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Reinforcement Learning algorithms can learn complex behavioral patterns for sequential decision making tasks wherein an agent interacts with an environment and acquires feedback in the form of rewards sampled from it. Traditionally, such…

机器学习 · 计算机科学 2020-09-23 Sahil Sharma , Aravind Srinivas , Balaraman Ravindran

Automatic essay grading (AEG) is a process in which machines assign a grade to an essay written in response to a topic, called the prompt. Zero-shot AEG is when we train a system to grade essays written to a new prompt which was not present…

计算与语言 · 计算机科学 2021-02-23 Sandeep Mathias , Rudra Murthy , Diptesh Kanojia , Pushpak Bhattacharyya

Reinforcement Learning (RL) offers a powerful paradigm for autonomous robots to master generalist manipulation skills through trial-and-error. However, its real-world application is stifled by low sample efficiency. Recent Human-in-the-Loop…

机器人学 · 计算机科学 2026-03-10 Haojun Chen , Zili Zou , Chengdong Ma , Yaoxiang Pu , Haotong Zhang , Yuanpei Chen , Yaodong Yang

Deep Generative AI has been a long-standing essential topic in the machine learning community, which can impact a number of application areas like text generation and computer vision. The major paradigm to train a generative model is…

机器学习 · 计算机科学 2025-02-25 Yuanjiang Cao , Quan Z. Sheng , Julian McAuley , Lina Yao

Autograding short textual answers has become much more feasible due to the rise of NLP and the increased availability of question-answer pairs brought about by a shift to online education. Autograding performance is still inferior to human…

计算与语言 · 计算机科学 2022-01-11 Johannes Schneider , Robin Richner , Micha Riser

Deep reinforcement learning (RL) algorithms frequently require prohibitive interaction experience to ensure the quality of learned policies. The limitation is partly because the agent cannot learn much from the many low-quality trials in…

机器学习 · 计算机科学 2020-04-24 Keting Lu , Shiqi Zhang , Xiaoping Chen

Automated short answer grading (ASAG) is critical for scaling educational assessment, yet large language models (LLMs) often struggle with hallucinations and strict rubric adherence due to their reliance on generalized pre-training. While…

计算与语言 · 计算机科学 2026-03-23 Yucheng Chu , Haoyu Han , Shen Dong , Hang Li , Kaiqi Yang , Yasemin Copur-Gencturk , Joseph Krajcik , Namsoo Shin , Hui Liu

Agentic retrieval-augmented generation (RAG) systems enable large language models (LLMs) to solve complex tasks through multi-step interaction with external retrieval tools. However, such multi-step interaction often involves redundant…

In value-based deep reinforcement learning methods, approximation of value functions induces overestimation bias and leads to suboptimal policies. We show that in deep actor-critic methods that aim to overcome the overestimation bias, if…

机器学习 · 计算机科学 2021-12-28 Baturay Saglam , Enes Duran , Dogan C. Cicek , Furkan B. Mutlu , Suleyman S. Kozat

In order for agents trained by deep reinforcement learning to work alongside humans in realistic settings, we will need to ensure that the agents are \emph{robust}. Since the real world is very diverse, and human behavior often changes in…

机器学习 · 计算机科学 2021-01-15 Paul Knott , Micah Carroll , Sam Devlin , Kamil Ciosek , Katja Hofmann , A. D. Dragan , Rohin Shah

Grading of examination papers is a hectic, time-labor intensive task and is often subjected to inefficiency and bias in checking. This research project is a primitive experiment in the automation of grading of theoretical answers written in…

机器学习 · 计算机科学 2020-04-21 Rahul Kr Chauhan , Ravinder Saharan , Siddhartha Singh , Priti Sharma

Deep reinforcement learning agents have achieved state-of-the-art results by directly maximising cumulative reward. However, environments contain a much wider variety of possible training signals. In this paper, we introduce an agent that…

One major barrier to applications of deep Reinforcement Learning (RL) both inside and outside of games is the lack of explainability. In this paper, we describe a lightweight and effective method to derive explanations for deep RL agents,…

机器学习 · 计算机科学 2021-10-08 Alexander Sieusahai , Matthew Guzdial

The correct specification of reward models is a well-known challenge in reinforcement learning. Hand-crafted reward functions often lead to inefficient or suboptimal policies and may not be aligned with user values. Reinforcement learning…

As machine learning models become more capable, they have exhibited increased potential in solving complex tasks. One of the most promising directions uses deep reinforcement learning to train autonomous agents in computer network defense…

机器学习 · 计算机科学 2023-10-23 Elizabeth Bates , Vasilios Mavroudis , Chris Hicks

Automated short answer scoring (ASAS) is shifting from discriminative, fine-tuned models to large language models (LLMs) used in few-shot settings. This paradigm leverages LLMs broad world knowledge and ease of deployment, but limited…

Automated Essay Scoring (AES) and Automatic Essay Feedback (AEF) systems aim to reduce the workload of human raters in educational assessment. However, most existing systems prioritize numerical scoring accuracy over feedback quality and…

人工智能 · 计算机科学 2025-11-20 Joaquín Jordán , Xavier Yin , Melissa Fabros , Gireeja Ranade , Narges Norouzi

Critical sectors of human society are progressing toward the adoption of powerful artificial intelligence (AI) agents, which are trained individually on behalf of self-interested principals but deployed in a shared environment. Short of…

多智能体系统 · 计算机科学 2021-12-22 Jiachen Yang , Ethan Wang , Rakshit Trivedi , Tuo Zhao , Hongyuan Zha

Reinforcement learning is a powerful technique to train an agent to perform a task. However, an agent that is trained using reinforcement learning is only capable of achieving the single task that is specified via its reward function. Such…

机器学习 · 计算机科学 2018-07-24 Carlos Florensa , David Held , Xinyang Geng , Pieter Abbeel

Agentic reasoning models trained with multimodal reinforcement learning (MMRL) have become increasingly capable, yet they are almost universally optimized using sparse, outcome-based rewards computed based on the final answers. Richer…