相关论文: MagicPose: Realistic Human Poses and Facial Expres…
Monocular 3D human pose estimation is quite challenging due to the inherent ambiguity and occlusion, which often lead to high uncertainty and indeterminacy. On the other hand, diffusion models have recently emerged as an effective tool for…
Denoising diffusion probabilistic models that were initially proposed for realistic image generation have recently shown success in various perception tasks (e.g., object detection and image segmentation) and are increasingly gaining…
Pose and body shape editing in a human image has received increasing attention. However, current methods often struggle with dataset biases and deteriorate realism and the person's identity when users make large edits. We propose a one-shot…
Traditionally, monocular 3D human pose estimation employs a machine learning model to predict the most likely 3D pose for a given input image. However, a single image can be highly ambiguous and induces multiple plausible solutions for the…
This paper studies the human image animation task, which aims to generate a video of a certain reference identity following a particular motion sequence. Existing animation works typically employ the frame-warping technique to animate the…
Recent advancements in diffusion models have significantly improved the realism and generalizability of character-driven animation, enabling the synthesis of high-quality motion from just a single RGB image and a set of driving poses.…
Previous probabilistic models for 3D Human Pose Estimation (3DHPE) aimed to enhance pose accuracy by generating multiple hypotheses. However, most of the hypotheses generated deviate substantially from the true pose. Compared to…
This paper addresses the issue of modifying the visual appearance of videos while preserving their motion. A novel framework, named MagicProp, is proposed, which disentangles the video editing process into two stages: appearance editing and…
In this paper, we present a diffusion model-based framework for animating people from a single image for a given target 3D motion sequence. Our approach has two core components: a) learning priors about invisible parts of the human body and…
Human facial images encode a rich spectrum of information, encompassing both stable identity-related traits and mutable attributes such as pose, expression, and emotion. While recent advances in image generation have enabled high-quality…
We present DreamPose, a diffusion-based method for generating animated fashion videos from still images. Given an image and a sequence of human body poses, our method synthesizes a video containing both human and fabric motion. To achieve…
The generation of stylistic 3D facial animations driven by speech presents a significant challenge as it requires learning a many-to-many mapping between speech, style, and the corresponding natural facial motion. However, existing methods…
Portrait animation aims to generate photo-realistic videos from a single source image by reenacting the expression and pose from a driving video. While early methods relied on 3D morphable models or feature warping techniques, they often…
We present DPoser-X, a diffusion-based prior model for 3D whole-body human poses. Building a versatile and robust full-body human pose prior remains challenging due to the inherent complexity of articulated human poses and the scarcity of…
Continuous diffusion models have demonstrated their effectiveness in addressing the inherent uncertainty and indeterminacy in monocular 3D human pose estimation (HPE). Despite their strengths, the need for large search spaces and the…
Diffusion-based human animation aims to animate a human character based on a source human image as well as driving signals such as a sequence of poses. Leveraging the generative capacity of diffusion model, existing approaches are able to…
Monocular 3D human pose estimation remains a challenging task due to inherent depth ambiguities and occlusions. Compared to traditional methods based on Transformers or Convolutional Neural Networks (CNNs), recent diffusion-based approaches…
Human image animation involves generating a video from a static image by following a specified pose sequence. Current approaches typically adopt a multi-stage pipeline that separately learns appearance and motion, which often leads to…
Video-driven neural face reenactment aims to synthesize realistic facial images that successfully preserve the identity and appearance of a source face, while transferring the target head pose and facial expressions. Existing GAN-based…
3D human pose estimation from 2D images is a challenging problem due to depth ambiguity and occlusion. Because of these challenges the task is underdetermined, where there exists multiple -- possibly infinite -- poses that are plausible…