中文
相关论文

相关论文: Gaussian Shadow Casting for Neural Characters

200 篇论文

This paper aims to tackle the problem of modeling dynamic urban streets for autonomous driving scenes. Recent methods extend NeRF by incorporating tracked vehicle poses to animate vehicles, enabling photo-realistic view synthesis of dynamic…

计算机视觉与模式识别 · 计算机科学 2024-08-20 Yunzhi Yan , Haotong Lin , Chenxu Zhou , Weijie Wang , Haiyang Sun , Kun Zhan , Xianpeng Lang , Xiaowei Zhou , Sida Peng

Creating a controllable and relightable digital avatar from multi-view video with fixed illumination is a very challenging problem since humans are highly articulated, creating pose-dependent appearance effects, and skin as well as clothing…

计算机视觉与模式识别 · 计算机科学 2024-07-29 Diogo Luvizon , Vladislav Golyanik , Adam Kortylewski , Marc Habermann , Christian Theobalt

We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

Neural rendering has demonstrated remarkable success in high-quality 3D neural reconstruction and novel view synthesis with dense input views and accurate poses. However, applying it to extremely sparse, unposed views in unbounded 360{\deg}…

计算机视觉与模式识别 · 计算机科学 2025-04-01 Chong Bao , Xiyu Zhang , Zehao Yu , Jiale Shi , Guofeng Zhang , Songyou Peng , Zhaopeng Cui

In this work, we address specular appearance in inverse rendering using 2D Gaussian splatting with deferred shading and argue for a refinement stage to improve specular detail, thereby bridging the gap with reconstruction-only methods. Our…

计算机视觉与模式识别 · 计算机科学 2025-12-10 Georgios Kouros , Minye Wu , Tinne Tuytelaars

3D Gaussian Splatting (3DGS) enables efficient reconstruction and high-fidelity real-time rendering of complex scenes on consumer hardware. However, due to its rasterization-based formulation, 3DGS is constrained to ideal pinhole cameras…

图形学 · 计算机科学 2025-03-26 Qi Wu , Janick Martinez Esturo , Ashkan Mirzaei , Nicolas Moenne-Loccoz , Zan Gojcic

We introduce light diffusion, a novel method to improve lighting in portraits, softening harsh shadows and specular highlights while preserving overall scene illumination. Inspired by professional photographers' diffusers and scrims, our…

计算机视觉与模式识别 · 计算机科学 2023-05-09 David Futschik , Kelvin Ritland , James Vecore , Sean Fanello , Sergio Orts-Escolano , Brian Curless , Daniel Sýkora , Rohit Pandey

Large-scale generative models have achieved remarkable advancements in various visual tasks, yet their application to shadow removal in images remains challenging. These models often generate diverse, realistic details without adequate…

计算机视觉与模式识别 · 计算机科学 2024-12-04 Xinjie Li , Yang Zhao , Dong Wang , Yuan Chen , Li Cao , Xiaoping Liu

Gaussian Splatting (GS) is a recent and pivotal technique in 3D computer graphics. GS-based algorithms almost always bypass classical methods such as ray tracing, which offer numerous inherent advantages for rendering. For example, ray…

We introduce abstract rendering, a method for computing a set of images by rendering a scene from a continuously varying range of camera positions. The resulting abstract image-which encodes an infinite collection of possible renderings-is…

计算机视觉与模式识别 · 计算机科学 2025-03-05 Yangge Li , Chenxi Ji , Xiangru Zhong , Huan Zhang , Sayan Mitra

High-fidelity 3D reconstruction of common indoor scenes is crucial for VR and AR applications. 3D Gaussian splatting, a novel differentiable rendering technique, has achieved state-of-the-art novel view synthesis results with high rendering…

计算机视觉与模式识别 · 计算机科学 2024-11-08 Matias Turkulainen , Xuqian Ren , Iaroslav Melekhov , Otto Seiskari , Esa Rahtu , Juho Kannala

Classical shadows are an efficient method for constructing an approximate classical description of a quantum state using very few measurements. In the paper we propose to enhance classical shadow methods using bootstrap resampling methods.…

量子物理 · 物理学 2025-11-18 Eric Ghysels , Jack Morgan

We present a deep neural network for removing undesirable shading features from an unconstrained portrait image, recovering the underlying texture. Our training scheme incorporates three regularization strategies: masked loss, to emphasize…

计算机视觉与模式识别 · 计算机科学 2022-07-25 Joshua Weir , Junhong Zhao , Andrew Chalmers , Taehyun Rhee

We present a learning-based system for rapid mass-scale material synthesis that is useful for novice and expert users alike. The user preferences are learned via Gaussian Process Regression and can be easily sampled for new recommendations.…

机器学习 · 计算机科学 2018-08-07 Károly Zsolnai-Fehér , Peter Wonka , Michael Wimmer

Gaussian splatting typically requires dense observations of the scene and can fail to reconstruct occluded and unobserved areas. We propose a latent diffusion model to reconstruct a complete 3D scene with Gaussian splats, including the…

计算机视觉与模式识别 · 计算机科学 2025-09-01 Ziwei Liao , Mohamed Sayed , Steven L. Waslander , Sara Vicente , Daniyar Turmukhambetov , Michael Firman

3D Gaussian Splatting (3DGS) has emerged as a promising representation for photorealistic rendering of 3D scenes. However, its high storage requirements pose significant challenges for practical applications. We observe that Gaussians…

计算机视觉与模式识别 · 计算机科学 2025-11-05 Yuang Shi , Simone Gasparini , Géraldine Morin , Chenggang Yang , Wei Tsang Ooi

Novel view synthesis has experienced significant advancements owing to increasingly capable NeRF- and 3DGS-based methods. However, reflective object reconstruction remains challenging, lacking a proper solution to achieve real-time,…

计算机视觉与模式识别 · 计算机科学 2025-02-04 Yuxuan Yao , Zixuan Zeng , Chun Gu , Xiatian Zhu , Li Zhang

Recent progress in neural rendering has brought forth pioneering methods, such as NeRF and Gaussian Splatting, which revolutionize view rendering across various domains like AR/VR, gaming, and content creation. While these methods excel at…

In recent years, Neural Radiance Fields (NeRF) has revolutionized three-dimensional (3D) reconstruction with its implicit representation. Building upon NeRF, 3D Gaussian Splatting (3D-GS) has departed from the implicit representation of…

计算机视觉与模式识别 · 计算机科学 2024-05-29 Bin Zhang , Bi Zeng , Zexin Peng

Real-time rendering of photorealistic and controllable human avatars stands as a cornerstone in Computer Vision and Graphics. While recent advances in neural implicit rendering have unlocked unprecedented photorealism for digital avatars,…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Haokai Pang , Heming Zhu , Adam Kortylewski , Christian Theobalt , Marc Habermann