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相关论文: ReGenNet: Towards Human Action-Reaction Synthesis

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Synthesising the spatial and temporal dynamics of the human body skeleton remains a challenging task, not only in terms of the quality of the generated shapes, but also of their diversity, particularly to synthesise realistic body movements…

计算机视觉与模式识别 · 计算机科学 2021-10-26 Bruno Degardin , João Neves , Vasco Lopes , João Brito , Ehsan Yaghoubi , Hugo Proença

Despite substantial progress in text-driven 3D human motion synthesis, generating realistic multi-person interaction sequences remains challenging. Notably, body inter-penetration is a pervasive issue from both data acquisition to the…

计算机视觉与模式识别 · 计算机科学 2026-05-04 Nan Lei , Yuan-Ming Li , Ling-An Zeng , Liang Xu , Zhi-Wei Xia , Hui-Wen Huang , Fa-Ting Hong , Wei-Shi Zheng

Generating large-scale multi-character interactions is a challenging and important task in character animation. Multi-character interactions involve not only natural interactive motions but also characters coordinated with each other for…

图形学 · 计算机科学 2025-05-21 Ziyi Chang , He Wang , George Alex Koulieris , Hubert P. H. Shum

We present a novel human body model formulated by an extensive set of anthropocentric measurements, which is capable of generating a wide range of human body shapes and poses. The proposed model enables direct modeling of specific human…

In this paper, we address the challenge of generating realistic 3D human motions for action classes that were never seen during the training phase. Our approach involves decomposing complex actions into simpler movements, specifically those…

计算机视觉与模式识别 · 计算机科学 2024-09-19 Lorenzo Mandelli , Stefano Berretti

We present InterHandGen, a novel framework that learns the generative prior of two-hand interaction. Sampling from our model yields plausible and diverse two-hand shapes in close interaction with or without an object. Our prior can be…

计算机视觉与模式识别 · 计算机科学 2024-03-27 Jihyun Lee , Shunsuke Saito , Giljoo Nam , Minhyuk Sung , Tae-Kyun Kim

Designing and evaluating personalized and proactive assistant agents remains challenging due to the time, cost, and ethical concerns associated with human-in-the-loop experimentation. Existing Human-Computer Interaction (HCI) methods often…

人机交互 · 计算机科学 2025-11-25 Ziyi Xuan , Yiwen Wu , Xuhai Xu , Vinod Namboodiri , Mooi Choo Chuah , Yu Yang

Motion generation, the task of synthesizing realistic motion sequences from various conditioning inputs, has become a central problem in computer vision, computer graphics, and robotics, with applications ranging from animation and virtual…

计算机视觉与模式识别 · 计算机科学 2025-07-09 Aliasghar Khani , Arianna Rampini , Bruno Roy , Larasika Nadela , Noa Kaplan , Evan Atherton , Derek Cheung , Jacky Bibliowicz

Supporting real-time interactions between human controllers and remote devices remains a challenging goal in the Metaverse due to the stringent requirements on computing workload, communication throughput, and round-trip latency. In this…

机器人学 · 计算机科学 2024-07-24 Kan Chen , Zhen Meng , Xiangmin Xu , Changyang She , Philip G. Zhao

Conversational scenarios are very common in real-world settings, yet existing co-speech motion synthesis approaches often fall short in these contexts, where one person's audio and gestures will influence the other's responses.…

声音 · 计算机科学 2024-12-04 Mingyi Shi , Dafei Qin , Leo Ho , Zhouyingcheng Liao , Yinghao Huang , Junichi Yamagishi , Taku Komura

Generating realistic human motions that naturally respond to both spoken language and physical objects is crucial for interactive digital experiences. Current methods, however, address speech-driven gestures or object interactions…

计算机视觉与模式识别 · 计算机科学 2025-12-16 Sreehari Rajan , Kunal Bhosikar , Charu Sharma

A social interaction is a social exchange between two or more individuals,where individuals modify and adjust their behaviors in response to their interaction partners. Our social interactions are one of most fundamental aspects of our…

计算机视觉与模式识别 · 计算机科学 2018-02-01 Behnaz Nojavanasghari , Yuchi Huang , Saad Khan

Large-scale capture of human motion with diverse, complex scenes, while immensely useful, is often considered prohibitively costly. Meanwhile, human motion alone contains rich information about the scene they reside in and interact with.…

图形学 · 计算机科学 2023-01-05 Sifan Ye , Yixing Wang , Jiaman Li , Dennis Park , C. Karen Liu , Huazhe Xu , Jiajun Wu

In this paper, we introduce a new task, Reactive Listener Motion Generation from Speaker Utterance, which aims to generate naturalistic listener body motions that appropriately respond to a speaker's utterance. However, modeling such…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Cheng Luo , Bizhu Wu , Bing Li , Jianfeng Ren , Ruibin Bai , Rong Qu , Linlin Shen , Bernard Ghanem

Intelligent agents must autonomously interact with the environments to perform daily tasks based on human-level instructions. They need a foundational understanding of the world to accurately interpret these instructions, along with precise…

人工智能 · 计算机科学 2025-08-22 Zhen Wu , Jiaman Li , Pei Xu , C. Karen Liu

Recent advancements in implicit 3D reconstruction methods, e.g., neural rendering fields and Gaussian splatting, have primarily focused on novel view synthesis of static or dynamic objects with continuous motion states. However, these…

图形学 · 计算机科学 2025-02-21 Gan Chen , Ying He , Mulin Yu , F. Richard Yu , Gang Xu , Fei Ma , Ming Li , Guang Zhou

We propose a real-time method for reactive motion synthesis based on the known trajectory of input character, predicting instant reactions using only historical, user-controlled motions. Our method handles the uncertainty of future…

图形学 · 计算机科学 2025-07-15 Xiaotang Zhang , Ziyi Chang , Qianhui Men , Hubert Shum

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which…

计算机视觉与模式识别 · 计算机科学 2024-12-18 Hsin-Ping Huang , Yang Zhou , Jui-Hsien Wang , Difan Liu , Feng Liu , Ming-Hsuan Yang , Zhan Xu

The way humans interact with each other, including interpersonal distances, spatial configuration, and motion, varies significantly across different situations. To enable machines to understand such complex, context-dependent behaviors, it…

计算机视觉与模式识别 · 计算机科学 2025-12-25 Jeonghyeon Na , Sangwon Baik , Inhee Lee , Junyoung Lee , Hanbyul Joo

Empirical data on the dynamics of human face-to-face interactions across a variety of social venues have recently revealed a number of context-independent structural and temporal properties of human contact networks. This universality…

物理与社会 · 物理学 2016-07-13 Michele Starnini , Andrea Baronchelli , Romualdo Pastor-Satorras