相关论文: SoundShift: Exploring Sound Manipulations for Acce…
This article investigates mixed reality (MR) to enhance human-robot collaboration (HRC). The proposed solution adopts MR as a communication layer to convey a mobile manipulator's intentions and upcoming actions to the humans with whom it…
We introduce the active audio-visual source separation problem, where an agent must move intelligently in order to better isolate the sounds coming from an object of interest in its environment. The agent hears multiple audio sources…
This short paper introduces a workflow for generating realistic soundscapes for visual media. In contrast to prior work, which primarily focus on matching sounds for on-screen visuals, our approach extends to suggesting sounds that may not…
Self-supervised audio-visual learning aims to capture useful representations of video by leveraging correspondences between visual and audio inputs. Existing approaches have focused primarily on matching semantic information between the…
Smart Home Assistants (SHAs) have become ubiquitous in modern households, offering convenience and efficiency through its voice interface. However, for Deaf and Hard-of-Hearing (DHH) individuals, the reliance on auditory and textual…
Magnetic resonance imaging (MRI) is an indispensable diagnostic tool, yet the confined bore and acoustic noise can evoke considerable anxiety and claustrophobic reactions. High anxiety leads to motion artifacts, incomplete scans and…
The rapid dissemination and adoption of smart speakers has enabled substantial opportunities to improve human health. Just as the introduction of the mobile phone led to considerable health innovation, smart speaker computing systems carry…
Automatic speech recognition (ASR) systems struggle with dysarthric speech due to high inter-speaker variability and slow speaking rates. To address this, we explore dysarthric-to-healthy speech conversion for improved ASR performance. Our…
Interpreting uncertain data can be difficult, particularly if the data presentation is complex. We investigate the efficacy of different modalities for representing data and how to combine the strengths of each modality to facilitate the…
In recent years, deep learning based source separation has achieved impressive results. Most studies, however, still evaluate separation models on synthetic datasets, while the performance of state-of-the-art techniques on in-the-wild…
Digital Audio Workstations (DAWs) are central to modern music production but often encumber the musician's workflow, tethering them to a desk and hindering natural interaction with their instrument. Furthermore, effective remote…
We propose a novel mixture of experts framework for field-of-view enhancement in binaural signal matching. Our approach enables dynamic spatial audio rendering that adapts to continuous talker motion, allowing users to emphasize or suppress…
This article explores a critical gap in Mixed Reality (MR) technology: while advances have been made, MR still struggles to authentically replicate human embodiment and socio-motor interaction. For MR to enable truly meaningful social…
Identification and localization of sounds are both integral parts of computational auditory scene analysis. Although each can be solved separately, the goal of forming coherent auditory objects and achieving a comprehensive spatial scene…
The recently-proposed mixture invariant training (MixIT) is an unsupervised method for training single-channel sound separation models in the sense that it does not require ground-truth isolated reference sources. In this paper, we…
With the rapid development of spatial audio technologies today, applications in AR, VR, and other scenarios have garnered extensive attention. Unlike traditional mono sound, spatial audio offers a more realistic and immersive auditory…
Recent advances in multi-modal large language models (MLLMs) have opened new possibilities for unified modeling of speech, text, images, and other modalities. Building on our prior work, this paper examines the conditions and model…
The main motivation for Automatic Speech Recognition (ASR) is efficient interfaces to computers, and for the interfaces to be natural and truly useful, it should provide coverage for a large group of users. The purpose of these tasks is to…
We investigate the benefit of combining blind audio recordings with 3D scene information for novel-view acoustic synthesis. Given audio recordings from 2-4 microphones and the 3D geometry and material of a scene containing multiple unknown…
While speaker adaptation for end-to-end speech synthesis using speaker embeddings can produce good speaker similarity for speakers seen during training, there remains a gap for zero-shot adaptation to unseen speakers. We investigate…