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相关论文: AniArtAvatar: Animatable 3D Art Avatar from a Sing…

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We propose TextToon, a method to generate a drivable toonified avatar. Given a short monocular video sequence and a written instruction about the avatar style, our model can generate a high-fidelity toonified avatar that can be driven in…

计算机视觉与模式识别 · 计算机科学 2024-10-10 Luchuan Song , Lele Chen , Celong Liu , Pinxin Liu , Chenliang Xu

Leveraging pretrained 2D diffusion models and score distillation sampling (SDS), recent methods have shown promising results for text-to-3D avatar generation. However, generating high-quality 3D avatars capable of expressive animation…

计算机视觉与模式识别 · 计算机科学 2024-09-26 Yukun Huang , Jianan Wang , Ailing Zeng , Zheng-Jun Zha , Lei Zhang , Xihui Liu

This paper tackles the challenge of creating relightable and animatable neural avatars from sparse-view (or even monocular) videos of dynamic humans under unknown illumination. Compared to studio environments, this setting is more practical…

计算机视觉与模式识别 · 计算机科学 2023-08-21 Zhen Xu , Sida Peng , Chen Geng , Linzhan Mou , Zihan Yan , Jiaming Sun , Hujun Bao , Xiaowei Zhou

The rising demand for creating lifelike avatars in the digital realm has led to an increased need for generating high-quality human videos guided by textual descriptions and poses. We propose Dancing Avatar, designed to fabricate human…

计算机视觉与模式识别 · 计算机科学 2023-08-16 Bosheng Qin , Wentao Ye , Qifan Yu , Siliang Tang , Yueting Zhuang

Recently, text-to-image generation has exhibited remarkable advancements, with the ability to produce visually impressive results. In contrast, text-to-3D generation has not yet reached a comparable level of quality. Existing methods…

计算机视觉与模式识别 · 计算机科学 2023-08-21 Yukang Cao , Yan-Pei Cao , Kai Han , Ying Shan , Kwan-Yee K. Wong

We present a method to build animatable dog avatars from monocular videos. This is challenging as animals display a range of (unpredictable) non-rigid movements and have a variety of appearance details (e.g., fur, spots, tails). We develop…

计算机视觉与模式识别 · 计算机科学 2024-03-27 Remy Sabathier , Niloy J. Mitra , David Novotny

The creation of 3D human avatars from multi-view videos is a significant yet challenging task in computer vision. However, existing techniques rely on high-quality, sharp images as input, which are often impractical to obtain in real-world…

计算机视觉与模式识别 · 计算机科学 2026-03-06 Muyao Niu , Yifan Zhan , Qingtian Zhu , Zhuoxiao Li , Wei Wang , Zhihang Zhong , Xiao Sun , Yinqiang Zheng

We introduce 3D Gaussian blendshapes for modeling photorealistic head avatars. Taking a monocular video as input, we learn a base head model of neutral expression, along with a group of expression blendshapes, each of which corresponds to a…

图形学 · 计算机科学 2024-05-03 Shengjie Ma , Yanlin Weng , Tianjia Shao , Kun Zhou

Recent advances in 4D generation mainly focus on generating 4D content by distilling pre-trained text or single-view image-conditioned models. It is inconvenient for them to take advantage of various off-the-shelf 3D assets with multi-view…

计算机视觉与模式识别 · 计算机科学 2024-09-10 Yanqin Jiang , Chaohui Yu , Chenjie Cao , Fan Wang , Weiming Hu , Jin Gao

Over the last years, many face analysis tasks have accomplished astounding performance, with applications including face generation and 3D face reconstruction from a single "in-the-wild" image. Nevertheless, to the best of our knowledge,…

计算机视觉与模式识别 · 计算机科学 2021-12-14 Alexandros Lattas , Stylianos Moschoglou , Stylianos Ploumpis , Baris Gecer , Abhijeet Ghosh , Stefanos Zafeiriou

In this paper, we present a novel 3D head avatar creation approach capable of generalizing from few-shot in-the-wild data with high-fidelity and animatable robustness. Given the underconstrained nature of this problem, incorporating prior…

计算机视觉与模式识别 · 计算机科学 2025-01-14 Xiaozheng Zheng , Chao Wen , Zhaohu Li , Weiyi Zhang , Zhuo Su , Xu Chang , Yang Zhao , Zheng Lv , Xiaoyuan Zhang , Yongjie Zhang , Guidong Wang , Lan Xu

Due to the increasing demand in films and games, synthesizing 3D avatar animation has attracted much attention recently. In this work, we present a production-ready text/speech-driven full-body animation synthesis system. Given the text and…

图形学 · 计算机科学 2022-06-01 Wenlin Zhuang , Jinwei Qi , Peng Zhang , Bang Zhang , Ping Tan

We present DINAR, an approach for creating realistic rigged fullbody avatars from single RGB images. Similarly to previous works, our method uses neural textures combined with the SMPL-X body model to achieve photo-realistic quality of…

计算机视觉与模式识别 · 计算机科学 2023-12-12 David Svitov , Dmitrii Gudkov , Renat Bashirov , Victor Lempitsky

Gaussian splatting has emerged as a powerful 3D representation that harnesses the advantages of both explicit (mesh) and implicit (NeRF) 3D representations. In this paper, we seek to leverage Gaussian splatting to generate realistic…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Ye Yuan , Xueting Li , Yangyi Huang , Shalini De Mello , Koki Nagano , Jan Kautz , Umar Iqbal

In this work, we introduce a novel high-fidelity 3D head reconstruction method from a single portrait image, regardless of perspective, expression, or accessories. Despite significant efforts in adapting 2D generative models for novel view…

计算机视觉与模式识别 · 计算机科学 2026-01-16 Jianfu Zhang , Yujie Gao , Jiahui Zhan , Wentao Wang , Yiyi Zhang , Haohua Zhao , Liqing Zhang

Animating human face images aims to synthesize a desired source identity in a natural-looking way mimicking a driving video's facial movements. In this context, Generative Adversarial Networks have demonstrated remarkable potential in…

计算机视觉与模式识别 · 计算机科学 2024-08-26 Alireza Javanmardi , Alain Pagani , Didier Stricker

Recently, animating portrait images using audio input is a popular task. Creating lifelike talking head videos requires flexible and natural movements, including facial and head dynamics, camera motion, realistic light and shadow effects.…

计算机视觉与模式识别 · 计算机科学 2024-12-31 Wenzhang Sun , Xiang Li , Donglin Di , Zhuding Liang , Qiyuan Zhang , Hao Li , Wei Chen , Jianxun Cui

An ideal digital telepresence experience requires accurate replication of a person's body, clothing, and movements. To capture and transfer these movements into virtual reality, the egocentric (first-person) perspective can be adopted,…

计算机视觉与模式识别 · 计算机科学 2025-07-15 G. Kutay Türkoglu , Julian Tanke , Iheb Belgacem , Lev Markhasin

For reconstructing high-fidelity human 3D models from monocular videos, it is crucial to maintain consistent large-scale body shapes along with finely matched subtle wrinkles. This paper explores the observation that the per-frame rendering…

计算机视觉与模式识别 · 计算机科学 2024-06-04 Chunjin Song , Zhijie Wu , Bastian Wandt , Leonid Sigal , Helge Rhodin

We present SimXR, a method for controlling a simulated avatar from information (headset pose and cameras) obtained from AR / VR headsets. Due to the challenging viewpoint of head-mounted cameras, the human body is often clipped out of view,…

计算机视觉与模式识别 · 计算机科学 2024-04-26 Zhengyi Luo , Jinkun Cao , Rawal Khirodkar , Alexander Winkler , Jing Huang , Kris Kitani , Weipeng Xu
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