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Egocentric human video data, which captures rich human-environment interactions and can be collected at scale, has become a key driver of embodied intelligence research. However, existing egocentric datasets typically lack tactile sensing,…

Existing methods for 3D tracking from monocular RGB videos predominantly consider articulated and rigid objects. Modelling dense non-rigid object deformations in this setting remained largely unaddressed so far, although such effects can…

计算机视觉与模式识别 · 计算机科学 2023-10-16 Soshi Shimada , Vladislav Golyanik , Patrick Pérez , Christian Theobalt

We address the challenge of content diversity and controllability in pedestrian simulation for driving scenarios. Recent pedestrian animation frameworks have a significant limitation wherein they primarily focus on either following…

计算机视觉与模式识别 · 计算机科学 2024-05-01 Jingbo Wang , Zhengyi Luo , Ye Yuan , Yixuan Li , Bo Dai

This report presents a framework called Segment And Track Anything (SAMTrack) that allows users to precisely and effectively segment and track any object in a video. Additionally, SAM-Track employs multimodal interaction methods that enable…

计算机视觉与模式识别 · 计算机科学 2023-05-12 Yangming Cheng , Liulei Li , Yuanyou Xu , Xiaodi Li , Zongxin Yang , Wenguan Wang , Yi Yang

Video generation models have shown their superior ability to generate photo-realistic video. However, how to accurately control (or edit) the video remains a formidable challenge. The main issues are: 1) how to perform direct and accurate…

图形学 · 计算机科学 2024-07-23 Yufan Deng , Ruida Wang , Yuhao Zhang , Yu-Wing Tai , Chi-Keung Tang

Generating motion-controlled videos--where user-specified actions drive physically plausible scene dynamics under freely chosen viewpoints--demands two capabilities: (1) disentangled motion control, allowing users to separately control the…

计算机视觉与模式识别 · 计算机科学 2026-04-09 Shaowei Liu , Xuanchi Ren , Tianchang Shen , Huan Ling , Saurabh Gupta , Shenlong Wang , Sanja Fidler , Jun Gao

Motion-controllable image animation is a fundamental task with a wide range of potential applications. Recent works have made progress in controlling camera or object motion via various motion representations, while they still struggle to…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Yingjie Chen , Yifang Men , Yuan Yao , Miaomiao Cui , Liefeng Bo

We propose novel motion representations for animating articulated objects consisting of distinct parts. In a completely unsupervised manner, our method identifies object parts, tracks them in a driving video, and infers their motions by…

计算机视觉与模式识别 · 计算机科学 2021-04-26 Aliaksandr Siarohin , Oliver J. Woodford , Jian Ren , Menglei Chai , Sergey Tulyakov

In this paper, we present DreaMoving, a diffusion-based controllable video generation framework to produce high-quality customized human videos. Specifically, given target identity and posture sequences, DreaMoving can generate a video of…

计算机视觉与模式识别 · 计算机科学 2023-12-12 Mengyang Feng , Jinlin Liu , Kai Yu , Yuan Yao , Zheng Hui , Xiefan Guo , Xianhui Lin , Haolan Xue , Chen Shi , Xiaowen Li , Aojie Li , Xiaoyang Kang , Biwen Lei , Miaomiao Cui , Peiran Ren , Xuansong Xie

Interactive 3D simulated objects are crucial in AR/VR, animations, and robotics, driving immersive experiences and advanced automation. However, creating these articulated objects requires extensive human effort and expertise, limiting…

计算机视觉与模式识别 · 计算机科学 2025-06-03 Long Le , Jason Xie , William Liang , Hung-Ju Wang , Yue Yang , Yecheng Jason Ma , Kyle Vedder , Arjun Krishna , Dinesh Jayaraman , Eric Eaton

The field of visual representation learning has seen explosive growth in the past years, but its benefits in robotics have been surprisingly limited so far. Prior work uses generic visual representations as a basis to learn (task-specific)…

机器人学 · 计算机科学 2023-08-16 Jianren Wang , Sudeep Dasari , Mohan Kumar Srirama , Shubham Tulsiani , Abhinav Gupta

The goal of this paper is to discover, segment, and track independently moving objects in complex visual scenes. Previous approaches have explored the use of optical flow for motion segmentation, leading to imperfect predictions due to…

计算机视觉与模式识别 · 计算机科学 2024-08-20 Junyu Xie , Weidi Xie , Andrew Zisserman

We present a versatile latent representation that enables physically simulated character to efficiently utilize motion priors. To build a powerful motion embedding that is shared across multiple tasks, the physics controller should employ…

图形学 · 计算机科学 2025-03-18 Jinseok Bae , Jungdam Won , Donggeun Lim , Inwoo Hwang , Young Min Kim

We present Playable Environments - a new representation for interactive video generation and manipulation in space and time. With a single image at inference time, our novel framework allows the user to move objects in 3D while generating a…

计算机视觉与模式识别 · 计算机科学 2022-03-17 Willi Menapace , Stéphane Lathuilière , Aliaksandr Siarohin , Christian Theobalt , Sergey Tulyakov , Vladislav Golyanik , Elisa Ricci

Character animation aims to generate lifelike videos by transferring motion dynamics from a driving video to a reference image. Recent strides in generative models have paved the way for high-fidelity character animation. In this work, we…

Video data is more cost-effective than motion capture data for learning 3D character motion controllers, yet synthesizing realistic and diverse behaviors directly from videos remains challenging. Previous approaches typically rely on…

图形学 · 计算机科学 2025-12-10 Jianan Li , Xiao Chen , Tao Huang , Tien-Tsin Wong

This paper proposes a new end-to-end neural rendering architecture to transfer appearance and reenact human actors. Our method leverages a carefully designed graph convolutional network (GCN) to model the human body manifold structure,…

计算机视觉与模式识别 · 计算机科学 2021-10-25 Thiago L. Gomes , Thiago M. Coutinho , Rafael Azevedo , Renato Martins , Erickson R. Nascimento

Recent advances in 3D-aware GAN models have enabled the generation of realistic and controllable human body images. However, existing methods focus on the control of major body joints, neglecting the manipulation of expressive attributes,…

计算机视觉与模式识别 · 计算机科学 2023-11-23 Zhongcong Xu , Jianfeng Zhang , Jun Hao Liew , Jiashi Feng , Mike Zheng Shou

Generating realistic full-body motion interacting with objects is critical for applications in robotics, virtual reality, and human-computer interaction. While existing methods can generate full-body motion within 3D scenes, they often lack…

计算机视觉与模式识别 · 计算机科学 2025-10-28 Kunal Bhosikar , Siddharth Katageri , Vivek Madhavaram , Kai Han , Charu Sharma

Recent advances in text-to-3D scene generation have demonstrated significant potential to transform content creation across multiple industries. Although the research community has made impressive progress in addressing the challenges of…