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This paper introduces EvoCraft, a framework for Minecraft designed to study open-ended algorithms. We introduce an API that provides an open-source Python interface for communicating with Minecraft to place and track blocks. In contrast to…

人工智能 · 计算机科学 2020-12-10 Djordje Grbic , Rasmus Berg Palm , Elias Najarro , Claire Glanois , Sebastian Risi

Self-organization of complex morphological patterns from local interactions is a fascinating phenomenon in many natural and artificial systems. In the artificial world, typical examples of such morphogenetic systems are cellular automata.…

机器学习 · 计算机科学 2021-09-06 Mayalen Etcheverry , Clement Moulin-Frier , Pierre-Yves Oudeyer

From the formation of snowflakes to the evolution of diverse life forms, emergence is ubiquitous in our universe. In the quest to understand how complexity can arise from simple rules, abstract computational models, such as cellular…

神经与进化计算 · 计算机科学 2024-06-07 Maxence Faldor , Antoine Cully

This paper proposes a procedural content generator which evolves Minecraft buildings according to an open-ended and intrinsic definition of novelty. To realize this goal we evaluate individuals' novelty in the latent space using a 3D…

机器学习 · 计算机科学 2022-09-08 Matthew Barthet , Antonios Liapis , Georgios N. Yannakakis

Creatures in the real world constantly encounter new and diverse challenges they have never seen before. They will often need to adapt to some of these tasks and solve them in order to survive. This almost endless world of novel challenges…

神经与进化计算 · 计算机科学 2023-05-03 Emma Stensby Norstein , Kai Olav Ellefsen , Kyrre Glette

Developing AI agents capable of interacting with open-world environments to solve diverse tasks is a compelling challenge. However, evaluating such open-ended agents remains difficult, with current benchmarks facing scalability limitations.…

人工智能 · 计算机科学 2025-06-04 Xinyue Zheng , Haowei Lin , Kaichen He , Zihao Wang , Zilong Zheng , Yitao Liang

Autonomous agents have made great strides in specialist domains like Atari games and Go. However, they typically learn tabula rasa in isolated environments with limited and manually conceived objectives, thus failing to generalize across a…

Designing agent that can autonomously discover and learn a diversity of structures and skills in unknown changing environments is key for lifelong machine learning. A central challenge is how to learn incrementally representations in order…

机器学习 · 计算机科学 2020-05-14 Mayalen Etcheverry , Pierre-Yves Oudeyer , Chris Reinke

Natural evolution gives the impression of leading to an open-ended process of increasing diversity and complexity. If our goal is to produce such open-endedness artificially, this suggests an approach driven by evolutionary metaphor. On the…

适应与自组织系统 · 物理学 2018-12-13 Nicholas Guttenberg , Nathaniel Virgo , Alexandra Penn

We address a not-widely-recognized subset of exploratory search, where a user sets out on a typically long "search quest" for the perfect wedding dress, overlooked research topic, killer company idea, etc. The first few outputs of current…

计算与语言 · 计算机科学 2026-04-01 Queenie Luo , Gary King , Michael Puett , Michael D. Smith

The diversity of patterns that emerge from complex systems motivates their use for scientific or artistic purposes. When exploring these systems, the challenges faced are the size of the parameter space and the strongly non-linear mapping…

机器学习 · 计算机科学 2025-10-02 Bastien Morel , Clément Moulin-Frier , Pascal Barla

We study building embodied agents for open-ended creative tasks. While existing methods build instruction-following agents that can perform diverse open-ended tasks, none of them demonstrates creativity -- the ability to give novel and…

人工智能 · 计算机科学 2025-12-29 Penglin Cai , Chi Zhang , Yuhui Fu , Haoqi Yuan , Zongqing Lu

Nowadays, the field of Artificial Intelligence in Computer Games (AI in Games) is going to be more alluring since computer games challenge many aspects of AI with a wide range of problems, particularly general problems. One of these kinds…

Generative models are a powerful tool in AI for material discovery. We are designing a software framework that supports a human-AI co-creation process to accelerate finding replacements for the ``forever chemicals''-- chemicals that enable…

Quality-Diversity has emerged as a powerful family of evolutionary algorithms that generate diverse populations of high-performing solutions by implementing local competition principles inspired by biological evolution. While these…

神经与进化计算 · 计算机科学 2025-02-05 Maxence Faldor , Robert Tjarko Lange , Antoine Cully

Minecraft's complexity and diversity as an open world make it a perfect environment to test if agents can learn, adapt, and tackle a variety of unscripted tasks. However, the development and validation of novel agents in this setting…

人工智能 · 计算机科学 2025-05-30 Shaofei Cai , Zhancun Mu , Kaichen He , Bowei Zhang , Xinyue Zheng , Anji Liu , Yitao Liang

Open-ended and AI-generating algorithms aim to continuously generate and solve increasingly complex tasks indefinitely, offering a promising path toward more general intelligence. To accomplish this grand vision, learning must occur within…

人工智能 · 计算机科学 2025-02-17 Maxence Faldor , Jenny Zhang , Antoine Cully , Jeff Clune

Discovering causal regularities and applying them to build functional systems--the discovery-to-application loop--is a hallmark of general intelligence, yet evaluating this capacity has been hindered by the vast complexity gap between…

Many reinforcement learning environments (e.g., Minecraft) provide only sparse rewards that indicate task completion or failure with binary values. The challenge in exploration efficiency in such environments makes it difficult for…

人工智能 · 计算机科学 2024-04-02 Hao Li , Xue Yang , Zhaokai Wang , Xizhou Zhu , Jie Zhou , Yu Qiao , Xiaogang Wang , Hongsheng Li , Lewei Lu , Jifeng Dai

While large language models (LLMs) have shown promising capabilities as zero-shot planners for embodied agents, their inability to learn from experience and build persistent mental models limits their robustness in complex open-world…

人工智能 · 计算机科学 2025-06-04 Anirudh Chari , Suraj Reddy , Aditya Tiwari , Richard Lian , Brian Zhou
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