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相关论文: Dyadic Interaction Modeling for Social Behavior Ge…

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Identifying the direction of emotional influence in a dyadic dialogue is of increasing interest in the psychological sciences with applications in psychotherapy, analysis of political interactions, or interpersonal conflict behavior. Facial…

计算机视觉与模式识别 · 计算机科学 2020-12-17 Maha Shadaydeh , Lea Mueller , Dana Schneider , Martin Thuemmel , Thomas Kessler , Joachim Denzler

Effective understanding of dynamically evolving multiagent interactions is crucial to capturing the underlying behavior of agents in social systems. It is usually challenging to observe these interactions directly, and therefore modeling…

机器人学 · 计算机科学 2022-08-24 Enna Sachdeva , Chiho Choi

Understanding how humans express and synchronize emotions across multiple communication channels particularly facial expressions and speech has significant implications for emotion recognition systems and human computer interaction.…

音频与语音处理 · 电气工程与系统科学 2025-06-02 Von Ralph Dane Marquez Herbuela , Yukie Nagai

Given the audio-visual clip of the speaker, facial reaction generation aims to predict the listener's facial reactions. The challenge lies in capturing the relevance between video and audio while balancing appropriateness, realism, and…

计算机视觉与模式识别 · 计算机科学 2025-06-05 Jiaming Li , Sheng Wang , Xin Wang , Yitao Zhu , Honglin Xiong , Zixu Zhuang , Qian Wang

According to the Stimulus Organism Response (SOR) theory, all human behavioral reactions are stimulated by context, where people will process the received stimulus and produce an appropriate reaction. This implies that in a specific context…

计算机视觉与模式识别 · 计算机科学 2023-03-24 Siyang Song , Micol Spitale , Yiming Luo , Batuhan Bal , Hatice Gunes

Embodied conversational agents (ECAs) benefit from non-verbal behavior for natural and efficient interaction with users. Gesticulation - hand and arm movements accompanying speech - is an essential part of non-verbal behavior. Gesture…

人机交互 · 计算机科学 2021-02-25 Rajmund Nagy , Taras Kucherenko , Birger Moell , André Pereira , Hedvig Kjellström , Ulysses Bernardet

The task of audio-driven portrait animation involves generating a talking head video using an identity image and an audio track of speech. While many existing approaches focus on lip synchronization and video quality, few tackle the…

计算机视觉与模式识别 · 计算机科学 2024-09-12 Jian Zhang , Weijian Mai , Zhijun Zhang

Generating interaction-centric videos, such as those depicting humans or robots interacting with objects, is crucial for embodied intelligence, as they provide rich and diverse visual priors for robot learning, manipulation policy training,…

计算机视觉与模式识别 · 计算机科学 2025-11-24 Gen Li , Bo Zhao , Jianfei Yang , Laura Sevilla-Lara

The intrinsic link between facial motion and speech is often overlooked in generative modeling, where talking head synthesis and text-to-speech (TTS) are typically addressed as separate tasks. This paper introduces JAM-Flow, a unified…

计算机视觉与模式识别 · 计算机科学 2026-05-18 Mingi Kwon , Joonghyuk Shin , Jaeseok Jung , Jaesik Park , Youngjung Uh

Visual Dialogue task requires an agent to be engaged in a conversation with human about an image. The ability of generating detailed and non-repetitive responses is crucial for the agent to achieve human-like conversation. In this paper, we…

计算机视觉与模式识别 · 计算机科学 2020-07-08 Xiaoze Jiang , Jing Yu , Yajing Sun , Zengchang Qin , Zihao Zhu , Yue Hu , Qi Wu

Recently, talking-face video generation has received considerable attention. So far most methods generate results with neutral expressions or expressions that are implicitly determined by neural networks in an uncontrollable way. In this…

计算机视觉与模式识别 · 计算机科学 2022-04-14 Zipeng Ye , Zhiyao Sun , Yu-Hui Wen , Yanan Sun , Tian Lv , Ran Yi , Yong-Jin Liu

This study investigated how social interaction among robotic agents changes dynamically depending on the individual belief of action intention. In a set of simulation studies, we examine dyadic imitative interactions of robots using a…

机器人学 · 计算机科学 2021-08-31 Nadine Wirkuttis , Jun Tani

Generating realistic, dyadic talking head video requires ultra-low latency. Existing chunk-based methods require full non-causal context windows, introducing significant delays. This high latency critically prevents the immediate,…

计算机视觉与模式识别 · 计算机科学 2026-02-03 Bohong Chen , Haiyang Liu

We propose a dyadic Item Response Theory (dIRT) model for measuring interactions of pairs of individuals when the responses to items represent the actions (or behaviors, perceptions, etc.) of each individual (actor) made within the context…

应用统计 · 统计学 2025-01-08 Brian Gin , Nicholas Sim , Anders Skrondal , Sophia Rabe-Hesketh

Masked modeling framework has shown promise in co-speech motion generation. However, it struggles to identify semantically significant frames for effective motion masking. In this work, we propose a speech-queried attention-based mask…

图形学 · 计算机科学 2025-07-08 Xiangyue Zhang , Jianfang Li , Jiaxu Zhang , Jianqiang Ren , Liefeng Bo , Zhigang Tu

Speech-driven facial animation methods usually contain two main classes, 3D and 2D talking face, both of which attract considerable research attention in recent years. However, to the best of our knowledge, the research on 3D talking face…

计算机视觉与模式识别 · 计算机科学 2024-04-22 Yixiang Zhuang , Baoping Cheng , Yao Cheng , Yuntao Jin , Renshuai Liu , Chengyang Li , Xuan Cheng , Jing Liao , Juncong Lin

In this paper, we propose a talking face generation method that takes an audio signal as input and a short target video clip as reference, and synthesizes a photo-realistic video of the target face with natural lip motions, head poses, and…

计算机视觉与模式识别 · 计算机科学 2021-08-19 Chenxu Zhang , Yifan Zhao , Yifei Huang , Ming Zeng , Saifeng Ni , Madhukar Budagavi , Xiaohu Guo

In this paper, we abstract the process of people hearing speech, extracting meaningful cues, and creating various dynamically audio-consistent talking faces, termed Listening and Imagining, into the task of high-fidelity diverse talking…

计算机视觉与模式识别 · 计算机科学 2024-04-02 Chao Xu , Yang Liu , Jiazheng Xing , Weida Wang , Mingze Sun , Jun Dan , Tianxin Huang , Siyuan Li , Zhi-Qi Cheng , Ying Tai , Baigui Sun

Face-to-face communication, as a common human activity, motivates the research on interactive head generation. A virtual agent can generate motion responses with both listening and speaking capabilities based on the audio or motion signals…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Ying Guo , Xi Liu , Cheng Zhen , Pengfei Yan , Xiaoming Wei

Generating realistic human motions that naturally respond to both spoken language and physical objects is crucial for interactive digital experiences. Current methods, however, address speech-driven gestures or object interactions…

计算机视觉与模式识别 · 计算机科学 2025-12-16 Sreehari Rajan , Kunal Bhosikar , Charu Sharma