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相关论文: Analysis of Multiscale Reinforcement Q-Learning Al…

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This paper studies the q-learning, recently coined as the continuous time counterpart of Q-learning by Jia and Zhou (2023), for continuous time Mckean-Vlasov control problems in the setting of entropy-regularized reinforcement learning. In…

机器学习 · 计算机科学 2024-11-04 Xiaoli Wei , Xiang Yu

Reinforcement learning (RL) is a powerful machine learning technique that has been successfully applied to a wide variety of problems. However, it can be unpredictable and produce suboptimal results in complicated learning environments.…

多智能体系统 · 计算机科学 2024-11-19 Brian Mintz , Feng Fu

Traditional mean-field game (MFG) solvers operate on an instance-by-instance basis, which becomes infeasible when many related problems must be solved (e.g., for seeking a robust description of the solution under perturbations of the…

最优化与控制 · 数学 2025-10-24 Dena Firoozi , Anastasis Kratsios , Xuwei Yang

This work investigates the ambient potential identification problem in inverse Mean-Field Games (MFGs), where the goal is to recover the unknown potential from the value function at equilibrium. We propose a simple yet effective iterative…

最优化与控制 · 数学 2025-10-14 Jiajia Yu , Jian-Guo Liu , Hongkai Zhao

In this paper, we are interested in systems with multiple agents that wish to collaborate in order to accomplish a common task while a) agents have different information (decentralized information) and b) agents do not know the model of the…

最优化与控制 · 数学 2020-12-04 Jalal Arabneydi , Aditya Mahajan

We study provable multi-agent reinforcement learning (RL) in the general framework of partially observable stochastic games (POSGs). To circumvent the known hardness results and the use of computationally intractable oracles, we advocate…

机器学习 · 计算机科学 2026-03-16 Xiangyu Liu , Kaiqing Zhang

A mean-field game (MFG) seeks the Nash Equilibrium of a game involving a continuum of players, where the Nash Equilibrium corresponds to a fixed point of the best-response mapping. However, simple fixed-point iterations do not always…

最优化与控制 · 数学 2025-07-15 Jiajia Yu , Xiuyuan Cheng , Jian-Guo Liu , Hongkai Zhao

Many real-world applications involve some agents that fall into two teams, with payoffs that are equal within the same team but of opposite sign across the opponent team. The so-called two-team zero-sum Markov games (2t0sMGs) can be…

人工智能 · 计算机科学 2024-02-02 Guangzheng Hu , Yuanheng Zhu , Haoran Li , Dongbin Zhao

Deep reinforcement learning (RL) has achieved outstanding results in recent years, which has led a dramatic increase in the number of methods and applications. Recent works are exploring learning beyond single-agent scenarios and…

计算机科学与博弈论 · 计算机科学 2020-02-03 Yunlong Lu , Kai Yan

Multi-agent reinforcement learning (MARL) achieves significant empirical successes. However, MARL suffers from the curse of many agents. In this paper, we exploit the symmetry of agents in MARL. In the most generic form, we study a…

机器学习 · 计算机科学 2020-06-23 Lingxiao Wang , Zhuoran Yang , Zhaoran Wang

We explore the problem of imitation learning (IL) in the context of mean-field games (MFGs), where the goal is to imitate the behavior of a population of agents following a Nash equilibrium policy according to some unknown payoff function.…

机器学习 · 计算机科学 2023-06-27 Giorgia Ramponi , Pavel Kolev , Olivier Pietquin , Niao He , Mathieu Laurière , Matthieu Geist

Model-free Reinforcement Learning (RL) works well when experience can be collected cheaply and model-based RL is effective when system dynamics can be modeled accurately. However, both assumptions can be violated in real world problems such…

机器学习 · 计算机科学 2020-05-07 Mohak Bhardwaj , Ankur Handa , Dieter Fox , Byron Boots

Robust reinforcement learning (RRL) aims at seeking a robust policy to optimize the worst case performance over an uncertainty set of Markov decision processes (MDPs). This set contains some perturbed MDPs from a nominal MDP (N-MDP) that…

机器学习 · 计算机科学 2023-11-21 Ukjo Hwang , Songnam Hong

Reinforcement learning (RL) has achieved significant success across a wide range of domains, however, most existing methods are formulated in discrete time. In this work, we introduce a novel RL method for continuous-time control, where…

机器学习 · 计算机科学 2025-10-21 Chengxiu Hua , Jiawen Gu , Yushun Tang

We consider a multi-agent Markov strategic interaction over an infinite horizon where agents can be of multiple types. We model the strategic interaction as a mean-field game in the asymptotic limit when the number of agents of each type…

多智能体系统 · 计算机科学 2021-01-01 Arnob Ghosh , Vaneet Aggarwal

Reinforcement Learning (RL) is a learning paradigm concerned with learning to control a system so as to maximize an objective over the long term. This approach to learning has received immense interest in recent times and success manifests…

人工智能 · 计算机科学 2018-07-26 Sanyam Kapoor

We consider a class of mean field games in which the agents interact through both their states and controls, and we focus on situations in which a generic agent tries to adjust her speed (control) to an average speed (the average is made in…

偏微分方程分析 · 数学 2020-03-10 Y Achdou , Z Kobeissi

In practical application, the pursuit-evasion game (PEG) often involves multiple complex and conflicting objectives. The single-objective reinforcement learning (RL) usually focuses on a single optimization objective, and it is difficult to…

系统与控制 · 电气工程与系统科学 2025-03-11 Penglin Hu , Chunhui Zhao , Quan Pan

In this paper, we propose a multi-timescale replay (MTR) buffer for improving continual learning in RL agents faced with environments that are changing continuously over time at timescales that are unknown to the agent. The basic MTR buffer…

机器学习 · 计算机科学 2020-04-17 Christos Kaplanis , Claudia Clopath , Murray Shanahan

In this paper we proposed reinforcement learning algorithms with the generalized reward function. In our proposed method we use Q-learning and SARSA algorithms with generalised reward function to train the reinforcement learning agent. We…

人工智能 · 计算机科学 2016-02-17 Harshit Sethy , Amit Patel