concept of viewpoint-invariant point maps, generalizing depth prediction and showing that all…

计算机视觉与模式识别 · 计算机科学 2025-08-15 Ben Kaye , Tomas Jakab , Shangzhe Wu , Christian Rupprecht , Andrea Vedaldi

Monocular dynamic reconstruction is a challenging and long-standing vision problem due to the highly ill-posed nature of the task. Existing approaches depend on templates, are effective only in quasi-static scenes, or fail to model 3D…

计算机视觉与模式识别 · 计算机科学 2025-10-17 Qianqian Wang , Vickie Ye , Hang Gao , Weijia Zeng , Jake Austin , Zhengqi Li , Angjoo Kanazawa

Frame interpolation is an essential video processing technique that adjusts the temporal resolution of an image sequence. While deep learning has brought great improvements to the area of video frame interpolation, techniques that make use…

计算机视觉与模式识别 · 计算机科学 2022-10-27 Simon Niklaus , Ping Hu , Jiawen Chen

Despite significant progress in image-based 3D scene flow estimation, the performance of such approaches has not yet reached the fidelity required by many applications. Simultaneously, these applications are often not restricted to…

计算机视觉与模式识别 · 计算机科学 2019-01-08 Aseem Behl , Despoina Paschalidou , Simon Donné , Andreas Geiger

Semantic scene reconstruction from point cloud is an essential and challenging task for 3D scene understanding. This task requires not only to recognize each instance in the scene, but also to recover their geometries based on the partial…

计算机视觉与模式识别 · 计算机科学 2022-07-19 Jiaxiang Tang , Xiaokang Chen , Jingbo Wang , Gang Zeng

We introduce a novel, training-free system for reconstructing, understanding, and rendering 3D indoor scenes from a sparse set of unposed RGB images. Unlike traditional radiance field approaches that require dense views and per-scene…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Jiatong Xia , Lingqiao Liu

The conversion of traditional film into stereo 3D has become an important problem in the past decade. One of the main bottlenecks is a disocclusion step, which in commercial 3D conversion is usually done by teams of artists armed with a…

计算机视觉与模式识别 · 计算机科学 2017-08-02 L. Robert Hocking , Russell MacKenzie , Carola-Bibiane Schoenlieb

Video inpainting aims to fill spatio-temporal "corrupted" regions with plausible content. To achieve this goal, it is necessary to find correspondences from neighbouring frames to faithfully hallucinate the unknown content. Current methods…

计算机视觉与模式识别 · 计算机科学 2021-04-09 Xueyan Zou , Linjie Yang , Ding Liu , Yong Jae Lee

Dynamic scene reconstruction represents a fundamental yet demanding challenge in computer vision and robotics. While recent progress in 3DGS-based methods has advanced dynamic scene modeling, obtaining high-fidelity rendering and accurate…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Yinan Deng , Jianyu Dou , Jiahui Wang , Jingyu Zhao , Yi Yang , Yufeng Yue

Recent advances in high refresh rate displays as well as the increased interest in high rate of slow motion and frame up-conversion fuel the demand for efficient and cost-effective multi-frame video interpolation solutions. To that regard,…

计算机视觉与模式识别 · 计算机科学 2021-01-12 Zhixiang Chi , Rasoul Mohammadi Nasiri , Zheng Liu , Juwei Lu , Jin Tang , Konstantinos N Plataniotis

In recent years, there has been a significant increase in focus on the interpolation task of computer vision. Despite the tremendous advancement of video interpolation, point cloud interpolation remains insufficiently explored. Meanwhile,…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Zehan Zheng , Danni Wu , Ruisi Lu , Fan Lu , Guang Chen , Changjun Jiang

In this paper we present ADOP, a novel point-based, differentiable neural rendering pipeline. Like other neural renderers, our system takes as input calibrated camera images and a proxy geometry of the scene, in our case a point cloud. To…

计算机视觉与模式识别 · 计算机科学 2022-05-04 Darius Rückert , Linus Franke , Marc Stamminger

3D scene reconstruction from 2D images has been a long-standing task. Instead of estimating per-frame depth maps and fusing them in 3D, recent research leverages the neural implicit surface as a unified representation for 3D reconstruction.…

计算机视觉与模式识别 · 计算机科学 2023-09-19 Xinyi Yu , Liqin Lu , Jintao Rong , Guangkai Xu , Linlin Ou

Recent advancements in multi-view 3D reconstruction and novel-view synthesis, particularly through Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS), have greatly enhanced the fidelity and efficiency of 3D content creation.…

计算机视觉与模式识别 · 计算机科学 2025-07-25 Jun Zhou , Dinghao Li , Nannan Li , Mingjie Wang

Creating scenes for captured motions that achieve realistic human-scene interaction is crucial for 3D animation in movies or video games. As character motion is often captured in a blue-screened studio without real furniture or objects in…

计算机视觉与模式识别 · 计算机科学 2024-05-22 Jianan Li , Tao Huang , Qingxu Zhu , Tien-Tsin Wong