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Neural reconstruction models for autonomous driving simulation have made significant strides in recent years, with dynamic models becoming increasingly prevalent. However, these models are typically limited to handling in-domain objects…

There has recently been great interest in neural rendering methods. Some approaches use 3D geometry reconstructed with Multi-View Stereo (MVS) but cannot recover from the errors of this process, while others directly learn a volumetric…

计算机视觉与模式识别 · 计算机科学 2021-09-09 Georgios Kopanas , Julien Philip , Thomas Leimkühler , George Drettakis

Recent point-based differentiable rendering techniques have achieved significant success in high-fidelity reconstruction and fast rendering. However, due to the unstructured nature of point-based representations, they are difficult to apply…

图形学 · 计算机科学 2025-08-12 Kaiwen Song , Jinkai Cui , Zherui Qiu , Juyong Zhang

Deep generative models have shown success in generating 3D shapes with different representations. In this work, we propose Neural Volumetric Mesh Generator(NVMG) which can generate novel and high-quality volumetric meshes. Unlike the…

计算机视觉与模式识别 · 计算机科学 2022-10-10 Yan Zheng , Lemeng Wu , Xingchao Liu , Zhen Chen , Qiang Liu , Qixing Huang

Today, most methods for image understanding tasks rely on feed-forward neural networks. While this approach has allowed for empirical accuracy, efficiency, and task adaptation via fine-tuning, it also comes with fundamental disadvantages.…

计算机视觉与模式识别 · 计算机科学 2024-04-19 Julian Ost , Tanushree Banerjee , Mario Bijelic , Felix Heide

We propose a real time deep learning framework for video-based facial expression capture. Our process uses a high-end facial capture pipeline based on FACEGOOD to capture facial expression. We train a convolutional neural network to produce…

计算机视觉与模式识别 · 计算机科学 2021-11-16 Hongwei Xu , Leijia Dai , Jianxing Fu , Xiangyuan Wang , Quanwei Wang

This paper addresses the challenges of designing mesh convolution neural networks for 3D mesh dense prediction. While deep learning has achieved remarkable success in image dense prediction tasks, directly applying or extending these…

计算机视觉与模式识别 · 计算机科学 2024-08-27 Shi Hezi , Jiang Luo , Zheng Jianmin , Zeng Jun

Recovering the shape and appearance of real-world objects from natural 2D images is a long-standing and challenging inverse rendering problem. In this paper, we introduce a novel hybrid differentiable rendering method to efficiently…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Xiangyang Zhu , Yiling Pan , Bailin Deng , Bin Wang

Non-parametric mesh reconstruction has recently shown significant progress in 3D hand and body applications. In these methods, mesh vertices and edges are visible to neural networks, enabling the possibility to establish a direct mapping…

计算机视觉与模式识别 · 计算机科学 2022-10-18 Shijian Jiang , Guwen Han , Danhang Tang , Yang Zhou , Xiang Li , Jiming Chen , Qi Ye

Triangle meshes play a crucial role in 3D applications for efficient manipulation and rendering. While auto-regressive methods generate structured meshes by predicting discrete vertex tokens, they are often constrained by limited face…

计算机视觉与模式识别 · 计算机科学 2025-03-20 Ruowen Zhao , Junliang Ye , Zhengyi Wang , Guangce Liu , Yiwen Chen , Yikai Wang , Jun Zhu

We propose a method to reconstruct high-fidelity human avatars from multi-view video that can run on mobile devices. Many works can model high-quality Gaussian-based full-body avatars from multi-view video. However, these methods require…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Youyi Zhan , He Wang , Tianjia Shao , Kun Zhou

Surfaces are typically represented as meshes, which can be extracted from volumetric fields via meshing or optimized directly as surface parameterizations. Volumetric representations occupy 3D space and have a large effective receptive…

图形学 · 计算机科学 2026-02-03 Ruiqi Zhang , Jiacheng Wu , Jie Chen

Directly generating 3D meshes, the default representation for 3D shapes in the graphics industry, using auto-regressive (AR) models has become popular these days, thanks to their sharpness, compactness in the generated results, and ability…

图形学 · 计算机科学 2025-09-26 Jiabao Lei , Kewei Shi , Zhihao Liang , Kui Jia

Neural Radiance Field (NeRF) has emerged as a leading technique for novel view synthesis, owing to its impressive photorealistic reconstruction and rendering capability. Nevertheless, achieving real-time NeRF rendering in large-scale scenes…

计算机视觉与模式识别 · 计算机科学 2025-03-31 Chaojian Li , Bichen Wu , Peter Vajda , Yingyan Celine Lin

We propose a new model-based algorithm solving the inverse rig problem in facial animation retargeting, exhibiting higher accuracy of the fit and sparser, more interpretable weight vector compared to SOTA. The proposed method targets a…

图形学 · 计算机科学 2023-03-28 Stevo Racković , Cláudia Soares , Dušan Jakovetić , Zoranka Desnica

We present TexMesh, a novel approach to reconstruct detailed human meshes with high-resolution full-body texture from RGB-D video. TexMesh enables high quality free-viewpoint rendering of humans. Given the RGB frames, the captured…

计算机视觉与模式识别 · 计算机科学 2020-09-22 Tiancheng Zhi , Christoph Lassner , Tony Tung , Carsten Stoll , Srinivasa G. Narasimhan , Minh Vo

With the powerfulness of convolution neural networks (CNN), CNN based face reconstruction has recently shown promising performance in reconstructing detailed face shape from 2D face images. The success of CNN-based methods relies on a large…

计算机视觉与模式识别 · 计算机科学 2018-05-16 Yudong Guo , Juyong Zhang , Jianfei Cai , Boyi Jiang , Jianmin Zheng

In this paper, we introduce MeshGen, an advanced image-to-3D pipeline that generates high-quality 3D meshes with detailed geometry and physically based rendering (PBR) textures. Addressing the challenges faced by existing 3D native…

图形学 · 计算机科学 2025-05-09 Zilong Chen , Yikai Wang , Wenqiang Sun , Feng Wang , Yiwen Chen , Huaping Liu

Video retargeting for digital face animation is used in virtual reality, social media, gaming, movies, and video conference, aiming to animate avatars' facial expressions based on videos of human faces. The standard method to represent…

图形学 · 计算机科学 2023-06-22 Ariel Larey , Omri Asraf , Adam Kelder , Itzik Wilf , Ofer Kruzel , Nati Daniel

Upsampling videos of human activity is an interesting yet challenging task with many potential applications ranging from gaming to entertainment and sports broadcasting. The main difficulty in synthesizing video frames in this setting stems…

计算机视觉与模式识别 · 计算机科学 2021-11-02 Hsuan-I Ho , Xu Chen , Jie Song , Otmar Hilliges