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相关论文: DOGS: Distributed-Oriented Gaussian Splatting for …

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This study addresses the challenge of generating online 3D Gaussian Splatting (3DGS) models from RGB-only frames. Previous studies have employed dense SLAM techniques to estimate 3D scenes from keyframes for 3DGS model construction.…

计算机视觉与模式识别 · 计算机科学 2025-09-08 Byeonggwon Lee , Junkyu Park , Khang Truong Giang , Soohwan Song

Reducing the number of Gaussian-tile pairs is one of the most promising approaches to improve 3D Gaussian Splatting (3D-GS) rendering speed on GPUs. However, the importance difference existing among Gaussian-tile pairs has never been…

计算机视觉与模式识别 · 计算机科学 2026-04-22 Joongho Jo , Hyerin Lim , Hanjun Choi , Jongsun Park

3D Gaussian Splatting (3DGS) has gained significant attention for its high-quality rendering capabilities, ultra-fast training, and inference speeds. However, when we apply 3DGS to surface reconstruction tasks, especially in environments…

计算机视觉与模式识别 · 计算机科学 2025-03-14 Chenfeng Hou , Qi Xun Yeo , Mengqi Guo , Yongxin Su , Yanyan Li , Gim Hee Lee

We propose two novel ideas (adoption of deferred rendering and mesh-based representation) to improve the quality of 3D Gaussian splatting (3DGS) based inverse rendering. We first report a problem incurred by hidden Gaussians, where…

图形学 · 计算机科学 2024-09-17 Euntae Choi , Sungjoo Yoo

In recent years, there has been a growing demand to stylize a given 3D scene to align with the artistic style of reference images for creative purposes. While 3D Gaussian Splatting(GS) has emerged as a promising and efficient method for…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Yangkai Lin , Jiabao Lei , Kui jia

Applying style transfer to a full 3D environment is a challenging task that has seen many developments since the advent of neural rendering. 3D Gaussian splatting (3DGS) has recently pushed further many limits of neural rendering in terms…

计算机视觉与模式识别 · 计算机科学 2025-04-11 Bruno Galerne , Jianling Wang , Lara Raad , Jean-Michel Morel

In the field of 3D dynamic scene reconstruction, how to balance model convergence rate and rendering quality has long been a critical challenge that urgently needs to be addressed, particularly in high-precision modeling of scenes with…

计算机视觉与模式识别 · 计算机科学 2026-01-12 Nengbo Lu , Minghua Pan , Shaohua Sun , Yizhou Liang

High-quality novel view synthesis for large-scale scenes presents a challenging dilemma in 3D computer vision. Existing methods typically partition large scenes into multiple regions, reconstruct a 3D representation using Gaussian splatting…

计算机视觉与模式识别 · 计算机科学 2025-06-11 Xiaohan Zhang , Sitong Wang , Yushen Yan , Yi Yang , Mingda Xu , Qi Liu

We propose GGS, a Generalizable Gaussian Splatting method for Autonomous Driving which can achieve realistic rendering under large viewpoint changes. Previous generalizable 3D gaussian splatting methods are limited to rendering novel views…

计算机视觉与模式识别 · 计算机科学 2024-09-05 Huasong Han , Kaixuan Zhou , Xiaoxiao Long , Yusen Wang , Chunxia Xiao

Gaussian Splatting (GS) is a novel, state-of-the-art technique for rendering points in a 3D scene by approximating their contribution to image pixels through Gaussian distributions, warranting fast training and real-time rendering. The main…

计算机视觉与模式识别 · 计算机科学 2024-12-04 Joanna Waczyńska , Piotr Borycki , Sławomir Tadeja , Jacek Tabor , Przemysław Spurek

Recent advances in novel view synthesis (NVS) have enabled real-time rendering with 3D Gaussian Splatting (3DGS). However, existing methods struggle with artifacts and missing regions when rendering from viewpoints that deviate from the…

计算机视觉与模式识别 · 计算机科学 2025-08-11 Minsu Kim , Subin Jeon , In Cho , Mijin Yoo , Seon Joo Kim

3D Gaussian Splatting (3DGS) enables efficient training and fast novel view synthesis in static environments. To address challenges posed by transient objects, distractor-free 3DGS methods have emerged and shown promising results when dense…

计算机视觉与模式识别 · 计算机科学 2026-03-03 Yi Gu , Zhaorui Wang , Jiahang Cao , Jiaxu Wang , Mingle Zhao , Dongjun Ye , Renjing Xu

Dynamic scenes rendering is an intriguing yet challenging problem. Although current methods based on NeRF have achieved satisfactory performance, they still can not reach real-time levels. Recently, 3D Gaussian Splatting (3DGS) has garnered…

计算机视觉与模式识别 · 计算机科学 2024-11-07 Jiahao Lu , Jiacheng Deng , Ruijie Zhu , Yanzhe Liang , Wenfei Yang , Tianzhu Zhang , Xu Zhou

3D Gaussian Splatting (3DGS) has emerged as a novel explicit representation for 3D scenes, offering both high-fidelity reconstruction and efficient rendering. However, 3DGS lacks 3D segmentation ability, which limits its applicability in…

计算机视觉与模式识别 · 计算机科学 2025-08-28 Yupeng Zhang , Dezhi Zheng , Ping Lu , Han Zhang , Lei Wang , Liping xiang , Cheng Luo , Kaijun Deng , Xiaowen Fu , Linlin Shen , Jinbao Wang

We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

High-fidelity reconstruction of deformable tissues from endoscopic videos remains challenging due to the limitations of existing methods in capturing subtle color variations and modeling global deformations. While 3D Gaussian Splatting…

计算机视觉与模式识别 · 计算机科学 2025-08-27 Qun Ji , Peng Li , Mingqiang Wei

3D Gaussian splatting (3D-GS) is a new rendering approach that outperforms the neural radiance field (NeRF) in terms of both speed and image quality. 3D-GS represents 3D scenes by utilizing millions of 3D Gaussians and projects these…

计算机视觉与模式识别 · 计算机科学 2024-09-26 Joongho Jo , Hyeongwon Kim , Jongsun Park

3D reconstruction and simulation, although interrelated, have distinct objectives: reconstruction requires a flexible 3D representation that can adapt to diverse scenes, while simulation needs a structured representation to model motion…

计算机视觉与模式识别 · 计算机科学 2024-11-25 Shaojie Ma , Yawei Luo , Wei Yang , Yi Yang

The significance of informative and robust point representations has been widely acknowledged for 3D scene understanding. Despite existing self-supervised pre-training counterparts demonstrating promising performance, the model collapse and…

计算机视觉与模式识别 · 计算机科学 2026-02-12 Lei Yao , Yi Wang , Yi Zhang , Moyun Liu , Lap-Pui Chau

We propose GaussCtrl, a text-driven method to edit a 3D scene reconstructed by the 3D Gaussian Splatting (3DGS). Our method first renders a collection of images by using the 3DGS and edits them by using a pre-trained 2D diffusion model…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Jing Wu , Jia-Wang Bian , Xinghui Li , Guangrun Wang , Ian Reid , Philip Torr , Victor Adrian Prisacariu
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