中文
相关论文

相关论文: Behavioural Cloning in VizDoom

200 篇论文

Recent advances in behavior cloning (BC) have enabled impressive visuomotor control policies. However, these approaches are limited by the quality of human demonstrations, the manual effort required for data collection, and the diminishing…

机器人学 · 计算机科学 2025-09-29 Lars Ankile , Zhenyu Jiang , Rocky Duan , Guanya Shi , Pieter Abbeel , Anusha Nagabandi

A common vision from science fiction is that robots will one day inhabit our physical spaces, sense the world as we do, assist our physical labours, and communicate with us through natural language. Here we study how to design artificial…

The universe involves many independent co-learning agents as an ever-evolving part of our observed environment. Yet, in practice, Multi-Agent Reinforcement Learning (MARL) applications are typically constrained to small, homogeneous…

机器学习 · 计算机科学 2025-04-29 Yann Bouteiller , Karthik Soma , Giovanni Beltrame

Our aim is to build autonomous agents that can solve tasks in environments like Minecraft. To do so, we used an imitation learning-based approach. We formulate our control problem as a search problem over a dataset of experts'…

机器学习 · 计算机科学 2023-04-18 Federico Malato , Florian Leopold , Amogh Raut , Ville Hautamäki , Andrew Melnik

Imitation learning methods seek to learn from an expert either through behavioral cloning (BC) of the policy or inverse reinforcement learning (IRL) of the reward. Such methods enable agents to learn complex tasks from humans that are…

机器学习 · 计算机科学 2023-12-07 Joe Watson , Sandy H. Huang , Nicolas Heess

Training agents in multi-agent competitive games presents significant challenges due to their intricate nature. These challenges are exacerbated by dynamics influenced not only by the environment but also by opponents' strategies. Existing…

机器学习 · 计算机科学 2023-08-22 The Viet Bui , Tien Mai , Thanh Hong Nguyen

Imitation learning (IL) algorithms use expert demonstrations to learn a specific task. Most of the existing approaches assume that all expert demonstrations are reliable and trustworthy, but what if there exist some adversarial…

机器学习 · 计算机科学 2021-01-06 Mostafa Hussein , Brendan Crowe , Marek Petrik , Momotaz Begum

Imitation Learning (IL) is an effective learning paradigm exploiting the interactions between agents and environments. It does not require explicit reward signals and instead tries to recover desired policies using expert demonstrations. In…

机器学习 · 计算机科学 2021-12-14 Yang Liu , Yongzhe Chang , Shilei Jiang , Xueqian Wang , Bin Liang , Bo Yuan

Motivated by recent advance of machine learning using Deep Reinforcement Learning this paper proposes a modified architecture that produces more robust agents and speeds up the training process. Our architecture is based on Asynchronous…

机器学习 · 计算机科学 2018-04-18 Ibrahim M. Sobh , Nevin M. Darwish

Learning from human demonstrations (behavior cloning) is a cornerstone of robot learning. However, most behavior cloning algorithms require a large number of demonstrations to learn a task, especially for general tasks that have a large…

机器人学 · 计算机科学 2023-09-20 Abraham George , Amir Barati Farimani

Interactive digital agents (IDAs) leverage APIs of stateful digital environments to perform tasks in response to user requests. While IDAs powered by instruction-tuned large language models (LLMs) can react to feedback from interface…

When interacting with people, AI agents do not just influence the state of the world -- they also influence the actions people take in response to the agent, and even their underlying intentions and strategies. Accounting for and leveraging…

人工智能 · 计算机科学 2023-10-31 Joey Hong , Sergey Levine , Anca Dragan

Imitation learning (IL) aims to learn an optimal policy from demonstrations. However, such demonstrations are often imperfect since collecting optimal ones is costly. To effectively learn from imperfect demonstrations, we propose a novel…

机器学习 · 计算机科学 2019-01-31 Yueh-Hua Wu , Nontawat Charoenphakdee , Han Bao , Voot Tangkaratt , Masashi Sugiyama

Balancing game difficulty in video games is a key task to create interesting gaming experiences for players. Mismatching the game difficulty and a player's skill or commitment results in frustration or boredom on the player's side, and…

人工智能 · 计算机科学 2024-08-14 Ronja Fuchs , Robin Gieseke , Alexander Dockhorn

In this work, we present Conditional Adversarial Latent Models (CALM), an approach for generating diverse and directable behaviors for user-controlled interactive virtual characters. Using imitation learning, CALM learns a representation of…

计算机视觉与模式识别 · 计算机科学 2023-05-04 Chen Tessler , Yoni Kasten , Yunrong Guo , Shie Mannor , Gal Chechik , Xue Bin Peng

Imitation learning is a primary approach to improve the efficiency of reinforcement learning by exploiting the expert demonstrations. However, in many real scenarios, obtaining expert demonstrations could be extremely expensive or even…

机器学习 · 计算机科学 2023-07-25 Kun-Peng Ning , Hu Xu , Kun Zhu , Sheng-Jun Huang

Bipedal robots do not perform well as humans since they do not learn to walk like we do. In this paper we propose a method to train a bipedal robot to perform some basic movements with the help of imitation learning (IL) in which an…

机器人学 · 计算机科学 2021-05-18 Vishal Kumar , Sinnu Susan Thomas

Collaborating with humans requires rapidly adapting to their individual strengths, weaknesses, and preferences. Unfortunately, most standard multi-agent reinforcement learning techniques, such as self-play (SP) or population play (PP),…

机器学习 · 计算机科学 2022-01-10 DJ Strouse , Kevin R. McKee , Matt Botvinick , Edward Hughes , Richard Everett

We consider the task of building strong but human-like policies in multi-agent decision-making problems, given examples of human behavior. Imitation learning is effective at predicting human actions but may not match the strength of expert…

多智能体系统 · 计算机科学 2022-02-18 Athul Paul Jacob , David J. Wu , Gabriele Farina , Adam Lerer , Hengyuan Hu , Anton Bakhtin , Jacob Andreas , Noam Brown

When cast into the Deep Reinforcement Learning framework, many robotics tasks require solving a long horizon and sparse reward problem, where learning algorithms struggle. In such context, Imitation Learning (IL) can be a powerful approach…

人工智能 · 计算机科学 2023-04-14 Alexandre Chenu , Nicolas Perrin-Gilbert , Olivier Sigaud