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相关论文: Wild2Avatar: Rendering Humans Behind Occlusions

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Tracking body and hand motions in the 3D space is essential for social and self-presence in augmented and virtual environments. Unlike the popular 3D pose estimation setting, the problem is often formulated as inside-out tracking based on…

计算机视觉与模式识别 · 计算机科学 2020-12-08 Mathias Parger , Chengcheng Tang , Yuanlu Xu , Christopher Twigg , Lingling Tao , Yijing Li , Robert Wang , Markus Steinberger

Occlusions of objects is one of the indispensable problems in Computer vision. While Convolutional Neural Net-works (CNNs) provide various state of the art approaches for regular image classification, they however, prove to be not as…

计算机视觉与模式识别 · 计算机科学 2023-04-26 Karthick Prasad Gunasekaran , Nikita Jaiman

Accurately reconstructing human behavior in close-interaction scenarios is crucial for enabling realistic virtual interactions in augmented reality, precise motion analysis in sports, and natural collaborative behavior in human-robot tasks.…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Qi Xia , Peishan Cong , Ziyi Wang , Yujing Sun , Qin Sun , Xinge Zhu , Mao Ye , Ruigang Yang , Yuexin Ma

A natural approach to generative modeling of videos is to represent them as a composition of moving objects. Recent works model a set of 2D sprites over a slowly-varying background, but without considering the underlying 3D scene that gives…

计算机视觉与模式识别 · 计算机科学 2021-03-26 Paul Henderson , Christoph H. Lampert

A key challenge in the task of human pose and shape estimation is occlusion, including self-occlusions, object-human occlusions, and inter-person occlusions. The lack of diverse and accurate pose and shape training data becomes a major…

计算机视觉与模式识别 · 计算机科学 2022-03-02 Kaibing Yang , Renshu Gu , Maoyu Wang , Masahiro Toyoura , Gang Xu

We propose a method to learn a high-quality implicit 3D head avatar from a monocular RGB video captured in the wild. The learnt avatar is driven by a parametric face model to achieve user-controlled facial expressions and head poses. Our…

Learning 3D human motion from 2D inputs is a fundamental task in the realms of computer vision and computer graphics. Many previous methods grapple with this inherently ambiguous task by introducing motion priors into the learning process.…

计算机视觉与模式识别 · 计算机科学 2024-04-16 Shuaiying Hou , Hongyu Tao , Junheng Fang , Changqing Zou , Hujun Bao , Weiwei Xu

To see what is not in the image is one of the broader missions of computer vision. Technology to inpaint images has made significant progress with the coming of deep learning. This paper proposes a method to tackle occlusion specific to…

计算机视觉与模式识别 · 计算机科学 2022-10-25 Surabhi Gupta , Ashwath Shetty , Avinash Sharma

In 3D human shape and pose estimation from a monocular video, models trained with limited labeled data cannot generalize well to videos with occlusion, which is common in the wild videos. The recent human neural rendering approaches…

计算机视觉与模式识别 · 计算机科学 2023-09-22 Yu Cheng , Bo Wang , Robby T. Tan

Discovering 3D arrangements of objects from single indoor images is important given its many applications including interior design, content creation, etc. Although heavily researched in the recent years, existing approaches break down…

计算机视觉与模式识别 · 计算机科学 2017-12-05 Moos Hueting , Pradyumna Reddy , Vladimir Kim , Ersin Yumer , Nathan Carr , Niloy Mitra

We present the first method to capture the 3D total motion of a target person from a monocular view input. Given an image or a monocular video, our method reconstructs the motion from body, face, and fingers represented by a 3D deformable…

计算机视觉与模式识别 · 计算机科学 2018-12-05 Donglai Xiang , Hanbyul Joo , Yaser Sheikh

We address the task of aligning CAD models to a video sequence of a complex scene containing multiple objects. Our method can process arbitrary videos and fully automatically recover the 9 DoF pose for each object appearing in it, thus…

计算机视觉与模式识别 · 计算机科学 2022-01-26 Kevis-Kokitsi Maninis , Stefan Popov , Matthias Nießner , Vittorio Ferrari

Reconstructing realistic 3D human avatars from monocular videos is a challenging task due to the limited geometric information and complex non-rigid motion involved. We present MonoCloth, a new method for reconstructing and animating…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Daisheng Jin , Ying He

Current methods for 2D and 3D object understanding struggle with severe occlusions in busy urban environments, partly due to the lack of large-scale labeled ground-truth annotations for learning occlusion. In this work, we introduce a novel…

计算机视觉与模式识别 · 计算机科学 2024-04-03 Khiem Vuong , N. Dinesh Reddy , Robert Tamburo , Srinivasa G. Narasimhan

Multi-People Tracking in an open-world setting requires a special effort in precise detection. Moreover, temporal continuity in the detection phase gains more importance when scene cluttering introduces the challenging problems of occluded…

计算机视觉与模式识别 · 计算机科学 2018-09-19 Matteo Fabbri , Fabio Lanzi , Simone Calderara , Andrea Palazzi , Roberto Vezzani , Rita Cucchiara

We present a method for recovering the shape and radiance of a scene consisting of multiple people given solely a few images. Multi-human scenes are complex due to additional occlusion and clutter. For single-human settings, existing…

计算机视觉与模式识别 · 计算机科学 2025-02-12 Qian li , Victoria Fernàndez Abrevaya , Franck Multon , Adnane Boukhayma

Recovering temporally consistent 3D human body pose, shape and motion from a monocular video is a challenging task due to (self-)occlusions, poor lighting conditions, complex articulated body poses, depth ambiguity, and limited availability…

计算机视觉与模式识别 · 计算机科学 2023-11-21 Sushovan Chanda , Amogh Tiwari , Lokender Tiwari , Brojeshwar Bhowmick , Avinash Sharma , Hrishav Barua

Human relighting is a highly desirable yet challenging task. Existing works either require expensive one-light-at-a-time (OLAT) captured data using light stage or cannot freely change the viewpoints of the rendered body. In this work, we…

计算机视觉与模式识别 · 计算机科学 2022-09-21 Zhaoxi Chen , Ziwei Liu

We present a deblurring method for scenes with occluding objects using a carefully designed layered blur model. Layered blur model is frequently used in the motion deblurring problem to handle locally varying blurs, which is caused by…

计算机视觉与模式识别 · 计算机科学 2016-11-30 Byeongjoo Ahn , Tae Hyun Kim , Wonsik Kim , Kyoung Mu Lee

Occlusions remain one of the key challenges in 3D body pose estimation from single-camera video sequences. Temporal consistency has been extensively used to mitigate their impact but the existing algorithms in the literature do not…

计算机视觉与模式识别 · 计算机科学 2024-02-20 Soumava Kumar Roy , Ilia Badanin , Sina Honari , Pascal Fua