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相关论文: GVA: Reconstructing Vivid 3D Gaussian Avatars from…

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While there has been significant progress in the field of 3D avatar creation from visual observations, modeling physically plausible dynamics of humans with loose garments remains a challenging problem. Although a few existing works address…

图形学 · 计算机科学 2025-10-03 Changmin Lee , Jihyun Lee , Tae-Kyun Kim

With recent advancements in neural rendering and motion capture algorithms, remarkable progress has been made in photorealistic human avatar modeling, unlocking immense potential for applications in virtual reality, augmented reality,…

计算机视觉与模式识别 · 计算机科学 2025-05-22 Hendrik Junkawitsch , Guoxing Sun , Heming Zhu , Christian Theobalt , Marc Habermann

We present a novel method for high detail-preserving human avatar creation from monocular video. A parameterized body model is refined and optimized to maximally resemble subjects from a video showing them from all sides. Our avatars…

计算机视觉与模式识别 · 计算机科学 2018-08-07 Thiemo Alldieck , Marcus Magnor , Weipeng Xu , Christian Theobalt , Gerard Pons-Moll

In this paper, we present WonderHuman to reconstruct dynamic human avatars from a monocular video for high-fidelity novel view synthesis. Previous dynamic human avatar reconstruction methods typically require the input video to have full…

计算机视觉与模式识别 · 计算机科学 2026-01-08 Zilong Wang , Zhiyang Dou , Yuan Liu , Cheng Lin , Xiao Dong , Yunhui Guo , Chenxu Zhang , Xin Li , Wenping Wang , Xiaohu Guo

Despite recent progress in 3D hand reconstruction from monocular videos, most existing methods rely on data captured in well-controlled environments and therefore degrade in real-world settings with severe perturbations, such as hand-object…

计算机视觉与模式识别 · 计算机科学 2026-02-25 Hanhui Li , Xuan Huang , Wanquan Liu , Yuhao Cheng , Long Chen , Yiqiang Yan , Xiaodan Liang , Chenqiang Gao

In this paper, we propose Generalizable and Animatable Gaussian head Avatar (GAGAvatar) for one-shot animatable head avatar reconstruction. Existing methods rely on neural radiance fields, leading to heavy rendering consumption and low…

计算机视觉与模式识别 · 计算机科学 2024-10-11 Xuangeng Chu , Tatsuya Harada

We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

Photorealistic 3D head avatars are vital for telepresence, gaming, and VR. However, most methods focus solely on facial regions, ignoring natural hand-face interactions, such as a hand resting on the chin or fingers gently touching the…

计算机视觉与模式识别 · 计算机科学 2025-10-21 Haonan He , Yufeng Zheng , Jie Song

Creating high-quality 3D avatars using 3D Gaussian Splatting (3DGS) from a monocular video benefits virtual reality and telecommunication applications. However, existing automatic methods exhibit artifacts under novel poses due to limited…

人机交互 · 计算机科学 2024-12-23 Jotaro Sakamiya , I-Chao Shen , Jinsong Zhang , Mustafa Doga Dogan , Takeo Igarashi

We present Grasp in Gaussians (GraG), a fast and robust method for reconstructing dynamic 3D hand-object interactions from a single monocular video. Unlike recent approaches that optimize heavy neural representations, our method focuses on…

计算机视觉与模式识别 · 计算机科学 2026-04-15 Ayce Idil Aytekin , Xu Chen , Zhengyang Shen , Thabo Beeler , Helge Rhodin , Rishabh Dabral , Christian Theobalt

We present AHOY, a method for reconstructing complete, animatable 3D Gaussian avatars from in-the-wild monocular video despite heavy occlusion. Existing methods assume unoccluded input-a fully visible subject, often in a canonical…

计算机视觉与模式识别 · 计算机科学 2026-03-19 Aymen Mir , Riza Alp Guler , Xiangjun Tang , Peter Wonka , Gerard Pons-Moll

We present FastAvatar, a fast and robust algorithm for single-image 3D face reconstruction using 3D Gaussian Splatting (3DGS). Given a single input image from an arbitrary pose, FastAvatar recovers a high-quality, full-head 3DGS avatar in…

计算机视觉与模式识别 · 计算机科学 2025-11-27 Hao Liang , Zhixuan Ge , Soumendu Majee , Ashish Tiwari , G. M. Dilshan Godaliyadda , Ashok Veeraraghavan , Guha Balakrishnan

The creation of high-fidelity, digital versions of human heads is an important stepping stone in the process of further integrating virtual components into our everyday lives. Constructing such avatars is a challenging research problem, due…

计算机视觉与模式识别 · 计算机科学 2024-09-16 Simon Giebenhain , Tobias Kirschstein , Martin Rünz , Lourdes Agapito , Matthias Nießner

We introduce GaussianAvatars, a new method to create photorealistic head avatars that are fully controllable in terms of expression, pose, and viewpoint. The core idea is a dynamic 3D representation based on 3D Gaussian splats that are…

计算机视觉与模式识别 · 计算机科学 2024-03-29 Shenhan Qian , Tobias Kirschstein , Liam Schoneveld , Davide Davoli , Simon Giebenhain , Matthias Nießner

We present Vid2Avatar-Pro, a method to create photorealistic and animatable 3D human avatars from monocular in-the-wild videos. Building a high-quality avatar that supports animation with diverse poses from a monocular video is challenging…

计算机视觉与模式识别 · 计算机科学 2025-03-04 Chen Guo , Junxuan Li , Yash Kant , Yaser Sheikh , Shunsuke Saito , Chen Cao

Accurately recovering human pose and appearance from video is an essential component of scene reconstruction, with applications to motion capture, motion prediction, virtual reality, and digital twinning. Despite significant interest in…

计算机视觉与模式识别 · 计算机科学 2026-05-22 Yeheng Zong , Pou-Chun Kung , Yike Pan , Seth Isaacson , Yizhou Chen , Ram Vasudevan , Katherine A. Skinner

Recent advancements in Gaussian Splatting have enabled increasingly accurate reconstruction of photorealistic head avatars, opening the door to numerous applications in visual effects, videoconferencing, and virtual reality. This, however,…

计算机视觉与模式识别 · 计算机科学 2026-03-20 Kelian Baert , Mae Younes , Francois Bourel , Marc Christie , Adnane Boukhayma

Reconstructing animatable and high-quality 3D head avatars from monocular videos, especially with realistic relighting, is a valuable task. However, the limited information from single-view input, combined with the complex head poses and…

计算机视觉与模式识别 · 计算机科学 2025-04-22 Dongbin Zhang , Yunfei Liu , Lijian Lin , Ye Zhu , Kangjie Chen , Minghan Qin , Yu Li , Haoqian Wang

Despite recent progress in 3D Gaussian-based head avatar modeling, efficiently generating high fidelity avatars remains a challenge. Current methods typically rely on extensive multi-view capture setups or monocular videos with per-identity…

计算机视觉与模式识别 · 计算机科学 2026-02-02 Xinya Ji , Sebastian Weiss , Manuel Kansy , Jacek Naruniec , Xun Cao , Barbara Solenthaler , Derek Bradley

Creating photorealistic 3D head avatars from limited input has become increasingly important for applications in virtual reality, telepresence, and digital entertainment. While recent advances like neural rendering and 3D Gaussian splatting…

图形学 · 计算机科学 2026-03-12 Chen Guo , Zhuo Su , Liao Wang , Jian Wang , Shuang Li , Xu Chang , Zhaohu Li , Yang Zhao , Guidong Wang , Yebin Liu , Ruqi Huang